Bounty hunting by vallde

made by vallde for LD28 (COMPO)
Here's my entry!
Made with:
- Unity
- 3dsMax
- Photoshop
- sfxr


Coolness 67% 3
Overall 4.08 12
Audio 3.22 162
Fun 3.92 15
Graphics 3.98 76
Humor 3.29 131
Innovation 4.05 22
Mood 3.45 124
Theme 4.06 21


16. Dec 2013 · 14:11 CET
Really cool! Very simple, original idea, and very fun.
16. Dec 2013 · 14:17 CET
10/10 would shoot again
16. Dec 2013 · 21:32 CET
Wow, I love this concept: very Innovative ! Good stuff ! =]
16. Dec 2013 · 21:34 CET
Fun little game. I didn't initially realise I could move, because I clicked through all the initial menus with one shot. which also shot my bullet.. So I sat static until my bullet got stuck, then learnt I could move!

Was interesting. has almost a bullet hell appeal.
16. Dec 2013 · 21:37 CET
Good one!
16. Dec 2013 · 21:38 CET
Yesss this game was a lot of fun.
16. Dec 2013 · 21:40 CET
This was really amazing. I've never played a game like this before, so it was interesting to see what you'd do with it, and you didn't disappoint. I feel like this is a lot of work for 2 days too, so good job. How do you kill the worm, though? I attacked it repeatedly and it reappeared 4 times then I got bored... Anyway, really nice job!
16. Dec 2013 · 22:02 CET
All I was thinking while I was playing was: WHAAAT! This game is awesome! Such a clever idea I want to cry! Congrats!
16. Dec 2013 · 22:06 CET
This feels very well polished/tested as demonstrated by little things like the line from objects to the planet and how you attract the bullet at a certain distance. The music is a little annoying but otherwise this is a strong entry!

Ps. Great feedback for destroying enemies
17. Dec 2013 · 01:20 CET
One of the best games I've seen so far.
17. Dec 2013 · 01:21 CET
Trippy fun! Fun to master recollecting your projectile after shooting it, though i must say that I'm unsure of how to defeat Jim, or whether I'm even damaging him.
17. Dec 2013 · 01:21 CET
Really great use of the theme. I love the graphics, controls, and even music. Totally shocked when the worm appeared as well!
17. Dec 2013 · 01:27 CET
Awesome fun! Great concept and execution :) Died on the worm a few times but I did eventually improve.
17. Dec 2013 · 01:30 CET
Ahah I loved your sense of humor ! This game has a great great quality and will be a top game for sure ! Perfect audio, perfect graphics, perfect mechanics, just perfect !
17. Dec 2013 · 10:54 CET
this is a really good game, I keep dying on the first boss :/

i didn't know what i was supposed to do at first and after shooting him a few times and nothing happening i though maybe i needed to touch it, which obviously ended up with me taking a bunch of damage. i died then.

then i was playing and something happened and i accidentally ran into it with full health and i heard the taking damage noise play like 10 times over each other and i died.

i dig this game a lot, i'd love to see a fuller version of this!
17. Dec 2013 · 13:39 CET
Fantastic idea - well polished, fun *and* funny. I felt a little claustrophobic, maybe a slightly larger planet would have given more room to dodge? Good job though, especially the worm animations :)
17. Dec 2013 · 17:20 CET
This was really cool. Smooth and original gameplay. Love it :)
17. Dec 2013 · 20:23 CET
Very good graphics and control!
17. Dec 2013 · 20:33 CET
Amazing! It reminds me Super Mario Galaxy, very good job! And good election and mechanic to implementate the theme.
17. Dec 2013 · 22:21 CET
Great concept, nice graphics, loved it !
Just add a feedback when you hit the worm, and maybe improve the sound a bit, and you have a perfect game !
18. Dec 2013 · 05:58 CET
This is great. Would be nice to have some visual feedback when you hit the worm, maybe flash red or something. Other than that this was a pretty solid entry, orbiting mechanic was really well done.
18. Dec 2013 · 14:59 CET
LOVED IT ***** ;)
18. Dec 2013 · 15:17 CET
Nice and smooth gameplay. Really love small planet games :)
18. Dec 2013 · 16:48 CET
Nice idea, I like it.
18. Dec 2013 · 18:19 CET
This is a concept I'd love to see expanded into a full game. "You only get one bullet...but you can catch it and reuse it!" Brilliant! :3
18. Dec 2013 · 19:13 CET
Great! 5/5.
19. Dec 2013 · 11:04 CET
Great game! Liked that the bullet is attracted to you if you are close enough.
19. Dec 2013 · 16:47 CET
Lovely executions! :)
I wasn't expecting the worm hehe! :D
20. Dec 2013 · 01:25 CET
Awesome entry, I love the movement on a sphere and how you represent everything, drawing the lines down to the surface makes it really clear where everything is. I'd love to see this polished!
20. Dec 2013 · 12:23 CET
Simple and fun, would play again :)
Will Edwards
20. Dec 2013 · 13:23 CET
absolutely fantastic :)
20. Dec 2013 · 13:26 CET
Best game in LD yet!
20. Dec 2013 · 15:04 CET
haha very nice game! i love it :) great job!
20. Dec 2013 · 15:20 CET
I really enjoyed this game. The bullets around the sphere are incredibly well executed. Not sure how to defeat the worm though, I keep shooting him but he never seems to die.
21. Dec 2013 · 00:42 CET
Very cool idea and well executed too. The game was a lot more interesting when I noticed I could move the ship. Great work!
21. Dec 2013 · 07:13 CET
Hm...Jim doesn't look anything like he did in his previous games. Looks a lot more like an Arrakin sandworm. :P

Really cool little game. Wasn't able to win, but I thoroughly enjoyed playing it.
22. Dec 2013 · 01:23 CET
Great game! Jim was a boss worthy of mario (and quite reminded me of some of the Bowser fights in Super Mario Galaxy)
10/5 for humor. (Although I didn't see the "...nvm" the first time through, and it was a bit weird)
23. Dec 2013 · 18:43 CET
Orbital physics is such an underused mechanic, good to see it used well.
25. Dec 2013 · 08:24 CET
Neat little shooter. I couldn't figure out how to beat the worm. It would have been nice if the bullet would boomerang back to you after a period of time, instead of continuously orbiting the planet.
25. Dec 2013 · 21:36 CET
Unfortunately, there's no Unity web player for Linux :(
26. Dec 2013 · 17:28 CET
5/5 for innovation! Loved the game, and the awesome way you implemented the theme.
04. Jan 2014 · 21:20 CET
Very cool game, I really like it! I included it in my Ludum Dare 28 compilation video series, if you'd like to take a look :)