Jump Chip by arkeus

made by arkeus for LD28 (COMPO)
If you were given robots and could only choose one action that they could perform, what would you choose?

Jump, jump, and jump your way to victory through a variety of levels as you explore the source of robot affection.

Be warned, if you expect to win, you'll need to remember to make a *boop* noise every time the bots touch. It's absolutely mandatory. No exceptions.

PS. If you find the final level too hard, press L and F at the same time to blow that bastard up.


Coolness 100% 1
Overall 3.98 23
Audio 3.50 85
Fun 3.66 67
Graphics 4.22 33
Humor 2.88 264
Innovation 3.82 52
Mood 3.70 59
Theme 3.20 313


16. Dec 2013 · 04:16 CET
Nice work!! That was wild. :)
16. Dec 2013 · 04:23 CET
would benefit greatly from a prompt above Alice and Doug's heads indicating which button makes them jump.
Easy to forget who is left and who is right.
16. Dec 2013 · 04:27 CET
Very challenging but also very innovative and entertaining. Very good!
16. Dec 2013 · 04:30 CET
Really cool, but maybe difficulty could have been tuned a bit better. Awesome job!
16. Dec 2013 · 04:37 CET
That's what I like to see! Really polished, original implementation of theme, great art style.
16. Dec 2013 · 05:02 CET
Great game! But I guess I don't have the coordination to control both bots at one
16. Dec 2013 · 05:02 CET
Great game. The puzzles were pretty fun. Reminds me a lot of One and One Story
16. Dec 2013 · 05:05 CET
Great graphics and compelling gameplay. It was hard to keep focus on both players but it became second nature later. Cool game with a neat narrative.
16. Dec 2013 · 05:06 CET
I really enjoyed this game. I got a second person to play with me to control the other person and we did well together. Then we noticed that they kiss with a heart and thought the game turned like ten times better. Great job.
16. Dec 2013 · 05:32 CET
Sweet-as game!
Art is clean, and unique! Love it!
16. Dec 2013 · 05:43 CET
Awesome concept, great design. Very challenging as well! This game requires some serious multitasking haha.
16. Dec 2013 · 05:47 CET
Pretty rad game. Got a bit hard for me rather quick though. Kudos!
16. Dec 2013 · 05:56 CET
Thanks for the great game, arkeus! The Graphics are fantastic, as always. I personally liked the colored details in the corners of the platforms.

The initial idea was quite inovative. It took me a while to get used to control both robots at the same time, but it was an enjoyable experience.

Then you throw it away in the middle of the game, and it is a regular platform jumper again. I'm not really sure I liked that bit. Also, because of the difficulty, the music starts grating on after a while.

Small bug: You can use the laser chip on the level BEFORE they tell you you can use it.

16. Dec 2013 · 06:24 CET
Dat asymmetrical game play. More than my mind can grasp. Amazing style and audio. Very clean for 48 hours.
16. Dec 2013 · 06:28 CET
Really great gameplay, sweet graphics
16. Dec 2013 · 06:35 CET
I loved the first half - the concept was fresh and fun to wrap my brain around, and when the difficulty increased adding a second player helped smooth it out. When the second player gets removed, though, and it switches to a traditional platformer, it lost its charm for me. I tried far too many times to beat the killbot (or whatever) level - not out of enjoyment, just because I wanted closure on the story.

Really nice visuals and the first half felt very cool, and though I was disappointed that it switched to the standard platformer format halfway through, the levels were still well-designed. The sound effects are good, but the music is too repetitive.

