One Take by Sheepolution

made by Sheepolution for LD28 (COMPO)
Long takes are the newest trend in film making! One Take for a very long scene, with no mistakes by the actors or cameraman!

You work as a cameraman, and your boss, the director, wants to follow the trend of taking these long takes. Can you maneuver yourself through all the points the camera needs to film? Find out and play One Take!


Use spacebar if for any reason you can't use your left click.

Really enjoyed making this game! I've realized my mistakes and I'm going to make a post-compo version.

Follow me on Twitter:
Do I read that good? Am I awake? Did I just win?

Guys, thank you so much! As I stated before, I will be making a post-compo version. Be sure to follow me for progress pics and such!

I will make a blog post later, I really need to go to bed, haha. Thanks again!


Coolness 66% 3
Overall 4.26 1
Audio 2.38 561
Fun 4.11 5
Graphics 3.94 89
Humor 4.04 14
Innovation 4.67 2
Mood 3.80 41
Theme 4.23 9


16. Dec 2013 · 03:52 CET
I am a huge fan of minimalistic pixel art and I really like the idea! :-)
16. Dec 2013 · 04:01 CET
Very neat take on the theme! It was extremely fun (and the scenes were pretty funny too) to play as the cameraman, although sometimes it felt like the shot detection was somewhat off. I did better on my second run though, so maybe it was just me. Good work!
16. Dec 2013 · 04:26 CET
That was pretty amazing. I would recommend putting in a little more audio, I think a nice sound when you did good and a bad sound when you did bad would be great. Just to notify you're on the next part. The rest was really great.
16. Dec 2013 · 04:50 CET
This game is great! I had an awesome time playing it.

What isn't an innovation in this game? Loved the whole experience. Waiting for new stuff!
16. Dec 2013 · 06:00 CET
This game is great. And the end of the third scene is goddamned hilarious. It needs sound, though.
16. Dec 2013 · 07:20 CET
That was great fun, but the camera area detection was definitely off by a little. I really enjoyed it though!
Great work!
16. Dec 2013 · 07:49 CET
great game but the camera detection seemed really bad, or maybe the text just wasn't clear enough
16. Dec 2013 · 10:52 CET
Thanks for all the comments!
You're right. I should have added a small sound effect for that.

@flatgub and leafo
Try zooming on some more. And try to get them in the center of the screen. But I agree that some detection could be done better.
16. Dec 2013 · 11:25 CET
Very fun and original game :)
I had a minor technical problem on OSX though (even after allowing the game in my security settings):
LSOpenURLsWithRole() failed with error -10810 for the file ~/Downloads/OneTake/
This command solved the problem:
chmod +x
16. Dec 2013 · 12:00 CET
Should be fixed now, thanks.
16. Dec 2013 · 13:12 CET
Great idea and really well executed. Sometimes it felt unfairly critical of my timing but not enough to ruin the experience.
16. Dec 2013 · 13:39 CET
Oh man, I absolutely love this. Super. Really innovative and exciting. I would love to see a full-fledged based on this concept, it has so much potential!
16. Dec 2013 · 14:54 CET
This is another game I was really looking forward to, very innovative use of the theme, and definitely got scope to continue developing into a full game.
16. Dec 2013 · 15:06 CET
Wow. My favorite game so far. I love it!
16. Dec 2013 · 18:37 CET
Wow! It's awesome! I play all day... My favourite scene is the Western! Hehehehe...
16. Dec 2013 · 19:19 CET
Very very nice game. Awesome concept and it fits the theme perfectly! There are so many possibilities with this mechanic and this game shows the basics with good humor.

First time playing this I missed a lot of things, since I didn't knew they were there (and me chaotically looking around what is meant). It would've be nice to have some more queues what comes where + randomized events. That said, still a great game!
16. Dec 2013 · 20:30 CET
Amazing game! Fun, funny, good-looking and well-executed theme.

You actually got to add two more scenes, that was fast :y
16. Dec 2013 · 20:42 CET
Hey man,
the zip for MacOSX seems to be corrupt. I downloaded it two times, both won't work. When you fix it, please let me know, I'd like to play your game.
16. Dec 2013 · 20:43 CET
Like I had the time for that :P

I just made a post mortem
I'm planning on making a full version of this game. Or at least with this concept.

