Underbyte by unusualcadence

made by unusualcadence for LD28 (JAM)
Have you ever wondered where characters end up when they fall down those bottomless pits in platformers? Well, now you can find out, in this shoot-em-up-lovely-jump-othon called Underbyte!


Arrow keys: Move!
Z/X: Jump and Shoot!
S/D: Jump and Shoot (for non QWERTY people)
P: Activate power-up... but use it wisely, for you only get one (groan).


Native Windows build has been added! It's in glorious fullscreen and if you ask me, feels loads better than the Flash version. Probably because it's spawning more particles with no slowdown!

Get it beellooowwwww


Coolness 55% 3
Overall(Jam) 4.02 16
Audio(Jam) 4.21 7
Fun(Jam) 4.08 8
Graphics(Jam) 3.79 139
Humor(Jam) 3.59 47
Innovation(Jam) 3.48 68
Mood(Jam) 3.57 70
Theme(Jam) 2.39 387


17. Dec 2013 · 04:00 CET
Great game! Excited to see a fellow stencyl game! This game is like a mario cartridge thats been chewed on and never blown out! Great job!
17. Dec 2013 · 04:27 CET
Solid gameplay and finely polished. The two glitch blocks exploding on collision was really interesting. The only thing holding it back for me were the really loose controls.
17. Dec 2013 · 15:39 CET
This is amazing! Love the glitchs, the art, music, sound, everything. One of my favs this LD
17. Dec 2013 · 16:28 CET
I've mentioned this in my top 6 games on LD28 so far:
17. Dec 2013 · 16:45 CET
I love it ! The controls are slick and the gameplay is really solid here. Special mention to the soundtrack which is very well produced and rousing !

17. Dec 2013 · 16:58 CET
Really good platforming here. I also love the sounds and feel of the gun!
17. Dec 2013 · 16:59 CET
17. Dec 2013 · 17:05 CET
Wow this was supafun! But bro, you definitely need a glitchhop soundtrack ;)
17. Dec 2013 · 17:10 CET
Tight controls, lots of fun. Not sure how much it relates to the theme, though. only one life? One character model? :D
17. Dec 2013 · 17:24 CET
I actually love this, the gun and the sound and the exploding blocks are amazing :D You should win :)
17. Dec 2013 · 17:30 CET
@phi6: wow, thanks for the mention! :D

@Senevri: yeah it's a bit tenuous but... you get one invincibility power-up which you can use at will once it's unlocked. I really wish I'd found a better way to communicate it in-game but I totally messed up my original plans to put in more power-ups that You Only Get One of. Time limits, aah! (You also only get one life, one enemy type, one weapon, one love)
17. Dec 2013 · 18:00 CET
So juicy, it drips.
17. Dec 2013 · 18:30 CET
Fun, but lacked variety. Blowing stuff up felt good.
17. Dec 2013 · 19:11 CET
Great classic arcade style with a twist. :)
17. Dec 2013 · 19:57 CET
Actually a pretty awesome platformer! :D
17. Dec 2013 · 20:10 CET
Amazingly fun! The exploding cubes mechanic is just perfect, a great find! It's just too bad sometimes they reset too soon.
17. Dec 2013 · 21:26 CET
Hahahah, great concept! The Underbyte, glitchburbia, where the fallen souls wander and try to keep the fun flowing. Weapon, deaths and explosions all provide great feedback. I had some trouble with the explosion cubes, sometimes they fall from a great height and won't explode what they were supposed to, sometimes it was hard to get them in the right place to shoot a way out. Apart from that, loved the quintuple jump and the upgraded gun :D Great job!
17. Dec 2013 · 22:53 CET
Excellent work! Your game is a very creative game in art, sound, design, just all around. Very well done.
Lorenzo Maierú
18. Dec 2013 · 00:43 CET
this game feels really good to play! the music is great too!
18. Dec 2013 · 03:01 CET
Really great interpretation of the theme; I don't think I've seen a single-use invincibility yet! Burning Tiger (my son) says: "your game is amazing and I like the idea of invincibility."
18. Dec 2013 · 08:46 CET
awesome!!! sooo intense! and very nice music :D
18. Dec 2013 · 08:59 CET
Great old-style platformer! It's addicting!
18. Dec 2013 · 11:19 CET
Love it. Great controls and narrative. And I like how you utilized game mechanics to give that awesome retro super mario bros impression.
18. Dec 2013 · 17:07 CET
Definitely the most original entry I played so far! Really good, everything
18. Dec 2013 · 18:02 CET
Awesome game. :) Lovely sounds and gameplay.
18. Dec 2013 · 23:56 CET
Wooow. A game about bugs!
You got mean when I first saw those glitching tiles. xD That reminded me of the debug mode on Sonic The Hedgehog 2 (after you spawned thousand of things xD)

It's really fun and the music was great! I didn't got tired of it even after playing for a while!.
The graphics were pretty cool. And the glitching effect was amazing!