Wouldn't be surprised to see this near the top of the results. Very polished.
16. Dec 2013 · 07:05 CET
great game as always babe
Lost King
16. Dec 2013 · 08:58 CET
Controls certainly got me a little stuck, but I really like where you went with this. Maybe I'm just not cut out for puzzle platformers...
16. Dec 2013 · 09:05 CET
Great game as always.
16. Dec 2013 · 09:28 CET
The simultaneous control takes a little getting used to but then it's great. Really like the bouncing of each other mechanic. Great game very well done.
16. Dec 2013 · 09:55 CET
Great game, you absolutely nailed the theme.
16. Dec 2013 · 10:34 CET
Thought it was super hard, but I got someone to play with me and we had a lot of fun! Exceptional art and level design.
16. Dec 2013 · 12:02 CET
I really liked the style of this entry. The level design is intricate and thought-out.
16. Dec 2013 · 13:01 CET
Wow, my favorite entry so far. Super polished, I could easily see this as a full product on a flash game portal.
16. Dec 2013 · 13:02 CET
Nice Game :)
16. Dec 2013 · 13:12 CET
The game is too hard for me sadly :( Good job anyway !
16. Dec 2013 · 13:18 CET
Awesome game ! Good job !
16. Dec 2013 · 13:19 CET
Impressive, very good idea, i like having to follow the two robots. The control get stuck very often, making a simple jump a nightmare, while the game is overall very interesting.
16. Dec 2013 · 13:23 CET
Very nice game, but it gets really hard fast! Or, maybe I'm just really bad xD Anyway, nice work! I really like the art-style!
16. Dec 2013 · 13:54 CET
Wow! It's like, a real game!
16. Dec 2013 · 14:06 CET
Very nice game, the pixel art is good and so is the gameplay and the levels.
16. Dec 2013 · 14:37 CET
Impressive ! Excellent job Arkeus
16. Dec 2013 · 15:03 CET
Very cute, polished and really intuitive. Love the puzzles. Thanks for making it!
16. Dec 2013 · 15:52 CET
Awesome game, the graphics, the sound and of course the gameplay are perfect. And it even has a little background story :)
16. Dec 2013 · 16:11 CET
You managed to do this in 48h? Wow! Great mechanic, concept and execution.
16. Dec 2013 · 16:37 CET
Challenging a beautiful puzzler! Would probably be really neat to play with two players. This reminds me a lot of "narcissus", which is a runner in a similar vein.

The fact that you pulled off such graphics in 48 hours is really awesome! I can't wait for my work-flow to get that smooth.
16. Dec 2013 · 16:38 CET
Definitely one of the best I've seen so far (and probably going to see). My brain can't really compute, but what a unbelievably great achievement in 48 hours!
16. Dec 2013 · 17:19 CET
Great concept if very challenging to play.
16. Dec 2013 · 17:21 CET
Very nice game. Quite challenging, but mostly fair and motivating. I guess it's a lot easier to play it with 2 people, but still I got relatively far I think. Very fun, and the visual style is great. And you incorporated the theme rather well. :)
16. Dec 2013 · 17:29 CET
Love love love. Saw your posts on the ludum dare front page and the game does not disappoint. Really tricky to think of both the bots safeties at the same time.
16. Dec 2013 · 17:31 CET
Great integration of the theme, great graphics, great sound. The game is blindingly difficult for me, but the feel of the game is great. I love the little robot angels. Great work.
16. Dec 2013 · 17:41 CET
This game is challenging the part of my brain that hasn't been tested before :)
16. Dec 2013 · 17:42 CET
Great job with the narrative!
16. Dec 2013 · 17:59 CET
Great game! Well executed, great pixel art, nice level design, although a bit less original towards the end.
16. Dec 2013 · 18:10 CET
Very hard very soon but a great idea and a nice realisation :)
Well done!
16. Dec 2013 · 18:16 CET
Way too hard for me, can't get through even on the second level....but great in every aspects!
16. Dec 2013 · 18:28 CET
Very nice game. I struggled at first but managed to get the hang of it, although the difficulty peaked in the middle (except perhaps the last level).
16. Dec 2013 · 18:30 CET
Really impressive game. Not much to say what hasn't been said already. Really polished.
16. Dec 2013 · 18:41 CET
Wow, instaclassic. Congratulations!
I loved the game concept, story and art style. Way to go!
16. Dec 2013 · 19:10 CET
Wow, this was great! My mind struggled to keep the buttons straight as they switched sides of the screen, but I thoroughly enjoyed this. Great game mechanics, great audio, great story. Keep it up!
16. Dec 2013 · 21:20 CET
I like the mechanics and it's really hard (that's a compliment). Well done
16. Dec 2013 · 21:22 CET
oh my god. Best game i've seen yet. I love the theme and the game I love everything :D
Tim Kaldor
16. Dec 2013 · 21:37 CET
Amazing, best game Ive played yet, I dont believe you could make it so polished with so many levels in so few hours
16. Dec 2013 · 22:08 CET
Unique and challenging, but somewhat frustrating. I'd rather have only one screen to deal with, as with this I end up looking at both and none at the same time.
16. Dec 2013 · 22:53 CET
Really nice game, the difficulty curve felt a little intense. I found that by level 4 i was already really struggling, perhaps that's my lack of co-ordination though! Great audio & lovely graphics.
16. Dec 2013 · 23:32 CET
this is really polished looking. I like that pixelated static effect on the backgrounds. The game it self is a lot of fun too. kind of hard at times but in a good way.
16. Dec 2013 · 23:56 CET
My brain is melting.
16. Dec 2013 · 23:59 CET
Interesting concept but the controls are feeling weird, probably because they are designed that way. Anyway keep up the good work.
17. Dec 2013 · 00:27 CET
Melted by brain and my fingers... I love it but this is so hard for me
17. Dec 2013 · 00:33 CET
A really cool puzzle game with a story to boot! Awesome job!
17. Dec 2013 · 00:36 CET
Great all round - awesome visuals, nice sounds, and it all fits well. Excellent fun, great work!
17. Dec 2013 · 02:29 CET
Very clever game and I really enjoyed the art and sounds!
17. Dec 2013 · 05:58 CET
Really cool. Fun and challenging. Music and graphics were great too. Overall, awesome work! Keep it up.

