Ballkeeper by cappelnord

made by cappelnord for LD28 (COMPO)
You only get one ball, so better don't lose it. You can rotate the field with your mouse after you allowed your Browser to hide the cursor. If you finish a ring a new ring will appear, helping you to keep your ball even longer.

Currently only runs in Chrome with WebGL. A bug in Dart prevents PointerLock to work cross-browser. I filed a bug, as soon as this is fixed I'll update the game. It also doesn't seem to run well on older integrated Intel graphic cards.

Please don't rate the game solely on the video. It's about PLAYING the game :)


Coolness 100% 1
Overall 4.08 12
Audio 3.60 53
Fun 4.02 9
Graphics 3.64 184
Humor 1.73 722
Innovation 3.67 92
Mood 3.31 186
Theme 3.09 396


16. Dec 2013 · 04:25 CET
Very nice take on the old time classic!
16. Dec 2013 · 12:06 CET
really nicely done variation on the block-destructor type of games. also webgl was a nice choice!
16. Dec 2013 · 13:39 CET
The funnest game I've played in the competition yet. Easy to pick up, easy to keep playing, and a the gameplay gives a nice strategic goal in that you have to work on picking out the smallest ring pieces.
16. Dec 2013 · 13:51 CET
Had three tries at this, got 113 on my last. Lovely game, very aesthetically solid.
16. Dec 2013 · 17:24 CET
Very nice, well done. You should work on getting this up and running on mobile - would be cool to see how a touch interface would feel. Smart choice to use WebGL!
17. Dec 2013 · 02:24 CET
Brilliant, I need this on my phone as soon as possible please ;)
17. Dec 2013 · 05:28 CET
Nicely done! Everything felt so smooth and fluid. Music is awesome too.
Got up to 173 then I killed myself, wanted to see the ending :)
17. Dec 2013 · 13:07 CET
This is the best entry I've played so far
Gareth Jenkins
17. Dec 2013 · 13:47 CET
Fantastic stuff -- great work.

First mouse-controlled game that works better with a touchpad IMO.
17. Dec 2013 · 13:56 CET
Gareth, I agree! It probably would work even better with a touchscreen device!
17. Dec 2013 · 18:21 CET
This is a lot of fun! Would be fun to hook up a Beatmania or DJ Hero turntable controller to this game and see how it plays with that. Very well polished.
17. Dec 2013 · 19:07 CET
Wow! Great game!
I first watched the gameplay video and thought this would be way too hard, but I got 193 on my first playthrough :)
The graphics and sound are really fitting and the control couldnt be better in my opinion.
I would love to see a mobile version of this. It would be a really great game for short breaks.
Awesome work!
17. Dec 2013 · 20:12 CET
Keept me longer playing :) . Very nice adaption!
17. Dec 2013 · 22:49 CET
Its very relaxing, and its a cool spin on brick breaking games.
17. Dec 2013 · 22:50 CET
Very nice!
Biv Game Studios
17. Dec 2013 · 23:01 CET
18. Dec 2013 · 00:58 CET
Awesome game! The others are right, a mobile version would be nice :)
18. Dec 2013 · 01:44 CET
Got to 192 on my third try! :D great game (:
18. Dec 2013 · 01:58 CET
Easy to learn, easy to play, easy to like.
Awesome job! Really fluid game.
18. Dec 2013 · 02:44 CET
Great game, really fun! Would be perfect for mobile.
18. Dec 2013 · 03:05 CET
18. Dec 2013 · 03:43 CET
This is a really nice spin on Breakout ... got 221
Exclamation Mark
18. Dec 2013 · 03:57 CET
FUN! everything just clicks and fits together here! the simple design, the sounds, the controls. Excellent work! (oh, and it worked perfectly fine on my Intel HD4000)
18. Dec 2013 · 06:06 CET
Yeah, this is good stuff. I don't necessarily think its a great use of the theme, but its a lot of fun and well done.
18. Dec 2013 · 06:23 CET
I got hi-score of 082. :)
18. Dec 2013 · 06:40 CET
I really like it!!!
18. Dec 2013 · 06:40 CET
I died at 137 every time :) I like the clean visual style and simple to learn, difficult to master gameplay. Good job!
18. Dec 2013 · 08:45 CET
Very funny and innovative game, kepp it up!
18. Dec 2013 · 10:05 CET
Really awesome style , and gameplay is very addictive. Congrats!
18. Dec 2013 · 10:07 CET
Could play this for hours :)
18. Dec 2013 · 10:28 CET
Great game! I got 281. :)
18. Dec 2013 · 11:09 CET
Well dang, you won. :P

