The Hotdog Parable by SunShiranui

made by SunShiranui for LD28 (JAM)
You and a friend made a bet: can you build a fast-food empire with just a dollar and an hotdog shack?

- Controls:
Use the menu on the right to restock items. Use the menu on the left to develop new upgrades!

Warning: There is no preloader right now, so please wait a bit for the game to load (it's about 1MB).

Made by:
Sun @SunShiranui - Design, Programming
Giuseppe Giordano @whitesora92 - Programming
Daniele Piscitello @danipiscitello - Art
Matteo Gagliardi @tulblut - Music

The Tea Sipping Company @


Coolness 93% 2
Overall(Jam) 3.78 47
Audio(Jam) 3.03 219
Fun(Jam) 3.63 52
Graphics(Jam) 4.29 47
Humor(Jam) 3.19 99
Innovation(Jam) 3.03 208
Mood(Jam) 3.49 98
Theme(Jam) 2.99 203


17. Dec 2013 · 14:38 CET
I don't know how to get more hotdogs.=[
17. Dec 2013 · 14:38 CET
Nice simple concept. I just couldn't figure out the controls immediately, but I found the shop menus eventually.
17. Dec 2013 · 14:39 CET
Use the menu on the right!
17. Dec 2013 · 14:41 CET
awesome!, I liked the way the game goes. the menus are hard to find, tho. It took me some time to discover there was menues on both sides of the screen.
17. Dec 2013 · 14:47 CET
Wow! That's so adorable!
Gameplay is attractive, I walked trough it with fun. Art is also cool, I liked the most the mood of the night. Soundtrack isn't probably the best part of the game, but it's still good.
Good game :)
17. Dec 2013 · 14:47 CET
Simple & enjoyable. First entry i played till the end i think :) Congrats!
17. Dec 2013 · 14:47 CET
Hey, I have completed the game! :D

I love this kind of game, I love building up my little empires in sim games. However, this game is a little too easy for me. I managed to win it in few minutes. But, I can't ask for more as this game is made in a very short time. The most fun game I had played, I guess :D
17. Dec 2013 · 14:51 CET
Okay figured it out the edges slide out allowing you to buy meals, adverts and research new item.

Very cool game, I really enjoy these types of games.=]
Bloated Hippo
17. Dec 2013 · 14:52 CET
Wow...amazing. I beat it!
17. Dec 2013 · 14:55 CET
Great game! My favourite so far. The music loop isn't perfekt and there is bug if you research burgers before you place your first add.

But great work!
17. Dec 2013 · 14:55 CET
Very fun game! Nothing new but with great art, nice music and some jokes attached.

It'd be better if it was harder, it was very easy and I had all the upgrades developed on the 8th of January.
17. Dec 2013 · 14:56 CET
Too bad we can't continue playing it after end :( Like other said. Hard to find the menus at the beginning. Also, what does "P", "C", "O" and "Q" means ? And how are they used in the game ?

I really enjoyed it anyway and I'm glad I saved the world :)
17. Dec 2013 · 14:57 CET
Nice game, hope you will get more review, because it's really fun. the start is a bit slow but when you manage to get your first 100$ things get easier. congratulation for the art and music too.
17. Dec 2013 · 14:59 CET
Best game I've played so far!
Absolutely brilliant :) So polished.!

Didn't quite get that R P O Q thing, but it's not crucial
17. Dec 2013 · 14:59 CET
Best game I have played so far. No really difficult, but you could easily expand the idea for the mobile market.
Love the graphics and sound! :)

Cheers, Marcus
17. Dec 2013 · 15:11 CET
Really smooth and polished game, art is amazing, text are funny, and i love cookie-clicker like.
Thanks guys.
17. Dec 2013 · 15:17 CET
Cool art style !
17. Dec 2013 · 16:26 CET
Gorgeous game! Very polished for the amount of time it was made in. There's only one tiny bug (I think it's a bug) where it doesn't the timer doesn't advance if the menu's closed.
17. Dec 2013 · 18:01 CET
I really like the art style. Gameplay is fun too.
17. Dec 2013 · 18:02 CET
I really like the graphics and audio of this game. And the gameplay is really solid too. Only tip I want to give you is to give more visual feedback. Like a little green dollarsign popping up when you make a sale.
17. Dec 2013 · 18:11 CET
Completed the game and enjoyed it a lot too :). But i've got to say that the background music felt out of place. Other than that, a great game.
17. Dec 2013 · 19:16 CET
The controls took some time to discover, but the game is pretty decent and the art is great!
17. Dec 2013 · 19:17 CET
Very nice-looking
17. Dec 2013 · 19:18 CET
very nice game! i like this graphics so much!
17. Dec 2013 · 19:36 CET
Played it to completion, pretty fun management game. Some little quibbles: It seems that if you run out of money and hotdogs you lose, even if you've got a hotdog shipment coming. That's a bit irksome. Also, it'd be nice if there were tooltips for what the numbers in the top meant.
17. Dec 2013 · 19:38 CET
At a few points I suddenly ran into negative money and wasn't sure why? I hadn't spent any money for it to happen, which was frustrating.