Multitasking is tough :p
17. Dec 2013 · 08:27 CET
Awesome concept, great design. Very challenging as well
17. Dec 2013 · 09:41 CET
Nice entry ! Liked it but as burgerdare said, it's "easy to forget who is left and who is right".
17. Dec 2013 · 10:07 CET
incredibly polished... you sure it was only made in one weekend? lol
Daniel Debert
17. Dec 2013 · 10:57 CET
The game levels wasn't made to teach players how to play. It was just like saying "go play them".
17. Dec 2013 · 11:04 CET
Fairly challenging but new gameplay with a nice artstyle and level tone. Good job, arkeus looking forward to your next jam game!
17. Dec 2013 · 11:07 CET
Spend way more time with this than I expected. Later stages get really hard! :D
Great game, you should really expand on this! :)
17. Dec 2013 · 11:11 CET
This is beautiful and fun, I especially like the grain and particles on the end platforms. The background theme was fantastic too, loved it!
17. Dec 2013 · 12:20 CET
What an amazing mechanic. Also the level design, storyline, graphics, sound, music and level of polish makes this feel like a "complete" and playtested game. Absolutely unbelievable!
17. Dec 2013 · 12:23 CET
Wow. The quality in this game is absolutely amazing. I wish I could of made a game with his level of amazingness in such a short time. I really enjoy puzzle platformers and this is definitely one of the nicer ones. The fact that it was made in such a short span of time is baffling. Kudos!
17. Dec 2013 · 13:29 CET
The scrolling background is adorable, love it.

I am not sure about the difficulty curve, as the game got frustrating immediately for me, but maybe that's because I am not a fan of hard platformers :)

Good job on the graphics of tileset and characters. Maybe music and sound effects may have been better, but overall a great entry.
17. Dec 2013 · 13:33 CET
very difficult but ace
17. Dec 2013 · 14:18 CET
A very nice graphics! :D
17. Dec 2013 · 14:40 CET
Great game ! A bit hard but that make it more challenging and interesting !
howieV (binarygirl)
17. Dec 2013 · 15:40 CET
nice and polished.. my old brain found it hard to control both at the same time on the harder levels haha
17. Dec 2013 · 15:53 CET
Nice concept! I really like the story and the art style. Overall a great game, very well polished and challenging!
17. Dec 2013 · 16:05 CET
This is beautiful and fun, I especially like the grain and particles on the end platforms. The background theme was fantastic too, loved it!
17. Dec 2013 · 16:11 CET
Absolutely wonderful. I felt it was a bit lacking in theme, but everything else was superb.
17. Dec 2013 · 16:28 CET
I've mentioned this in my top 6 games on LD28 so far:
17. Dec 2013 · 17:00 CET
good job), very interesting gameplay
17. Dec 2013 · 17:01 CET
Very good! A brain teaser and very fun to play. Also very good narration, good job!
17. Dec 2013 · 17:22 CET
Really cool concept and well executed! Love it! :)
17. Dec 2013 · 17:28 CET
Oh my god! My brain! How to control them both? ))
17. Dec 2013 · 17:43 CET
great game. a bit difficult, and rewarding to finally succeed. nice music, engaging narrative. really like it.
17. Dec 2013 · 17:56 CET
My best find was this game!
Shaun Lebron
17. Dec 2013 · 18:02 CET
This is a stellar game. Great story-telling, interesting puzzles, and beautiful art. Adorable.
17. Dec 2013 · 18:06 CET
Good exercise for the brain. The best LD28 puzzle game I played so far. Exceptional graphics. Nice simple tune.
17. Dec 2013 · 18:31 CET
Awesome game! Love it!
17. Dec 2013 · 18:54 CET
I couldn´t defeat that other bot in the end. Also, I managed to get dough through a buggy wall.