Seriously though, make a few tweaks and put this on the google play store. It's the perfect kind of game like that. Good job.
18. Dec 2013 · 11:26 CET
Very nicely made, feels polished and interesting
18. Dec 2013 · 11:26 CET
LOADS of fun, impressive stuff!
18. Dec 2013 · 11:55 CET
wow! It stucked me playing and got 250 the last time :)
really good work!
18. Dec 2013 · 12:23 CET
298 on first try. online highscores would be a nice add
18. Dec 2013 · 12:30 CET
@raarlac I agree! But it was out of scope for the 48h comp and it's hard to make it in a way you can't cheat.
18. Dec 2013 · 12:54 CET
Very nice and well polished!
18. Dec 2013 · 14:26 CET
Very very cool game!
My highscore is currently 143 =P
It took me a while to figure out how to control the game. Using the mouse kinda sucks. Maybe the arrow keys would be better?
Also, why it doesn't work on other browsers? It should work on Opera, at least, as it uses the same rendering engine as Chrome and the same Javascript engine (V8).
18. Dec 2013 · 14:45 CET
@Thecoolestnerdguys V8 isn't the reason why it currently only works in Chrome, it's PointerLock. More specifically, that one of the external libraries I use only knows about the webkit prefixed version of PointerLock. As porting to other platforms is OK I might try to fix the library, then it should work great in Opera, and probably Firefox as well.
18. Dec 2013 · 15:20 CET
I actually filed a bug against Dart now. As soon as this gets fixed I'll see that I update the game.
Ras Lyon
18. Dec 2013 · 15:37 CET
Wow... 48 hours? This is excellent. Solid, all the way around. Thanks for the game!
18. Dec 2013 · 17:38 CET
Great gameplay! Got me hooked for half an hour!
18. Dec 2013 · 18:14 CET
I ike it!Very good graphics! Thanks for good mood)
18. Dec 2013 · 18:47 CET
one of the best games in the competition that I have played so far! I love the graphics, audio and game play, well done!
18. Dec 2013 · 18:55 CET
Nice and simplistic, great atmosphere too.
18. Dec 2013 · 18:58 CET
Wow, I really enjoyed this! Great job.
18. Dec 2013 · 18:59 CET
Nice variation!
18. Dec 2013 · 19:08 CET
Super fun. It's got a breakout and super hexagon-type feel to it. Agree that it would be great on a touch device too. Well Done.
18. Dec 2013 · 19:31 CET
Shame you couldn't make this game work on other web browsers. I've given up on Chrome as it keeps freezing on me on certain pages.
18. Dec 2013 · 19:40 CET
262! Nice job, this might be really fun on a mobile device...
18. Dec 2013 · 19:46 CET
I like this one! A simple game yet nice looking and addictive.
18. Dec 2013 · 19:54 CET
Ha, great game. Actually really playable and addictive!
18. Dec 2013 · 20:45 CET
Very cool game, graphics and sound are very well made ;)
18. Dec 2013 · 21:04 CET
Such an awesome game ^_^ Love it!!!
18. Dec 2013 · 21:29 CET
Really liked this innovative twist on breakout, the simple but stylish graphics and the music.
18. Dec 2013 · 21:33 CET
Such a nice concept. It gets harder as you go as a result of the concept. It also looks and sounds pretty awesome. With the simple controls this could be a good mobile game too.
18. Dec 2013 · 21:51 CET
Simple, enjoyable and polished. Ball seemed to have some weird trajectories while rotating.
18. Dec 2013 · 22:02 CET
Really interesting take on Break out and nice music!
18. Dec 2013 · 22:25 CET
Loved this one. Had a classroom full of students have a pop at it today too :)
18. Dec 2013 · 22:33 CET
Impressive, i really like the game concept, nice job buddy !
18. Dec 2013 · 23:15 CET
Very polished, minimalistic, sophisticated graphic style, and the game is simply addictive, you should make a Ios/Android version.
18. Dec 2013 · 23:19 CET
Brilliant variation on a classic. Great job :)
19. Dec 2013 · 00:16 CET
Pretty solid and enjoyable. I felt reasonably challenged and it was easy to just pick up and play.
19. Dec 2013 · 00:55 CET
Please port this to mobile and make millions. Really addictive and came back for a few more goes!

