One Job One Shot by BluShine

[raw]
made by BluShine for LD28 (COMPO)
3.8 MB download

You only get one shot!

Flash SWF, Windows EXE, and source code available. Windows version was broken earlier, but I think I fixed it. Haxe can do other platforms, so leave a comment if you really want it ported.

Made with HaxeFlixel, FlashDevelop, BFXR, Audacity, Musagi, and GIMP.
> NEXT IN RQUEUE

Ratings

Coolness 87% 2
Overall 3.91 30
Audio 3.52 79
Fun 3.62 78
Graphics 3.99 75
Humor 2.24 503
Innovation 4.08 16
Mood 3.53 97
Theme 4.18 12

Feedback

Piscythe
16. Dec 2013 · 04:27 UTC
Very well done and one of the best implementations of the theme I've seen. I can't get past the fourth level, however.
patricklorio
16. Dec 2013 · 04:27 UTC
When running the windows version I get: "Uncaught exception - load.c(237) : Failed to load library : std.ndll". To run the swf version you need to manually specify to open it with a web browser. It might be easier for others if you upload the swf (without zip) so you can have a web version.
Crabman
16. Dec 2013 · 04:28 UTC
NICE! Extremely cool idea!
SilentBunny
16. Dec 2013 · 04:28 UTC
windows pops up momentarily then disappears...was looking forward to playing this :(
DaanVanYperen
16. Dec 2013 · 04:31 UTC
You make it seem a lot easier to control on your youtube video XD Really great take on the theme, I like the art style.
funselektor
16. Dec 2013 · 04:32 UTC
Couldn't run it on Windows 8, console flashed with an exception about the std.dll
Gtoknu
16. Dec 2013 · 04:32 UTC
Uncaught exception - load.c(237) : Failed to load library : std.ndll :/
Gtoknu
16. Dec 2013 · 04:32 UTC
btw im on win7
patricklorio
16. Dec 2013 · 04:35 UTC
Great & challenging game.
BluShine
16. Dec 2013 · 05:51 UTC
Thanks for all the feedback so far! I just tried the Windows version on another PC, and had similar issues, I'm gonna see if I can fix it. For me, the SWF opens up in Flash Player, not a browser window, although that will probably change depending on what you've got installed. I'll upload a non-zipped SWF too, if that works better.

I'm glad people like the challenge, I was worried it might be too difficult. Each level is really a puzzle (figure out the best starting location and route) and a challenge (steer the bullet), so if you're having trouble, try starting from a different location, or taking a different route. For the fourth level, I found that the easiest strategy is to start near the top-right, and wait for three of the guards to be standing in a line. Then shoot straight all the way through the building to kill them. When the bullet comes out the opposite side, steer it around the outside of the building to kill the fourth guard.

Let me know if you get the "secret" ending, it's quite a challenge!
Moist
16. Dec 2013 · 08:19 UTC
Fantastic visuals and very fun to play. I just wish there was some indication where the bullet is while it goes through the walls. Anyway, wall done.
biscuitdough
16. Dec 2013 · 08:26 UTC
Fantastic entry, the difficulty spikes pretty fast, but it's fun enough that it doesn't bother too much
Sebastian
16. Dec 2013 · 08:28 UTC
Took a me a few tries to get my head around the controls, but that's no matter. The game looks good and I really like the puzzle element to it!
syawqy
16. Dec 2013 · 08:32 UTC
this is great, look solid
Alismuffin
16. Dec 2013 · 08:32 UTC
This is great! Takes the one bullet theme in an interesting direction. Great concept, well implemented and a a good difficulty level
Darkcoder
16. Dec 2013 · 08:42 UTC
Awesome idea, though I'm so bad at it that I can't beat level 4.
nicotuason
16. Dec 2013 · 09:54 UTC
Super slick, love the look and feel of it. Man I really wanna keep playing this game but its just too hard! Wish you could control the bullet with your mouse.
BluShine
16. Dec 2013 · 09:58 UTC
More awesome feedback! Thanks, everyone :D