Frustrating game, but very fun! The music was a bit repetitive.
17. Dec 2013 · 19:46 CET
Very fun game, it got very difficult near the end.
17. Dec 2013 · 20:03 CET
Very solid entry. I managed to get to the end and it was quite hard, especially the boss fight. I loved how you totally changed gameplay from a puzzle game to die and retry meat boy game. If I had one complain, it would be the theme not completely fitting. Got 47% completion, very challenging to get them all. Congrats.
17. Dec 2013 · 20:23 CET
Full marks for innovation! Great game! :)
17. Dec 2013 · 20:31 CET
This is great!!! Really satisfyingly difficult - and I love the control concept that turns traditional WASD on its head a bit... There are a couple places where the music track repeats without quite syncing up to beat on the repeat, may want to check that out
17. Dec 2013 · 21:09 CET
Loved it!
Keith Evans
17. Dec 2013 · 21:34 CET
Awesome! Pretty challenging brain teasers and a nice amount of depth with your core mechanic. I could see this being pretty fun co-op as sometimes its tough coordinating both characters by yourself.
17. Dec 2013 · 21:42 CET
A bit too hard for my scatterbrain -- I can't focus on two things at same time; but otherwise really great idea and /very/ well executed.
17. Dec 2013 · 21:55 CET
Nice idea and fun game.
17. Dec 2013 · 22:05 CET
Although I don't think it suits that well the theme, I liked it a lot (specially the difficulty and polished look). One of the best games.
17. Dec 2013 · 22:07 CET
I could never master rubbing my tummy and patting my head. Its the same story with this for me. But it is a very enjoyable game, however challenging it may be. Fun, innovative, and fantastic visuals too - Great job!!
17. Dec 2013 · 22:36 CET
Well done. Great level design and difficulty curve.
17. Dec 2013 · 22:49 CET
The mood and the generally look and deliver is GREAT! Love the use of the theme and overal solid. Sadly it came up against my lack of coordination. Resulting in me getting stuck, a LOT.
17. Dec 2013 · 23:24 CET
Wow. Major multi-tasking much? On more than one occasion I panicked when I was trying to remember whether I was supposed to press A or D. :P

By the end, everything came together so fantastically. The level design I think was at its best when you had the two bots together, of course, but the end levels were good too. Overall, great aesthetic, great gameplay, and even a great and simple story to tie it all in. Man, that was good.