But I got stuck in one level... I'll probably come back to finish this game later.
Great job! =D
19. Dec 2013 · 01:36 CET
This was hilarious! Really loved the graphics and music especially.
19. Dec 2013 · 03:49 CET
this is really fun...
19. Dec 2013 · 13:19 CET
Awesome, everything!!!!!
19. Dec 2013 · 18:33 CET
Amazing game. The camera feels a bit to shaky to me, but all in all great. I like how the gun feels like POW block in Super Mario :D
19. Dec 2013 · 20:14 CET
There's so many cool things here. I love the cannibalistic nature of the beings, all trying to steal each others bits despite being the same people. Getting the blocks to smash together was really satisfying too. I found it was a little too easy to push the blocks into a corner repeatedly - would have loved some move to get easily get them away from the wall.
19. Dec 2013 · 22:49 CET
Excellent game! It's fun. It's solid. The gameplay feels right. The theme is a bit forced... But still a great game! Good job!
20. Dec 2013 · 02:55 CET
Great game :)

The theme isn't really there much, but the rest is awesome. Love how the grass and the clouds share the sprite, just like in Mario XD

The glitch part is very unique and funny :)
20. Dec 2013 · 04:14 CET
I really cool idea. Loved the mixture of themes and those glitched blocks looked awesome. Reminded me of the original super mario when it glitched in the NES. Solid entry even if the overall theme was a little week.
20. Dec 2013 · 16:02 CET
Dont know how that relates to the theme, but wow this was fun..probably the LD game I played for the longest time this LD. Good action,plays very smooth :) Great music and visuals.
20. Dec 2013 · 19:08 CET
This is awesome, the cube explosions are particularly satisfying.
21. Dec 2013 · 05:17 CET
I swear I couldn't even feel myself in a LD game!
21. Dec 2013 · 17:24 CET
Great game, will probably end up playing again since I didn't have time to finish it.
22. Dec 2013 · 01:39 CET
A really cool take on the glitchness. Awesome art direction.
22. Dec 2013 · 12:07 CET
Innovative, addictive and well executed. Top 10 for sure, if not higher. Congratulations.
22. Dec 2013 · 17:47 CET
One of the best entries, and one of the rare games that support non-QWERTY keyboards. Great work!
22. Dec 2013 · 22:32 CET
One of the best games I've played so far! Love the glitch aesthetic, and the whole concept is so unique :)
23. Dec 2013 · 03:22 CET
all in all a close-to-perfect game :) good job!
26. Dec 2013 · 07:14 CET
I love this game, it's pretty fun.
Good job :D
27. Dec 2013 · 11:47 CET
Glitch, glitch, please, more glitch!!!!
Christian S.
30. Dec 2013 · 09:39 CET
I really enjoyed this one. Great opening.
02. Jan 2014 · 00:33 CET
Great mechanics! Just think it doesn't fits the theme very well.
Other than that, the graphics, sound and gameplay are great!
Tom 7
02. Jan 2014 · 03:54 CET
This one was really fun! The physics and enemy behavior are not that tight, but the glitchfest made it make sense. I loved the music too. It was maybe a little too cruel to make your score persist between rooms, because I entered the last one with like 60 health, which made it extra hard. But I completed the game. :)
02. Jan 2014 · 08:00 CET
really fun and fast and fluid!
03. Jan 2014 · 08:00 CET
I love this game, it feels so magical exploring the secret underworld. Awesome glitch graphics and the exploding blocks fit in perfectly. The music was spot on too. I had to quit after a while because I kept getting swarmed by enemies and it felt unfair. But overall really great.
03. Jan 2014 · 15:51 CET
Amazing game. Absolutely loved the retro/glitchy visuals and the mechanics were just spot on.
03. Jan 2014 · 16:59 CET
That a great game, waoh. I want to play it with a controller during a insanely number of hours.

Just one thing : the scrolling feels weird when you go back and forth too fast.
03. Jan 2014 · 17:18 CET
Really nice idea. I enjoyed this game so much. Some parts were hilarious. The sound was also really good.
03. Jan 2014 · 23:08 CET
Very nostalgic! The music is fantastic. Is there anyway we can get it?
05. Jan 2014 · 00:13 CET
Nice shooting mechanics, but after few levels the fun was over for me.. :-) The actual game is good, mechanics too but I somehow prefer more puzzle than action based platformers. Good job.
Giovanni Cappellotto
05. Jan 2014 · 09:58 CET
Really nice game, well done.
05. Jan 2014 · 17:47 CET
Fantastic! I love audio and amazing mechanic, shot dynamic is really awesome! Veery nice!
06. Jan 2014 · 05:37 CET
To tie it to the theme: I like to think that Mario only really has one life. But there are actually many clones that die and end up in the Underbyte. Tragic, really.
06. Jan 2014 · 06:46 CET
Awesome idea, solid gameplay, cool graphics, catchy music. Didn't really go with the theme very well, but no big deal!
07. Jan 2014 · 17:12 CET
Love this to bits, really hard in places, and feels messed up all the time! Flawless execution!