Fever Blue by Raiyumi

[raw]
made by Raiyumi for LD28 (JAM)
You only get ONE.. direction.

My 2nd LD entry. It was really rough, but I managed to pull through. Tried to do something a little different, but had to cut it short. There's no music unfortunately. :(

Play as Blue in this secluded void of mystery. What lies beyond the gates?

Keys:
-WASD
-Arrows

-Mouse - Hold left-click to shoot.

UPDATE: Fixed - Player would snag and get stuck on the 45* corners.
UPDATE: Fixed - Another game breaker. Shifted gate to the right. Player would reach an area which is supposed to be inaccessible and get stuck.
> NEXT IN RQUEUE

Ratings

Coolness 48% 998
Overall(Jam) 3.90 28
Audio(Jam) 2.70 315
Fun(Jam) 3.57 62
Graphics(Jam) 4.51 18
Humor(Jam) 2.00 363
Innovation(Jam) 3.45 77
Mood(Jam) 3.61 61
Theme(Jam) 3.20 143

Feedback

Lorenzo Maierú
17. Dec 2013 · 03:46 UTC
This is pretty cool! I love the aesthetics!
SaintHeiser
17. Dec 2013 · 15:00 UTC
Good work!
Game mechanics is responsive.
I like how you use theme in level design. Really wondered =)
AtomicVikings
17. Dec 2013 · 22:55 UTC
I wished I could pixel my pictures to, but I am only good in Vectors as you see at our game. I will take you as much stars from the sky as I can :)
David Colson
17. Dec 2013 · 22:59 UTC
This is really cool, fun to play as well. I just don't quite see how the theme fits in?
derdragon
17. Dec 2013 · 23:05 UTC
Didn't actually finish the whole thing here, but very well done. Dig the art style.
Raiyumi
17. Dec 2013 · 23:05 UTC
Hey thanks for playing. :) You only get one.. direction at a time.
HeyChinaski
17. Dec 2013 · 23:23 UTC
What a fantastic color scheme and great artwork! The colors and the floating islands reminded me of Fez. Really enjoyed the style and the concept. Exploring the world was really fun. Unfortunately I managed to get stuck :( On the bit where there are 2 blue barriers surrounding a diamond(?) I managed to come in from the right and couldn't get out. Did I do something wrong? I had to restart.
Unept
17. Dec 2013 · 23:31 UTC
Love the game design, theme implementation, art, etc. Awesome.
Raiyumi
17. Dec 2013 · 23:39 UTC
Thank you Chinaski, I completely forgot to block off that area.
javifugitivo
17. Dec 2013 · 23:44 UTC
Great game! Nice mapping!
eralpkaraduman
17. Dec 2013 · 23:51 UTC
Well polished for a game jam, very few games are. One of my favorites so far. Very nice art style.
Those 30 Ninjas
18. Dec 2013 · 04:43 UTC
Lovely pixel art.
Colorvade
18. Dec 2013 · 11:56 UTC
Solid.
Jeremias
18. Dec 2013 · 23:17 UTC
The visuals are great, the idea is really interesting. Very nice use of the theme. Sometimes, the enemies get a bit unfair, e.g. if you enter a screen and not a second later you get hit... some save area would be nice. Furthermore, I wish the game would play faster respectively with more action. Very good job anyway!
tchem
20. Dec 2013 · 00:02 UTC
I loved it!! awesome aesthetics,, !! great work
Venks
20. Dec 2013 · 07:20 UTC
Very good controls and an amazing art style. I had a lot of fun trying this out.
GarethIW
20. Dec 2013 · 09:58 UTC
Great art and interesting mechanics. Reminded me of Bastion a little, which is a good thing!
soy_yuma
20. Dec 2013 · 20:59 UTC
Excellent game! The graphics are cool and the idea is genius! Good job!
NightShadow0
24. Dec 2013 · 05:04 UTC
Not terribly fond of the one direction mechanic. It feels like busy work, especially when you're just making a curve, and doesn't seem to really add much. Aside from that i really like the game, nice work!
angelk
29. Dec 2013 · 06:36 UTC
The graphics and sound effects were great, and the character is very cute (were you going for something like red from transistor?). I enjoyed playing, but I have to say I didn't feel that the way the theme was implemented did much to enhance the gameplay.
stvr
30. Dec 2013 · 01:41 UTC
Great game, pretty graphics, and the direction mechanic is really clever!
Raiyumi
30. Dec 2013 · 22:36 UTC
Thanks!
@angelk : I've never heard of that game, but glad you mentioned it. Will keep an eye out for it. :)
rubna
31. Dec 2013 · 10:15 UTC
Outstanding graphics! Really nice gamefeel, too. Switching the direction really felt "right".
patrickgh3
03. Jan 2014 · 04:42 UTC
Love the atmosphere, I felt really uneasy when playing. The pixel art was really great as well. The pacing felt a bit slow, but the level and enemy design was great.
nyrrrr
04. Jan 2014 · 16:51 UTC
The only thing you could add to make it better would have been a soundtrack.
Besides that it's top-notch!
lowcade
05. Jan 2014 · 14:27 UTC
The game atmosphere is so cool! Nice work on graphics and gameplay! Congratulations!
jomomomo
05. Jan 2014 · 17:26 UTC
Great use of theme and very very polished. Well done! Having difficulty on what my daughter calls "the sword level", but I'll keep at it...
mmickyman
06. Jan 2014 · 10:42 UTC
Very well done, got a Fez and Bastion vibe at the same time, impressive.
Raiyumi
07. Jan 2014 · 07:44 UTC
Thanks everyone for playing! I didn't expect to get on the top 100. :)

@jomomomo : Haha, Good luck! :)