PUSH by Patacorow

[raw]
made by Patacorow for LD28 (JAM)
Reach the idol by pushing rocks! The twist - you can only push one rock. Become the master pusher!

Warning: Game is hard. You will most likely hate it.

Controls:
Arrow keys - Move
Space/R - Restart
Escape - Exit
> NEXT IN RQUEUE

Ratings

Coolness 100% 1
Overall(Jam) 4.17 7
Audio(Jam) 3.87 26
Fun(Jam) 4.16 5
Graphics(Jam) 3.86 122
Humor(Jam) 3.20 96
Innovation(Jam) 3.48 68
Mood(Jam) 3.55 81
Theme(Jam) 3.91 22

Feedback

ekun
16. Dec 2013 · 20:18 UTC
Hey, fun game!

I loved the small details you put in, and the animations felt spot on.

I played up until level 17, couldn't figure out how to save the top guy.
Patacorow
16. Dec 2013 · 20:31 UTC
Thanks! We'll make a walkthrough tomorrow, we know the game is hard) :)
Xaychru04
16. Dec 2013 · 20:44 UTC
The gameplay mechanics are clever, and the levels are well designed, really challenging game! I clearly had fun playing that, good job! :)
Jeremias
16. Dec 2013 · 20:49 UTC
I really enjoyed your game, it was fun to play through all the levels (19 was the hardest in my opinion, nice ending :D). The visual style and the sound effects fit very well, the music is great. The gameplay twist with controlling two figures was surprising and the amount of content is just right for a Ludum Dare game. I have nothing to criticize. Perhaps you can make a post-compo version with more statues and iterate over the graphics for more diversity.
jimmypaulin
16. Dec 2013 · 21:00 UTC
Superb work! Absolutely love the art work, and the game feels so solid with crisp controls and wonderful sounds and music to tie it all together. Really nice puzzling - a great achievement in the time available. Liked the touch re selecting menu items in-engine. Would have preferred no anti-aliasing on the upscale to preserve crispness
mactinite
16. Dec 2013 · 21:02 UTC
This was a very fun little game. Played up to the end. Reminded me of the block pushing puzzles in the older pokemon titles. Good fun though.
Patacorow
16. Dec 2013 · 21:10 UTC
Ok, walkthrough is up guys! http://www.youtube.com/watch?v=ShTcDfKU7vE
Thanks for the lovely comments so far!
David Colson
17. Dec 2013 · 11:08 UTC
Really good level design, and a cool unique idea!
Moist
17. Dec 2013 · 11:12 UTC
Abolutely amazing. A simple concept brilliantly executed. I don't usually fall for logic games but this one is an exception. Good work!
kyyrma
17. Dec 2013 · 11:14 UTC
Far from hating it! This entry is one of the best I've played so far (and I've played a lot of great games this LD...) The pixel graphics are neat and well animated, and the music fits the game perfectly. The whole thing has got this great cheeky atmosphere going on. I think the puzzles require just the right amount of thinking, not too easy, but not too hard either. Figuring out a level feels great, like it should in a good puzzler.
mutilator
17. Dec 2013 · 12:26 UTC
It's nice to have a challenging game, too many are too easy now.
Ekilibr
17. Dec 2013 · 12:45 UTC
Nice entry ! The game is hard, but I enjoyed it pretty much :)
Good job to the team !
YellowLime
17. Dec 2013 · 12:49 UTC
Catchy music, cool mechanics, slick particle effects and cute animations (I love every time the idol falls down the hole :y)

Very good game overall!
PaperBlurt
17. Dec 2013 · 13:05 UTC
It's like a Sisyphus game!
BitDemon
17. Dec 2013 · 13:06 UTC
Very fun and challenging game, the concept is great. The graphics are great too.
severus
17. Dec 2013 · 13:09 UTC
I love that game! So far the best on this LD.
Pixlexia
17. Dec 2013 · 13:10 UTC
Wow, I really enjoyed this game! It sure is hard, but I absolutely loved it. The puzzles just have the right amount of difficulty, and that A-ha! moment is really satisfying.

