th3 r00m by SaintHeiser

[raw]
made by SaintHeiser for LD28 (COMPO)
About:
This is the room. Your god. Follow it and try understand something.

Controls:
Arrows - move
Space - start game and skip texts
Z - shoot(if have gun)
X - bomb(if have bombs)
Alt + Enter - fullscreen

Tools:
GameMakerStudio Profetional, FLStudio, bfxr

Some little fixes after deadline:
1) Crashes on fullscreen
2) Grammar correction
3) Chest visibility
4) Tesla sounds added (charge and wave, I forgot about it)
5) Some tile correction at the right area
6) Fixed explosion wave when boss died
7) Finish zone is smaller now
8) Fixed quest sequence with HUD (if picked up earlier than compass)
9) Menu design updated
10) Beep sound in the room is reduced
11) Added door at the graveyard
12) Fixed total bomb count visibility
13) Added text skipping by space key
14) Reassign shoot and bombs on Z and X keys

All fixes take less then a hour...
> NEXT IN RQUEUE

Ratings

Coolness 84% 2
Overall 3.86 40
Audio 3.59 56
Fun 3.56 97
Graphics 4.02 66
Humor 2.63 334
Innovation 3.12 350
Mood 3.95 21
Theme 3.23 299

Feedback

y2bd
16. Dec 2013 · 07:02 UTC
Wow, the atmosphere and presentation are awesome! The controls are tight, and although it takes a bit to get used to, the gameplay is really fun!

On top of that, the graphical style is fantastic and the music is awesome too!

Seriously, this is like normal-game tier. How you accomplished this in 48 hours I have no idea. Definitely one of my favorites of the night.
ashen
16. Dec 2013 · 07:19 UTC
This is a really original game. I like the sense of mystery about who/what you are and why the room controls you. Graphics are also full of imagination although maybe a bit too dark to see clearly always. I'm going to come back and try to complete this game. Great game.
supremefist
16. Dec 2013 · 07:21 UTC
Amazing graphics! Really good game!
SaintHeiser
16. Dec 2013 · 08:51 UTC
@y2bd
I also wondered how I make it in two days. I don't cheat. Two days really. But I slept five hours this "night".

@ashen
Its about 8-15 minutes of gameplay =) Very short.

I'll fix some bugs and typos today or tomorrow.
Capitals
17. Dec 2013 · 13:35 UTC
Graphics are great, Animations are smooth. Nice game for 48 hours.
SunShiranui
17. Dec 2013 · 13:55 UTC
No OSX? :(
Rothens
17. Dec 2013 · 14:03 UTC
I really loved the atmosphere! Cool game! :)
Wukkopi
17. Dec 2013 · 14:50 UTC
Wow! This is far the most polished and complete game I've played for now. Music fits very well the visual style and overall atmosphere, story was nicely presented.
fullmontis
17. Dec 2013 · 14:52 UTC
Nice! Loved the graphics and audio. My only complaint is that graphics have very little contrast, at first I thought it was just a black floor while it has a lot of detail. Gameplay is interesting but enemies easily swarm you so it's easy to get killed. It's not that annoying but it still hinders exploration a bit. Atmosphere is superb, loved it. Great game overall, good job!
MrTedders
17. Dec 2013 · 15:34 UTC
Nice work! The atmosphere is very mysterious. Only thing that could be done differently is maybe a slightly more zoomed out camera. It was hard to react to certain things in the short amount of time it took for them to come on screen and hit
ob6160
17. Dec 2013 · 17:38 UTC
Really enjoyed this game, great graphics :D
d_0o_d
17. Dec 2013 · 17:43 UTC
Dude, you made an awesome game, this is really nice. Graphics are superb, the story is tight, I love it. Really, really well done!
vapgames
17. Dec 2013 · 19:02 UTC
I really like the lighting effects. But the game keeps exiting.
kratorspore
17. Dec 2013 · 19:06 UTC
Atmospheric with great presentation. Great stuff!
Bribz
17. Dec 2013 · 19:07 UTC
Game looks great, sounds awesome, and creates an intriguing setting. Overall, the mood is outstanding, I only wish I could spend some time exploring and admiring the scenery, instead of always running and dodging baddies.
Venks
18. Dec 2013 · 03:18 UTC
Very atmospheric and pretty nice gameplay. The quality in this title is also very high. I commend you for doing so much in such a short span of time.
archaeometrician
18. Dec 2013 · 03:32 UTC
Excellent graphics ! Love the gameplay. Great job!
Danman9914
18. Dec 2013 · 19:45 UTC
Excellent. I got stuck after getting the gun but that did not detract from the score
arrogant.gamer
18. Dec 2013 · 19:51 UTC
Linux! I'm so excited! This was the first of Heiser Saint's games that I've ever been able to play.