@Everyone else
Thanks for the comments once again!
16. Dec 2013 · 20:47 CET
Thanks for letting me know. The LÖVE forums have helped me with the Mac version, it should be fixed now.
16. Dec 2013 · 20:58 CET
Very good game. Great style and really great interpretation of the theme. Some of the challenges were pretty picky, so maybe it could use an indication of why you're a little off. Really enjoyed it, good work!
16. Dec 2013 · 21:07 CET
Very original game, but I didn't really get how it links with the theme.
Anyway, I loved the art and gameplay with the mouse point and scroll, very fun.
16. Dec 2013 · 21:18 CET
Very original and innovative game, but it connects very loosely with the theme. The connection comes only through the name, but the gameplay itself hasn't much connection with it.

Anyway, I loved the art and gameplay with the mouse point and scroll, very fun.
16. Dec 2013 · 21:19 CET
You only get one take!
16. Dec 2013 · 21:19 CET
Very original and innovative game, but it connects very loosely with the theme. The connection comes only through the name, but the gameplay itself hasn't much connection with it.

Anyway, I loved the art and gameplay with the mouse point and scroll, very fun.
16. Dec 2013 · 21:21 CET
Awesome game. The limited music was awesome, as well. Needs moar levels!
16. Dec 2013 · 21:24 CET
Brilliant game, easily my favourite so far! Innovation 5/5
There were a few cases where I did not agree with the detection's ruling, but whatever.
16. Dec 2013 · 21:32 CET
This was hilarious! It needed sounds but overall pretty cool :D
16. Dec 2013 · 22:01 CET
Pretty amazing game. Fun, and pretty good take on the theme.
16. Dec 2013 · 22:09 CET
Wow great use of the theme. Kind of wonky to know what you are exactly suppose to look at and how much you are suppose to zoom in. Nice job!
16. Dec 2013 · 22:12 CET
This idea is really great. The graphics do their job, the dialogs are amusing - I laughed. Sadly, your condition when something is filmed correctly is a bit too restrictive: sometimes, I had the feeling, that I'm doing it right and it didn't count.
16. Dec 2013 · 22:20 CET
Mediafile is a bad way to host your downloads. I keep getting pop-ups. *sigh* Such a great game. I love the graphics. Sounds are nice, game was well executed. Keep it up!
16. Dec 2013 · 22:41 CET
What kind of pop-ups? I'm sorry it bothers you. It really works great for me as an uploader.
16. Dec 2013 · 23:50 CET
Just thoroughly entertaining, couldn't wipe the smile from my face. :D
17. Dec 2013 · 00:03 CET
Outstanding. The concept was incredibly original and executed flawlessly. The humour of the director's instructions and comments were excellent throughout.

Having seen some gifs of the game before playing it my expectations were high, luckily I wasn't let down.

Really nice work and a clever use of the theme.
17. Dec 2013 · 00:19 CET
Awesome idea, loved it!
17. Dec 2013 · 00:52 CET
This is by far the most unique game here, 20/10
17. Dec 2013 · 01:49 CET
Fantastic job - great take on the theme, and really well executed. I'm hanging out for the next few scenes :)
17. Dec 2013 · 03:03 CET
I love the idea. Nice use of the theme :D
17. Dec 2013 · 03:32 CET
Now this is nice! Give me ten times the levels and I'll buy it on Steam :D