I got 93% complete. I may go back and try for 100%...
18. Dec 2013 · 00:09 CET
Lovely graphical style and very polished game play for a 48 hour entry. Good Stuff.
18. Dec 2013 · 00:29 CET
Very well done platformer. Good work! Innovative mechanic too. Took me a long time to do the simplest thing and once i figured it out it was extremely satisfying
18. Dec 2013 · 01:19 CET
Very well done on all fronts. Great work!
18. Dec 2013 · 01:39 CET
Awesome concept, hard but amazing.
18. Dec 2013 · 02:06 CET
Great idea and superb arts with many fun little animations. Also nice to have new special stuff almost each level instead of just harder platforming. Hard to get remember which is which, but I found that using different hands help (one on letter, the other on arrow).
18. Dec 2013 · 03:49 CET
This is fantastic, awesome design/theme/visuals/music/all of it, favorite entry that Ive played thus far, well done!
18. Dec 2013 · 04:19 CET
Nice game, but I get disoriented in later levels, splitting my brain heh. Definitely need good coordination to successfully play this game. Still a good challenge though.
18. Dec 2013 · 04:21 CET
Polished and fun. The deaths were impactful.
18. Dec 2013 · 05:52 CET
So fun and challenging! Good job!
18. Dec 2013 · 08:24 CET
Nice job! Loved the art. Very innovative. This game is definitely challenging. The second level took a lot of coordination! Awesome work!
18. Dec 2013 · 09:46 CET
I need to get good skill and reflex to play this game XD should focus about 2 bot in same time. anyway nice game :D
18. Dec 2013 · 10:14 CET
Holy crap that was a lot harder than I expected, really cool!
18. Dec 2013 · 10:31 CET
nice work! really solid
18. Dec 2013 · 14:25 CET
Awesome game. Love the graphics. But the pink and blue beams are sometimes a bit hard to differentiate. And playing with 2 people felt a bit like cheating but also a lot of fun :)
18. Dec 2013 · 16:17 CET
Great looking game! I'd love to play this one on a console.
18. Dec 2013 · 16:33 CET
Really like the art style and idea behind this one. Gets difficult quickly!
19. Dec 2013 · 01:23 CET
Loved the graphics, very challenging gameplay. I couldn't get very far as I have no coordination at all. :D
19. Dec 2013 · 05:12 CET
really nice game!
19. Dec 2013 · 09:10 CET
Very cute and the levels were well designed.
19. Dec 2013 · 11:27 CET
Just too good!
My only complaint would be the learning curve, it's really really steep. :\
20. Dec 2013 · 21:13 CET
Impressive, very polished game, cute graphics, and most of all, clever game mechanics and level design. It even has some narration!
21. Dec 2013 · 01:51 CET
Wow I can't believe this was made in 48 hours. Great job.
21. Dec 2013 · 05:38 CET
Thanks for all the fantastic comments everyone! For anyone who is interested, I (finally) uploaded the timelapse of last weekend so you can see how it was made:


Thanks again!
22. Dec 2013 · 06:59 CET
Really good but REALLY REALLY hard. Congratulations on nailing the theme- I've noticed that before your games rarely hit the theme, but this time you got it perfectly. My only complaint is the music. As a music guy the music is not very enjoyable to listen to. If you want to delve to the minimum amount of deepness and still have good music, you should just download some VST like Alchemy that can make simple pad sounds and play around with that.

Anywho... great job.
22. Dec 2013 · 17:57 CET
Superb entry thank you! Damn hard but worth persevering to experience the great level design. Great aesthetics and the characterisation rounds out a very polished entry. What's not to love! Thanks for AXEL too - came in very handy for my entry ;)
23. Dec 2013 · 04:18 CET
Nice game ! I love it, it's challenging !
26. Dec 2013 · 22:52 CET
This was great and really moody! The robots felt alive... somehow.
I really liked this! :)
27. Dec 2013 · 03:50 CET
clever and totally awesome entry. This is sure a candidate for the first place
27. Dec 2013 · 07:27 CET
Very fun and challenging game! :D
Ras Lyon
27. Dec 2013 · 14:15 CET
Neat, I like how much the concept has been developed in both the gameplay, narrative, and setting. Great quality all around. It seems like a game they would have on lumosity.com or something. It's really difficult to control both at the same time. It's funny that the theme is you only get one, because we've got two! Great quality.
27. Dec 2013 · 18:28 CET
This is very impressive but not very themey which I'm certain is not a word. It's fun to play and its really challenging. I wonder if it would be as challenging if we could have full control each character. I suppose it would have to be a time attack or something.
van noctar
01. Jan 2014 · 20:18 CET
Fantastic!!! ;)
van noctar
02. Jan 2014 · 17:20 CET
You could create a serious game for asynchronus controls of hands or fingers!
02. Jan 2014 · 20:16 CET
Excellent game as always ark. An interesting use of theme and much harder than it looks! Well done 5 stars easy
05. Jan 2014 · 11:45 CET
Some of the levels are really brain challenging. Was fun to play and looks nice, too. I have nothing to complain about.
05. Jan 2014 · 13:19 CET
Brain! Y u no multitasking!? Great game.
05. Jan 2014 · 17:41 CET
Great game, I really like music, and graphic is good too :)
05. Jan 2014 · 23:22 CET
Very interesting and original idea. Graphic and music are super. Great game :-)