Give Me A Hand by Sink

[raw]
made by Sink for LD28 (COMPO)
Controls
WASD: Moves
Mouse: Move cursor
Left Mouse Button: Shoot left hand
Right Mouse Button: Shoot right hand

Travel through land as a confused armless dude. Collect different arms to have different attacks! This game is very open ended and repayable, I recommend playing it more than once to see everything. Also there is a secret ending if you beat the game with the first arm.
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Ratings

Coolness 44% 1217
Overall 3.81 46
Audio 2.63 447
Fun 3.48 129
Graphics 3.84 118
Humor 3.57 77
Innovation 3.46 167
Mood 3.58 86
Theme 3.62 119

Feedback

Red_Dino
16. Dec 2013 · 01:22 UTC
The music is a repetitive, but beyond that, the graphics, story, and gameplay are charming.
Somfunambulist
16. Dec 2013 · 03:35 UTC
Great visuals, incredible variety in weapons, definitely a blast! Only issue I had was I died immediately upon respawn at one point and got caught in an infinite loop.
Thommy
16. Dec 2013 · 03:39 UTC
Interesting use of the theme and solid Zelda-like gameplay
doitle
16. Dec 2013 · 03:39 UTC
I liked that I could fire more than one bullet in the entire game. The boss battle was actually pretty fun.
evilDan
16. Dec 2013 · 03:50 UTC
Really fun! I like that the bad guys are easy to kill, like the variety of weapons - just got stuck sometimes because I couldn't bomb my way through the baddies
Mutt
16. Dec 2013 · 04:12 UTC
Nice! I like the simple look and color scheme. Very nice atmosphere. Gameplay could be more polished but definitely holds the interest with all the different abilities. Music is repetitive but it does help the delirious atmosphere.
patricklorio
16. Dec 2013 · 04:13 UTC
Great use of the theme. Loved it.
Piat
16. Dec 2013 · 04:17 UTC
Smashing graphics, actually enjoyed the music, but could of been a bit longer to cut down on the repetitiveness. Your normal enemies had a slight weakness that they were a bit short sighted, made it easy to snipe them. Solid game play, great work
AdventureIslands
16. Dec 2013 · 23:00 UTC
This was pretty charming experience. The music was rather annoying though, got through to the end, but it was hard because mines were not very good against the enemies. I liked the arm system a lot, though.
LTPATS
16. Dec 2013 · 23:36 UTC
Awesome game, fun to play, charming art style (love the palette), cool music!
Fenixin
17. Dec 2013 · 10:43 UTC
I like the gameplay, its fun! But the final boss seems really hard with some weapons!

The graphics are nice, the sounds are nice. The music can be repetitive.
Magdev
17. Dec 2013 · 20:49 UTC
lemme give you a hand for this game
clap clap clap
Todd Luke
18. Dec 2013 · 01:50 UTC
nice production for just a weekend. i noticed that i could just snipe enemies without aggroing them, or run completely through the level without fighting. good job overall dude!

i find it funny that we chose almost the exact same colors for our ground and tiles :)
Alex Higgins
19. Dec 2013 · 04:58 UTC
Nice concept! Final boss fight was hilarious! There were some balancing issues with the weapons - rocket arm was sooooo much better than giant arm, for example. Also, it was much easier to run through a level than to fight through it - considering that the game's emphasis was on the weapons, this probably wasn't what you were going for. It was a fun little romp, though!
Manuel Magalhães
19. Dec 2013 · 15:44 UTC
Cool game. Creative use of the theme, hands down (hehe :p).
Venks
20. Dec 2013 · 07:11 UTC
Really like the art for this game I feel like it fits the mood well. Not bad stuff.
d__adee
01. Jan 2014 · 14:47 UTC
Graphics are awesome! The story is weird, but still cool! xD Overall, I had FUN!
pl0xz0rz
06. Jan 2014 · 22:22 UTC
Great game, nice graphics, cool take on the theme. But the music. It hurts.