Small issue: The game doesn't seem to have an exit function.
I tried ESC and ALT+F4 but in the end had to shut it down in the task manager.
17. Dec 2013 · 04:42 CET
Ahhhh! This game is fantastic! Simple, funny and well polished! I wish there was more sound effects, and maybe another level or two. This would make for a great post-compo game!
17. Dec 2013 · 04:44 CET
awesome concept for a game, i really enjoyed making terrible movies :)
17. Dec 2013 · 05:28 CET
This is fantastic! I can honestly say I have never played or seen a game that works like this. I think you have a good contender for a winner in this competition.
17. Dec 2013 · 07:01 CET
Some kind of familiarity with the scene before shooting would've been nice. Loved the idea, and it seemed to work well.
17. Dec 2013 · 11:52 CET
This is the most creative game I've seen in the entries :) Nice game!
Tim Kaldor
17. Dec 2013 · 12:02 CET
Great unique game, good art, smooth gameplay. Difficult to score highly on a trackpad, I wish I had a mouse with me.
17. Dec 2013 · 12:02 CET
This game gives really great impression. Sometimes it's hard to follow the script as it goes too fast, but I had some fun. Good job!
17. Dec 2013 · 13:28 CET
Hey thanks for letting me know! You can now quit with ESC, and added Fullscreen with F4. No gameplay changes or anything else changed of course.

@Everyone else
Thanks for the feedback! I'm really glad you're all enjoying my game!
17. Dec 2013 · 14:08 CET
Absolutely brilliant. Highly recommended. Really good graphics, sound and an awesome idea to boot. Very interesting use of the theme.
17. Dec 2013 · 15:29 CET
Ha, that was awesome! Innovative gameplay and wonderful take on the theme. My favorite game so far!

A pity, that the detection what's on camera can be wonky some times ...
Shaun Lebron
17. Dec 2013 · 16:48 CET
What a great idea!
17. Dec 2013 · 18:45 CET
Really nice game idea, and well executed. As others have said: the "shot detection" was a little unfair at times, but that didn't hurt the experience too much!
17. Dec 2013 · 19:35 CET
Wow, this is so awesome...
The idea is epic and the game is well executed.
Definetly one of the best games I've seen.
Reminds me a bit of McPixel, but I don't know why...
Great work!
17. Dec 2013 · 20:33 CET
love the idea, love the execution, love the humor. Fits the theme,.. alright, that's a wrap.
17. Dec 2013 · 21:41 CET
A great take on the theme. I'd love to see a longer post-compo version!
17. Dec 2013 · 22:32 CET
Great art, fantastic take on the theme, and a really fun game overall! Just a couple of issues with the camera detection. I wish you could have restarted individual levels.
17. Dec 2013 · 23:32 CET
Haha, awesome! Great use of the theme and really novel, though I really hoped it was going to mock me by showing me the horrible mess of a film that I had made a the end of each take. :D
18. Dec 2013 · 00:14 CET
Haha, this was excellent take on the theme, the gameplay was good and the scenes and newspaper notes on the bottom were hilarious. Nice work!
18. Dec 2013 · 00:29 CET
Really nice concept, and pretty fun :), though a couple of times I felt like I was doing right and the game said I wasn't D:
I could see it as a full game with more levels and a couple of new mechanics (like choosing what to show at some point or some travelings or something like this), good luck with it!
18. Dec 2013 · 04:01 CET
Nice, but needs more feedback to a player (not only sounds)
18. Dec 2013 · 04:12 CET
Its genius, man =)
Gameplay is very innovative. But I don't learn English good so its hard for me understand some words and action quick.
18. Dec 2013 · 06:13 CET
Superb game!
18. Dec 2013 · 06:19 CET
Lol this is awesome!
18. Dec 2013 · 10:51 CET
Really fun game! Playing a cameraman is inusual too, and the graphics are really well designed. Thanks for the fun!
18. Dec 2013 · 12:39 CET
Great concept, well presented and with very amusing writing. Very nice work!
18. Dec 2013 · 18:38 CET
Great game! love the concept and the pixel art :)
18. Dec 2013 · 18:38 CET
Extremely fun idea and well executed. Well done bud
18. Dec 2013 · 19:34 CET
WOW. Great job! Would love to have sound give some kind of indication of how well you're doing. Maybe the director could yell at you if you're doing the wrong thing? Also, a replay showing your movies at the end would really make the experience complete.
18. Dec 2013 · 22:43 CET
I love this. 17/21 so far. Looking forward to the post compo version! Good job here!
19. Dec 2013 · 18:43 CET