Best use of YOGO among the games I have played. Reminds me of HM08. :P Definitely my favorite entry so far. Keep it up!
Doctor Broccoli
17. Dec 2013 · 13:19 UTC
Really well done. The sprites were pretty, the music was good and the puzzle design was absolutely fantastic!
headchant
17. Dec 2013 · 14:29 UTC
Amazing gane. I just had to play this until the end. The music stopped looping, but it also was really nice!
Strangelander
17. Dec 2013 · 15:35 UTC
Absolutely perfect. Level design is outstanding, not a bad one in the bunch. Extremely polished. Bravo.
Kayelgee
17. Dec 2013 · 15:46 UTC
Really fun game :)
At first I got stuck on level 7 but I managed to finish the game :D
The puzzles are really nice and you made very good use of your one push mechanic. I'm pretty impressed.
Venks
17. Dec 2013 · 15:46 UTC
I love pushing puzzle games. Played a lot of them back in the NES/Super Master System days. We need more games like this. Thanks for this addition!
TFJO
17. Dec 2013 · 16:01 UTC
This one would have been really good even as a free download made with no time limit. As a 3 day jam entry, it's mind-blowing! :D
(Well, to me)
Also, made it through without the walkthrough, ha! :D
Nikteddy92
17. Dec 2013 · 16:16 UTC
I love this game. It's EPIC.
The Graphic is really nice, the music awesome and the gameplay really trick. It's a bit too difficult, but I love hard challenges! :D
Really a good work!!!

(Softwares?)
Fenixin
17. Dec 2013 · 17:18 UTC
Really nice game!

It's very good overall!
eli
17. Dec 2013 · 21:26 UTC
Heyyyyy Lonebot ... this is fantastic!!!

Everything clicks and feels great. Such attention to detail. It has a real Spelunky feel, down to the "in-game" menu.