At one point the left side bar went behind the buttons on the right side bar. The hamburger philosophy button also gets hidden as it's over too far on that side of the screen.

It took me a while to realise that 'researching hamburgers' meant purchasing the hamburger button - I thought that was a one-off upgrade.

Having a pause button would also help immensely in a time-based game.

Overall a job well done, the operatic music was a really nice touch and I like the way the day/night animations were implemented. Good work guys!
17. Dec 2013 · 19:40 CET
That was really awesome. Played to the end. The art was incredible!
local minimum
17. Dec 2013 · 19:52 CET
Maybe I did something wrong, but I never got enough to get to any upgrade. It seems I got robbed every night (or at least money reset then). I kind of liked watching the game play itself though.
17. Dec 2013 · 20:31 CET
I finally understood the hamburger philosophy.
I really appreciated the elaborate background (story, events), it really gives some life to the game.
Graphics are pretty.
Maybe some more infos about the stats, and what upgrades really do, could make the gameplay perfectly clear.
17. Dec 2013 · 21:12 CET
Needs some more info displayed to the player about what's happening and what does what but I very much enjoyed my time with this game.

Great sprites, fun music, decent challenge, and a very innovative take on the theme.

Great work all around!
18. Dec 2013 · 00:02 CET
Took a while to get into it and the menu animations are WAY too long. But it got fun after a while. Great look!
18. Dec 2013 · 03:41 CET
I took the flyer too early and lost, well done
19. Dec 2013 · 03:52 CET
I really liked this game but i am a sucker for these types of games. I like the idea of finance in the "You Only Get One" theme.

Thanks for such a fun entry! I hope you improve upon it!
19. Dec 2013 · 05:58 CET
the side menus are HIDDEN. it took me quite some time.

VERY addictive tough!
19. Dec 2013 · 10:32 CET
Great Idea, i like the gameplay!
19. Dec 2013 · 11:33 CET
once i found the menu it was fun.
19. Dec 2013 · 12:35 CET
Great graphics, great gameplay and addicting qualities. This game is awesome.

(Ed è bello vedere una entry fatta da compatrioti!)
20. Dec 2013 · 02:38 CET
Nice game, though I would have liked to keep playing after the end.
20. Dec 2013 · 21:29 CET
Really nice game, I got stuck in front of my screen for (at least) half an hour. It's so addictive. The art is good, the music's cool but gets repetitive after 10 minutes... However, there is no strategy in this game, you just have to spam-click all the buttons. Money is never a problem, I don't even see how it is possible to loose ^^ It could have been more challenging.
Also I didn't wanted this popup to end the game when I won xD

Anyway, that was a lot of fun. Congratulations !
21. Dec 2013 · 15:36 CET
My favorite thing about this game is how it feels alive in a way. The day/night cycle, the hot dog van driving to your stand, the random events.

Meanwhile, my biggest grief is that I seem to get robbed (or something) all the time and there's no way for me to prevent the sudden losses of money. That just seems like a design flaw to add fake difficulty. It's keeping me from getting anywhere at the start for a long while. Not quite gamebreaking but super annoying.

The overlapping menus are a bit ugly too, not a good use of the limited screen space. Otherwise it looks and sounds good.
21. Dec 2013 · 15:39 CET
Very very good! The main complaint I have is that when opening the right menu it sometimes/often clicked something while expanding, which was particularly annoying when I unintentionally buy flyers or something.
21. Dec 2013 · 15:48 CET
This has been possibly the most addicting game I've played so far this Ludum Dare! If you developed this further I would probably buy it!
Before Light
21. Dec 2013 · 15:57 CET
Thank you for this game, I enjoyed it so much.
21. Dec 2013 · 19:24 CET
4/5 for comfy graphics :)
Alex Higgins
21. Dec 2013 · 20:35 CET
Once you get rolling, it's pretty easy, but I guess challenge isn't quite the focus of the game anyway. The music was... capitalistic? which is perfect. Really fun. One of the best games from the jam I've played yet.
25. Dec 2013 · 00:53 CET
The only LD sim game I actually played all the way through and beat, so that's saying something. Didn't really expect all of the moon stuff, it was really surprising and fun in a very quirky way. Very good game, great job, guys!
Giovanni Cappellotto
26. Dec 2013 · 12:47 CET
Really nice entry! I won, I feel like an entrepreneur now!
26. Dec 2013 · 17:33 CET
Nice sim game, It was fun to save the world by selling hot dogs :)
02. Jan 2014 · 20:55 CET
Really good graphics, nice game, wonderful entry.
04. Jan 2014 · 20:58 CET
This game hit me by surprise. Did not expect that. but it clearly made it to my top 5 of this LD :)

Very well done and addictive :D
06. Jan 2014 · 02:58 CET
Very cute. You've put together quite a cheery little experience.
From a gameplay standpoint, I want to say that it doesn't really feel like there are enough meaningful decisions, or really enough to do at any given moment, but, in the end, the charm of the world goes a long way.