Very clever! I played it through twice just to see how the endings would be different for the last sentence in the newspaper. I would have loved an extra moment to read what the first instruction ones before the scene began - it was usually the most stressful.
20. Dec 2013 · 00:19 CET
Great, very great idea ;)
20. Dec 2013 · 13:27 CET
Very cool and original take on the "one shot" theme. Love it
Before Light
20. Dec 2013 · 20:36 CET
It's nice game. A playback of what you captured at the end of scene, would be a nice feature.
Exclamation Mark
21. Dec 2013 · 03:51 CET
Best take on the theme I've seen so far! Very interesting gameplay, nice story, thou following the instructions live is a bit of a tackle.
21. Dec 2013 · 21:33 CET
Brilliant idea. only remark I have is that sometimes it didn;t recognize a correct shot, but awesome nontheless!
22. Dec 2013 · 23:27 CET
this is ocol
Giovanni Cappellotto
26. Dec 2013 · 12:09 CET
A great movie... emh videogame! Really nice concept!
30. Dec 2013 · 03:08 CET
I really like this game. Love the idea of filming a scene and getting cues. Sometimes I felt that I was performing the task and still failed. Seemed the fail conditions were pretty strict and the cues were maybe to ambiguous for the strict nature of the fail condition? Either way, one of my favorites so far!
30. Dec 2013 · 23:35 CET
Nice, Reminds me of the game "Stuntman".
02. Jan 2014 · 07:40 CET
Very interesting idea! There were a few moments where I was sure I got the correct shot, but it still said I failed them. However, my zoom work was weird (no mouse, so I had to use a trackpad that has poor scrolling; a keyboard alternative for zooming would have been nice) so that might've led to some failures when I thought I had decent shots. Either way, I really liked the game.
02. Jan 2014 · 22:50 CET
Wow! That was fun! Liked the style of the in-between text too..
06. Jan 2014 · 12:46 CET
Oh man those graphics are so good, it would be great if you made this into a full game!
06. Jan 2014 · 19:51 CET
I was really looking forward to playing this! (So glad I finally got around to it :P) It was just as fun as I expected it to be, and I really love the mechanic and idea around it. I sort of agree with others in that it is loosely based off of the theme since you're taking multiple shots (but yes, one chance per criteria!), but I still loved it a lot either way. It was wonderful! Great work!
06. Jan 2014 · 23:48 CET
Best choice of theme I've seen so far, and the execution was just as good as it looked. A few of the criteria I just couldn't get right (especially showing the zebra crossing - do I show just the edge or the whole thing?). I think the game's taught me that I'm not cut out to be a cameraman!
07. Jan 2014 · 04:19 CET
I thought I saw Justin Bieber. I checked and sure enough, I was right. But I can't figure out how to reproduce it.
07. Jan 2014 · 09:27 CET
It's random :P
Jarcas Studios
08. Jan 2014 · 16:27 CET
very cool, well executed idea! Great job!
09. Jan 2014 · 16:19 CET
fantastic! i would happily pay money for a game like this. the gameplay felt fresh and intuitive, AND i had the urge to play through it multiple times to perfect each scene.

my only gripe is the lack of sound effects. some camera shutter FX would have added to the overall atmosphere.
12. Jan 2014 · 01:56 CET
Incredibly fun. Great, original concept for a game. I've never played anything like this. I couldn't play the game well at all using a trackpad, but with a proper mouse and scroll wheel this would be a lot of fun. One thing that I would have really liked was the director's instructions to be audible, so that I had a better understanding of when the cues were coming up for the next shot. Reading them off to the side was not as intuitive for me. Great job overall!
20. Jan 2014 · 23:03 CET
Crashes after the Sheepolution and Love logos show up. Do I need to have a certain version of LOVE installed? My OpenGL drivers are a little messed up, could that be breaking it?
22. Jan 2014 · 04:50 CET
i like too much this game, but camera detection is a little bad, but you can dominate it
PD: did someone noticed the justin beaver easte egg? xD i liked this detail
22. Jan 2014 · 14:26 CET
Never heard of anyone having that problem before. It's made with LÖVE 0.8.0 , so you cant run it with 0.9.0
24. Jan 2014 · 13:14 CET
I made a vid of the game here:
16. Apr 2017 · 11:43 CEST
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12. May 2017 · 13:33 CEST
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29. Jun 2017 · 09:09 CEST
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