I am still stuck on level 12, I'll come back to it soon. But high high marks for such a well-rounded and clever game.
Halfire
17. Dec 2013 · 21:46 UTC
VERY fun! Got to level 19 and got stuck, graphics are fantastic, and the music is great :)
kalth.streil
17. Dec 2013 · 21:50 UTC
Great game! I played until 19 (80 retries :<). Nice graphics and mechanics. Really fun! :D
TobiasNL
17. Dec 2013 · 22:06 UTC
Wow, good stuff man! Clever game.. Good puzzles. I also liked the animations and the music. The soundtrack had a 8 bit feel to it, while being modern. Funky entry! Rating's up
archaeometrician
17. Dec 2013 · 22:18 UTC
Amazing game ! Great ending :P Took me more than 30 minutes but worth it, awesome game !
Patacorow
18. Dec 2013 · 13:48 UTC
Thanks everyone! ♥
Tanser
18. Dec 2013 · 14:07 UTC
Simple concept. Nice game. :)
Daniel Debert
18. Dec 2013 · 14:14 UTC
I think it will win the compo. Or at least be in top 10.
acerunox
18. Dec 2013 · 14:32 UTC
This game is AWESOME! Audio is great, music is great, puzzles are great. Everything is great. :)
sadiquo
18. Dec 2013 · 14:37 UTC
I love it, just enough difficult ;)
Jhelle
18. Dec 2013 · 14:38 UTC
Lured in by the pretty sprites on the screenshot I actually tried this downloadable game. The has a good presentation and nice puzzles I enjoyed this entry very much. Good job guys!
AtomicVikings
18. Dec 2013 · 16:44 UTC
Great game! nice interactive menu. I like how the difficulty starts to rise when you advance in the levels :)
Norgg
18. Dec 2013 · 21:18 UTC
Nice! I didn't find it *that* hard though so the warning felt a bit misleading. Well thought out levels, good pacing and nice music track.
ENDESGA
19. Dec 2013 · 03:58 UTC
Game is difficult enough that it's addictive and very fun!
I love it! Very nice!
Jiggawatt
19. Dec 2013 · 13:53 UTC
This was tricky but rewarding. Great ideas throughout the levels, it never seemed to get boring despite having a lot of content. Definitely had fun.
Diptoman
19. Dec 2013 · 18:17 UTC
Okay this was ABSOLUTELY BRILLIANT. Simply one of the best puzzle games out there this LD. The puzzles are insanely intricate-they look unsolvable for a long time, and then you see it. This is exactly what I look for in a puzzle game. And the take on the theme was perfect. And the ending, oh man that was hilarious. The music and sfx blended in flawlessly. Very, very nicely executed. I loved it more than I can say.
Diptoman
19. Dec 2013 · 18:24 UTC
And oh, the menu was awesome xD
Korwegian
19. Dec 2013 · 20:17 UTC
I danced too much
DustyStylus
19. Dec 2013 · 21:49 UTC
Fiendishly difficult (in the best possible sense). Great level design, funky music and great pixel graphics. I think we have a Jam winner. :D
Brodenino
20. Dec 2013 · 00:04 UTC
One of the more polished games I have played so far. Good job :). I like how you managed to do pretty much content and tricky puzzles in a such short time span. Graphics and music were cool too!
tobbez
20. Dec 2013 · 10:11 UTC
A solid puzzle game. All mechanics introduced are really explored although I wish for some more challanging levels.
javifugitivo
20. Dec 2013 · 12:01 UTC
Very fun game, with interesting puzzles and simple and lovely graphics! Good job!
Sanguine
20. Dec 2013 · 14:56 UTC
Clever puzzles, the difficulty curve was a bit steep though!
euske
20. Dec 2013 · 17:10 UTC
It was really fun 40 minutes. Thanks guys!
zkenshin
21. Dec 2013 · 01:56 UTC
This was fantastic, great job!
TomboFry
21. Dec 2013 · 17:25 UTC
Argh, it took soo long, but it was definitely worth it. One of the best games I've played so far this LD! Just needs more levels now ;)
van noctar
23. Dec 2013 · 03:13 UTC
Cool and fun!! At first time, seem to mario sokoban! But the gameplay is very different!
lekochen
24. Dec 2013 · 04:25 UTC
Great game! It's well polished, but not too hard though. Finished game with about 20 retries.
kirbytails7
26. Dec 2013 · 03:21 UTC
Got to 19 and then was stumped. Very well designed!
BradleySmith
27. Dec 2013 · 05:11 UTC
Awesome pixel art & dust animations. Loving the amount of levels in this, well done!
Techblogogy
29. Dec 2013 · 14:02 UTC
Good old push your way out puzzle game. Good game!
Tex Killer
29. Dec 2013 · 22:30 UTC
Oh man, your game is nice! Very good job!
H-Bomb
29. Dec 2013 · 22:40 UTC
Best entry I've played so far.
No amazing graphics, but those two sprites animations work incredibly well, and the dust FX add a lot to the experience.
The music was excellent (I'll have it in mind for the next two days) and the sound design was just great.
As for the core mechanic and the theme interpretation, at first I was like "hmmm... you only get one push? Meh, the puzzle will be awfully simplistic" and then I struggled to beat the 20 levels and had to restart a hundred times! I was wondering how you could polish such level design in only three days! Congrats!
The select screen and the ending add a lot too, I loved it!
GFM
30. Dec 2013 · 01:11 UTC
Amazing game! Now, this is polish!! The menu, by itself, was already interesting!

It was way easier than I had imagined after reading your postmortem and the game's description... still, it wasn't easy. And I'm not even that into puzzles! (normally... XD)
I think that the difficulty grow nicely and every level was well designed.

Good job! :D
Patacorow
30. Dec 2013 · 08:28 UTC
Wow, thanks so much everyone. These comments are lovely!
Linus Lindberg
30. Dec 2013 · 11:27 UTC
Great concept! :D
Would make a great iPad game!
JohnnySix
30. Dec 2013 · 23:01 UTC
Maaan, stuck so hard on level 10. Now I can't sleep. Love the puzzle design and the graphics/theme. The poor chap is down on his luck, each time he closes on the idol it drops through the floor. :D
SnoringFrog
02. Jan 2014 · 07:56 UTC
Loved the music, and loved that all the menus/credit screen and everything played just like the game.

Some of those levels were surprisingly tricky! I did manage to beat all 20 though. Looked great and was fun to play.
Denis Chakarov
02. Jan 2014 · 15:08 UTC
At first I was thinking "Sokoban with 1 push - nice!", but then I saw the shooting mechanics and the two characters which made it even better! The menu was fun too. Good job!
oxysoft
02. Jan 2014 · 16:55 UTC
Fun game, last level was hard as fuck