Bounty hunting by vallde

[raw]
made by vallde for LD28 (COMPO)
Here's my entry!
Made with:
- Unity
- 3dsMax
- Photoshop
- sfxr
- autotracker.py
> NEXT IN RQUEUE

Ratings

Coolness 67% 3
Overall 4.08 12
Audio 3.22 162
Fun 3.92 15
Graphics 3.98 76
Humor 3.29 131
Innovation 4.05 22
Mood 3.45 124
Theme 4.06 21

Feedback

Lyje
16. Dec 2013 · 13:11 UTC
Really cool! Very simple, original idea, and very fun.
BarrensZeppelin
16. Dec 2013 · 13:17 UTC
10/10 would shoot again
Monoquartz
16. Dec 2013 · 20:32 UTC
Wow, I love this concept: very Innovative ! Good stuff ! =]
Tsumei
16. Dec 2013 · 20:34 UTC
Fun little game. I didn't initially realise I could move, because I clicked through all the initial menus with one shot. which also shot my bullet.. So I sat static until my bullet got stuck, then learnt I could move!

Was interesting. has almost a bullet hell appeal.
hate-marina
16. Dec 2013 · 20:37 UTC
Good one!
d_0o_d
16. Dec 2013 · 20:38 UTC
Yesss this game was a lot of fun.
adnzzzzZ
16. Dec 2013 · 20:40 UTC
This was really amazing. I've never played a game like this before, so it was interesting to see what you'd do with it, and you didn't disappoint. I feel like this is a lot of work for 2 days too, so good job. How do you kill the worm, though? I attacked it repeatedly and it reappeared 4 times then I got bored... Anyway, really nice job!
soy_yuma
16. Dec 2013 · 21:02 UTC
All I was thinking while I was playing was: WHAAAT! This game is awesome! Such a clever idea I want to cry! Congrats!
Danman9914
16. Dec 2013 · 21:06 UTC
This feels very well polished/tested as demonstrated by little things like the line from objects to the planet and how you attract the bullet at a certain distance. The music is a little annoying but otherwise this is a strong entry!

Ps. Great feedback for destroying enemies
Move127
17. Dec 2013 · 00:20 UTC
One of the best games I've seen so far.
Infin8
17. Dec 2013 · 00:21 UTC
Trippy fun! Fun to master recollecting your projectile after shooting it, though i must say that I'm unsure of how to defeat Jim, or whether I'm even damaging him.
phi6
17. Dec 2013 · 00:21 UTC
Really great use of the theme. I love the graphics, controls, and even music. Totally shocked when the worm appeared as well!
RhysD
17. Dec 2013 · 00:27 UTC
Awesome fun! Great concept and execution :) Died on the worm a few times but I did eventually improve.
Masadow
17. Dec 2013 · 00:30 UTC
Ahah I loved your sense of humor ! This game has a great great quality and will be a top game for sure ! Perfect audio, perfect graphics, perfect mechanics, just perfect !
iamwhosiam
17. Dec 2013 · 09:54 UTC
this is a really good game, I keep dying on the first boss :/

i didn't know what i was supposed to do at first and after shooting him a few times and nothing happening i though maybe i needed to touch it, which obviously ended up with me taking a bunch of damage. i died then.

then i was playing and something happened and i accidentally ran into it with full health and i heard the taking damage noise play like 10 times over each other and i died.

i dig this game a lot, i'd love to see a fuller version of this!
Winterblood
17. Dec 2013 · 12:39 UTC
Fantastic idea - well polished, fun *and* funny. I felt a little claustrophobic, maybe a slightly larger planet would have given more room to dodge? Good job though, especially the worm animations :)
Hypnohustla
17. Dec 2013 · 16:20 UTC
This was really cool. Smooth and original gameplay. Love it :)
occash
17. Dec 2013 · 19:23 UTC
Very good graphics and control!
javifugitivo
17. Dec 2013 · 19:33 UTC
Amazing! It reminds me Super Mario Galaxy, very good job! And good election and mechanic to implementate the theme.
TheCams
17. Dec 2013 · 21:21 UTC
Great concept, nice graphics, loved it !
Just add a feedback when you hit the worm, and maybe improve the sound a bit, and you have a perfect game !
Broxxar
18. Dec 2013 · 04:58 UTC
This is great. Would be nice to have some visual feedback when you hit the worm, maybe flash red or something. Other than that this was a pretty solid entry, orbiting mechanic was really well done.
mamoniem
18. Dec 2013 · 13:59 UTC
LOVED IT ***** ;)
diegosato
18. Dec 2013 · 14:17 UTC
Nice and smooth gameplay. Really love small planet games :)
Faust
18. Dec 2013 · 15:48 UTC
Nice idea, I like it.
Ryusui
18. Dec 2013 · 17:19 UTC
This is a concept I'd love to see expanded into a full game. "You only get one bullet...but you can catch it and reuse it!" Brilliant! :3
baton4ik
18. Dec 2013 · 18:13 UTC
Great! 5/5.
Stals
19. Dec 2013 · 10:04 UTC
Great game! Liked that the bullet is attracted to you if you are close enough.
AlanZucconi
19. Dec 2013 · 15:47 UTC
Lovely executions! :)
I wasn't expecting the worm hehe! :D
ian_snyder
20. Dec 2013 · 00:25 UTC
Awesome entry, I love the movement on a sphere and how you represent everything, drawing the lines down to the surface makes it really clear where everything is. I'd love to see this polished!
fluffypillow
20. Dec 2013 · 11:23 UTC
Simple and fun, would play again :)
Will Edwards
20. Dec 2013 · 12:23 UTC
absolutely fantastic :)
Kroltan
20. Dec 2013 · 12:26 UTC
Best game in LD yet!
JacksGamesSucks
20. Dec 2013 · 14:04 UTC
haha very nice game! i love it :) great job!
Miltage
20. Dec 2013 · 14:20 UTC
I really enjoyed this game. The bullets around the sphere are incredibly well executed. Not sure how to defeat the worm though, I keep shooting him but he never seems to die.
ThatGuy
20. Dec 2013 · 23:42 UTC
Very cool idea and well executed too. The game was a lot more interesting when I noticed I could move the ship. Great work!
SnoringFrog
21. Dec 2013 · 06:13 UTC
Hm...Jim doesn't look anything like he did in his previous games. Looks a lot more like an Arrakin sandworm. :P

Really cool little game. Wasn't able to win, but I thoroughly enjoyed playing it.
porglezomp
22. Dec 2013 · 00:23 UTC
Great game! Jim was a boss worthy of mario (and quite reminded me of some of the Bowser fights in Super Mario Galaxy)
10/5 for humor. (Although I didn't see the "...nvm" the first time through, and it was a bit weird)
UltraRat
23. Dec 2013 · 17:43 UTC
Orbital physics is such an underused mechanic, good to see it used well.
GaTechGrad
25. Dec 2013 · 07:24 UTC
Neat little shooter. I couldn't figure out how to beat the worm. It would have been nice if the bullet would boomerang back to you after a period of time, instead of continuously orbiting the planet.
f7f5
25. Dec 2013 · 20:36 UTC
Unfortunately, there's no Unity web player for Linux :(
Arkrothe
26. Dec 2013 · 16:28 UTC
5/5 for innovation! Loved the game, and the awesome way you implemented the theme.
Jupiter_Hadley
04. Jan 2014 · 20:20 UTC
Very cool game, I really like it! I included it in my Ludum Dare 28 compilation video series, if you'd like to take a look :) http://youtu.be/tnNlwxp-9J8