60 Seconds by 101Leafy

made by 101Leafy for LD28 (COMPO)
You only have one minute to escape. Can you make it out alive?


16. Dec 2013 · 22:13 CET
Your game made me rage quit (in a good way :) but I want to keep trying and finally see the end! I like the hidden traps!
16. Dec 2013 · 23:32 CET
Thanks! I enjoyed creating the various traps in the game... It is very satisfying when you complete it!
17. Dec 2013 · 05:09 CET
I really enjoyed this game, tough but rewarding.
17. Dec 2013 · 05:19 CET
This game is tough or impossible .. lol
The traps seems to appear randomly. For eg: first set of bombs at the very beginning. Sometime they are there and other times they are not.
17. Dec 2013 · 07:30 CET
Wow I hate this game...lol in a good way. I think I spent nearly 40 min trying to beat this damn game! Well done, it is some real trial and error. Those long jumps over the spikes killed me every time. Once I got past them I found the last 2 spots easier. Fun/frustrating/satisfying lol
17. Dec 2013 · 22:23 CET
Cute. Hard.
17. Dec 2013 · 22:49 CET
Goyal: Sorry you had that problem! I never experienced that sort of issue. The bombs appear when you step on the red switch, but they only drop once.
Thanks for the comments everyone! I appreciate it. :)
24. Dec 2013 · 18:19 CET
this game is so hard! Good job though! I included it in part 7 of my Ludum Dare Compilation series, if you'd like to take a look :) http://youtu.be/1dYHR5aknGc
24. Dec 2013 · 19:53 CET
Hard game, but fun.
02. Jan 2014 · 02:45 CET
I keep telling myself I'll give the games that used YOGO minute (or gun/life/other obvious choice) a bad grade, but this was actually really fun.

However, I will say that it was a bit TOO frustrating, and once u use the same trick again with the spring up to the spike I kinda rage-quit.
02. Jan 2014 · 05:48 CET
Challenging but still fun, nice job!
02. Jan 2014 · 07:55 CET
Very challenging, and probably a bit too unforgiving, but that's just preference. Collisions could probably be a tad smoother, and maybe randomize some sound assets, but it is a game jam so I'm sure there's a lot you wanted to do with it. Keep it up!
02. Jan 2014 · 17:44 CET
That hidden pit gets me every time. Good job :)
02. Jan 2014 · 20:01 CET
Yep! Had to rage quit too. But in a good way. Very addictive game play. Simple graphics and audio but perfectly suited the mood and gameplay. I will return and finish this! Great!
Christina Nordlander
03. Jan 2014 · 00:12 CET
Are you a fan of "I Wanna Be the Guy", by any chance?

Good game, with a solid and simple hook. It's very hard, but the platforming is well-constructed, not just the kind of "let's throw a million near-impossible jumps at the player and see what happens" that many people come up with when trying to make a hard platformer. The graphics are good, though I would have liked a bit more character animation (still, that's a lot to ask for 48 hours).

My main problem is that the trampolines were very hard to use. I figured out that I should walk onto them instead of jumping, but a lot of the time they just didn't work. Also, a bug: when I died from running out of time, I would restart with 0 seconds.

Apart from those problems, it is a very enjoyable entry.
24. Apr 2017 · 12:19 CEST
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