Really impressive! Very good length, very nice mood and atmosphere. I really loved the electric spikes, and the exploding metroid bomb-crabs. Can't wait to play Sig_NULL!
Toby Simone
19. Dec 2013 · 03:06 UTC
Wow, graphics were amazing!
huhwhozat
19. Dec 2013 · 05:15 UTC
Wow. I can only think of two real negatives I noticed during play: 1 - the gun was a bit awkward to control. 2 - some of the wording really threw me out of the mood and I found it hard to understand what the room was saying at points. (I'm guessing English is a second language?) But wow. Good story and pacing. I loved that you show how the room is not looking out for you right away by having the spiders run at the lasers. I felt threatened all the way through the game. Enemies and hazards are interesting too. Great use of graphics and effects like the lighting. Sound is nothing special but didn't seem out of place or lacking anywhere. Music is fitting though minimal. I like the repeated use of the theme. I'd like to do a quick write-up of some improvements you can make to the dialogue if you don't mind the suggestions! Overall five stars - this is the most complete and solid experience I've seen s far.
CatOnMars
19. Dec 2013 · 10:24 UTC
Very well executed idea! Nice degree of polish. Overall pretty nice zelda-like ARPG. But I think the backgrounds are way too dark that I can hardly see them.
Benoît Freslon
20. Dec 2013 · 11:12 UTC
Finally a really good game ! But I'm stuck when I have to destoo the other room :(.
01rafael
21. Dec 2013 · 03:46 UTC
I'm not sure that you're done all this stuff in 48 hours alone. But, this is lovely game.
jsjwooowooo
21. Dec 2013 · 18:04 UTC
Very cool game, story felt a bit abrupt at times but fit the theme and was a bit funny too!
UltimateWalrus
21. Dec 2013 · 21:05 UTC
very polished. i love the art style and animations.
Alex Higgins
30. Dec 2013 · 03:56 UTC
Wow, you crammed a whole lot into this one! Plays well, great little story.
csanyk
30. Dec 2013 · 06:34 UTC
Wow, there's a lot here and much polish. You must be very good with GameMaker to put this together in 48h.
SaintHeiser
01. Jan 2014 · 08:33 UTC
2csanyk
Yeah. I've been worked with GameMaker for 10 years =)
I didn't see something better for 2d games development alone.
But most problem always is content. I had become skilled in pixelart last time ^_^
SnoringFrog
02. Jan 2014 · 06:18 UTC
My only complaint is how similar the mines looked to the red healing pads. Making one of them orange or yellow or just some other non-red color would have been helpful. Otherwise, it was a good game. Fitting music made for nice atmosphere to it.
patrickgh3
03. Jan 2014 · 05:15 UTC
Wow, this was great! Mysterious and intriguing atmosphere.
KeyMaster
06. Jan 2014 · 16:41 UTC
This is really high-quality stuff! Liked the narrative, the graphics, the sound, pretty much all of it! Nicely done!
SaintHeiser
07. Jan 2014 · 10:10 UTC
Not nicely actually. If look to ratings...