Some velocity-based/combo based SFX modifiers might be nice? It felt like the rotation skewed the direction of the ball, although that may have been a visual trick?
19. Dec 2013 · 01:19 CET
@OriginalBigDan yeah, it's just an illusion, I was confused myself several times about that :)
19. Dec 2013 · 07:36 CET
Very well done and very solid game. Great work! I hope you're planning on porting it to mobile.
19. Dec 2013 · 13:43 CET
Very neat this on an old idea! I like minimalist design (graphic and mechanic) and this game didn't disappoint. I enjoyed a lot playing. The only thing I didn't liked has been the slow difficulty curve. I would have preferred a more brutal game otherwise beginning feel like a farm.
19. Dec 2013 · 13:48 CET
Well done Minimalism.
19. Dec 2013 · 13:53 CET
Very slick presentation, nice work. The twist of just having one ball worked well, this is a really good entry
19. Dec 2013 · 13:57 CET
Great game! Really really addictive! :O I' loved the way you can make different strategies!

If you have time, please consider rating my game! I would really appreciate it :)
19. Dec 2013 · 14:22 CET
Well done, this is a very pleasant, polished game.
19. Dec 2013 · 15:15 CET
19. Dec 2013 · 15:55 CET
Genius twist of the breakout formula! If you ever make a mobile version, I'd pay money for it!
19. Dec 2013 · 16:33 CET
That was really good fun. I got a bit conufsed about when the ball was going up and when it was going down, but I got it figured out eventually.
19. Dec 2013 · 17:21 CET
Wow, wow, wow, wow, super fun and ultra original
19. Dec 2013 · 17:49 CET
The best game I have played so far for Ludum Dare 28.
19. Dec 2013 · 19:03 CET
Awesome game. great idea and very polished game.
19. Dec 2013 · 19:23 CET
Simplistic but great fun! Some more variation would have been nice but overall a polished game :)
19. Dec 2013 · 22:16 CET
Amazing game!
It's a lot polished and fun, I'm really amazed!
You took an old game and made something really great and new out of it!

Congrats! =D
20. Dec 2013 · 00:17 CET
Solid entry. Mouse is a little floaty but the music is great, gameplay is fun. title slide, and game over slide great. Even better if there where more colors, or if they changed while your score went up! Great Job!
20. Dec 2013 · 13:58 CET
Very nice and solid gameplay :D I think that it will be a great mobile title :D
20. Dec 2013 · 17:09 CET
Great entry! My girlfriend would like a fully featured version of this if you develop it further :P
21. Dec 2013 · 00:10 CET
Fun and polished! Well done. My only critique is that the mouse input was a bit unintuitive. It's not always clear when how much you need to move your mouse to keep the circle rotating in a certain direction.
21. Dec 2013 · 02:14 CET
This looks and feels as good as a number of commercial releases, the polish is excellent!
21. Dec 2013 · 19:35 CET
Great concept, just steal some breaktout powerup ideas and this will be even better! Would also be great on mobile devices I think!
21. Dec 2013 · 21:44 CET
Excellent game and very addicting. I expect this one will do well! nice one cappelnord
Noah Ratcliff
22. Dec 2013 · 23:18 CET
Very awesome! I'm a huge sucker for minimalistic and simplistic graphics like that, combined with the soft ping of the ball and the very smooth control scheme this game makes for one of my LD favorites. Bookmarked!
24. Dec 2013 · 13:16 CET
Wow great gameplay... Sometime the ball get stuck into the bricks and behave strangely if you turn too fast but apart of that the collision engine works great.
27. Dec 2013 · 01:17 CET
Very nice game, got 190!
van noctar
28. Dec 2013 · 12:24 CET
29. Dec 2013 · 20:18 CET
Love these kinds of games! Well done! I included it in my Ludum Dare 28 compilation video series, if you'd like to take a look :)
03. Jan 2014 · 23:07 CET
Whoa, cool concept. The game is really dynamic, a bit hard to control at first, but I had a lot of fun, my best score is 117!
05. Jan 2014 · 17:06 CET
Really fun and simple concept -- the score text and the background did not show for me, but I think I got a good feel for what the game was going for and had a lot of fun playing it.

In a way it may be fortunate that the score was not visible on my computer. If it were I could easily see this game becoming a thief of my time; I imagine I'd sit down for a quick play of it and before I know it realise the room is dark and I've lost an entire evening. The pleasant music and "tap" sound of the ball hitting a block, and the satisfaction of trapping the ball between two rings and trying to keep it under control as it bounced in a crazed fit between them, happily destroying blocks at a furious pace made this a joy to play.

If this game were expanded on with things like powerups and combos, a few different songs, a main menu, and a highscore board, I could see it easily becoming a hit. This is definitely something that should be made into a post competition version if you have the time and the will!

Overall really nice work!
05. Jan 2014 · 17:18 CET
Nice graphics! Got 192 on my second try. If you'll move the level fast enough you can get bigger scores. Well done!
06. Jan 2014 · 17:42 CET
Really neat idea. Rated highly. :)
05. Jun 2014 · 14:01 CEST
Wow, really great idea!!!