One Bond by chicknstu

[raw]
made by chicknstu for LD28 (COMPO)
One Bond : A short game about people and particles

Click and drag bonds between particles to join them. Press ESCAPE to reset the level.

Enjoy :)
> NEXT IN RQUEUE

Ratings

Coolness 49% 965
Overall 3.94 27
Audio 3.53 74
Fun 3.82 32
Graphics 3.18 366
Humor 2.65 330
Innovation 4.09 14
Mood 3.93 22
Theme 3.56 136

Feedback

gbear605
15. Dec 2013 · 16:26 UTC
Really enjoyed it! It's kinda hard to control the bonds with the mouse though, the bonds shouldn't just break when you touch any walls with them with the mouse.
lordjosephdeburg
15. Dec 2013 · 23:19 UTC
One of the best Ive played. Great use of theme and game design
person124
15. Dec 2013 · 23:56 UTC
My god, I spent half an hour on this........ Great game, love the soundtrack!
BraindeadGeo
16. Dec 2013 · 11:57 UTC
Lovely little game, could make millions on iOS :) Bit slow to start though.
meek
16. Dec 2013 · 12:00 UTC
Best game I've played so far. Incredibly well thought out and put together. Very simple idea executed perfectly. Laugh the sounds, graphical style and the writing. Hat is off to you!
ShinSH
16. Dec 2013 · 12:02 UTC
Very clever game. One of the best games of this compo. Reminds me of Antichamber.
Udell Games
16. Dec 2013 · 12:03 UTC
A nice little puzzle. Would have been good to be able to set up multiple bonds at once, waiting during the later stages got a little boring. Good use of sound, but I'm not sure how well this really fits the theme.
Jhelle
16. Dec 2013 · 12:46 UTC
Great puzzle game. Love the clean graphics and the ambient music a lot. This could be a great mobile game ! Good job :)
Daniel Debert
16. Dec 2013 · 12:47 UTC
Wow, this one is great. I hope that it will be in top 10.
kristoffer zetterberg
16. Dec 2013 · 12:49 UTC
great design, though i wished you could undo your latest move. perhaps in a post-compo version?

like the music a lot too.
chicknstu
16. Dec 2013 · 13:06 UTC
I'm definitely going to be doing a post compo version. So much I wanted to do that I never got a chance to. (Like multiple bonds, as someone mentioned already. I was kind of forced to stick with one because of the theme)
PaperBlurt
16. Dec 2013 · 13:56 UTC
I wish I was smart enough to create puzzle games.

Good job!
kewry
16. Dec 2013 · 15:27 UTC
Beautiful game!
lekochen
16. Dec 2013 · 15:29 UTC
This is poetic. Well done.
ian_snyder
16. Dec 2013 · 15:41 UTC
Incredible! I thought my game was pretty good until I played this :P The whole package is great, definitely checking out your other games now :)
grifdail
16. Dec 2013 · 17:02 UTC
Best game I tested today! Very interesting... !

Congratulation !
sumprunk
16. Dec 2013 · 21:54 UTC
THIS WAS GREAT!
Bonifacio2
16. Dec 2013 · 23:07 UTC
Nice one! Best I've played til now.
chardish
17. Dec 2013 · 03:39 UTC
Excellent work. I just wish solving one of the puzzles weren't dependent on knowing something the game never teaches you (that you can route around walls when creating bonds, as long as you keep your mouse in the black.) Other than that, terrific!
CatOnMars
17. Dec 2013 · 06:03 UTC
Interesting concept and the puzzles are well designed, I like it.
Kroltan
17. Dec 2013 · 21:04 UTC
By far, one of the best games in this LD. I just believe a little anti-aliasing would help the eyes.
mortus
19. Dec 2013 · 15:45 UTC
I really liked the game, but I think it's that case where your self- (and theme-) imposed limit of one link is getting in front of fun and doesn't add much to the game. I believe the game could benefit from lifting that restriction, not to mention you could create really fun mechanics and puzzles using an object linked with two or more other objects at once.
Hyde Wyvern
20. Dec 2013 · 04:54 UTC
Woaaa the graphics along with the music make a charming and simplistic game, I love the mechanic and I think the whole idea is amazing! I spent a lot of time playing this and had a lot of fun. Amazing job with this :D FAV
chicknstu
20. Dec 2013 · 19:02 UTC
@Mortus you're dead right, and I knew it would be better from the first few hours with more bonds etc... The good news is that after this competition ends I'll be making a much fuller version of this game with more time, more features, better graphics and, of course, no restrictions on the theme. :)
mystakin
23. Dec 2013 · 19:37 UTC
Hard to put this one down. The narrative hook alongside the puzzles is addictive because I want to see what's coming next. I enjoyed this entry a lot.
Macroz
01. Jan 2014 · 12:00 UTC
Great job! Small note, I feel like the only part that didn't fit the game was the particle "explosion". It's not in the style of the rest of the graphics.
LukuluK
01. Jan 2014 · 18:30 UTC
Good concept and well designed ! The puzzles were very fun to solve. The realization is good, and sound design too !
gustavodort
02. Jan 2014 · 14:46 UTC
I like the particle system when they meet :D