I think I fixed the Windows compiled version. Let me know if it's still broken.
AdventureIslands
16. Dec 2013 · 20:35 UTC
Nice work! Great take on the theme. Super hard though. I really liked the retro sounds and visuals.
Ted Brown
16. Dec 2013 · 21:48 UTC
I can't figure out how to get inside the "hardened" room on the first level! Tips and tricks, anyone?
BluShine
17. Dec 2013 · 01:29 UTC
@Ted Brown: I probably should have put this in the instructions, but you can move the helicopter with left and right arrows (or a and d keys).
mystakin
17. Dec 2013 · 06:21 UTC
Wow, this entry is awesome. Despite the included screenshot and opening dialog, it took me forever to figure out I could curve the shot, haha. Excellent game from top to bottom. Graphics, audio, theme, fun... it's all there.
acronaut
17. Dec 2013 · 08:17 UTC
I got thrown off for a couple attempts as to what this ropey thing is doing, somehow it's some 'laser' curveshot thing. Nice pixel style and night theme to set the mood. Good music track. Nicely done, challenging and well put together.
josefnpat
17. Dec 2013 · 09:06 UTC
This is very nice! I love the graphics! Clean and solid. Perhaps the controls could have been easier to use, but then again, that might make the game too easy! Nice job!
MRvanderPants
17. Dec 2013 · 09:56 UTC
Nice game! very cool implementation of the theme
Binary Gambit
17. Dec 2013 · 10:13 UTC
Great game, this one is a lot of fun!
harsanalif
17. Dec 2013 · 10:21 UTC
Cool implementation of the theme! Love the unique gameplay and moody art, although the bullet is hard to control for me.
Ekilibr
17. Dec 2013 · 10:36 UTC
Great implementation of theme, as Piscythe said. Can't play a lot because I'm at work, but will do it again :D
YsenGrimm
17. Dec 2013 · 10:48 UTC
Great game, interesting mechanics. Also +1 for HaxeFlixel :D.
phi6
17. Dec 2013 · 12:01 UTC
Wow! You can steer the bullet in cinematic slow motion! That's a brilliant concept and well executed aesthetic wise. I love this game!
Oli
17. Dec 2013 · 13:19 UTC
A little bit too difficult but fun and realy well done. I like the atmosphere of your game :)
Daniel Debert
17. Dec 2013 · 18:30 UTC
Wow! I don't even know what to say! So i will say this "Awesome!".
SaintHeiser
17. Dec 2013 · 18:40 UTC
Very well done this awesome game!
Mechanic incredible. Its hard and sometimes I can't understand how it works but it very fun!
windwalkerranger
17. Dec 2013 · 19:14 UTC
Very nice game, one of the best "you only get one" themes, nice colro scheme and pixel art, good gameplay! Really enjoyed this one, one of the best of this LP I've seen! Great work!
Jimanzium
17. Dec 2013 · 20:36 UTC
I really liked the colour pallete and the game idea was pretty good. I found it fun to play but got stuck rather quickly. The graphic style is supber, a really good job there.
theholychicken
17. Dec 2013 · 21:02 UTC
Very very awesome!! One of the most well-executed entries I've played so far!

Where are the lamps though? I couldn't seem to find any on my second playthrough.
*oh shit I just realized the lamps are the yellow headed guards that I didn't need to kill earlier... I swear they looked like guards wearing blue ties standing on two legs!! D:*
Pixelulsar
17. Dec 2013 · 21:30 UTC
Nice game, cool idea and good use of the theme.
theholychicken
17. Dec 2013 · 21:30 UTC
lol doge <3
JohnnySix
17. Dec 2013 · 21:54 UTC
Wow, excellent stuff! Very polished, really like simplicity of the palette and chiptune music. It took a while to figure out what was going on, but once I got the bullet ricocheting off the walls, it added another dimension.
Binary Gambit
17. Dec 2013 · 23:23 UTC
Played through to completion (not the bonus levels yet), level three stumped me for quite a while, but the rest I could work out in a few attempts.
stvr
18. Dec 2013 · 19:21 UTC
A really fun, solid, simple mechanic with a lot of depth in a bug-free package. Very impressive for two days!
zkenshin
18. Dec 2013 · 21:20 UTC
Well done, nice style (:
vinull
19. Dec 2013 · 01:18 UTC
I found it a bit hard to control - never quite sure after a bouce which way was which. I also never got why some walls I went through while other walls that looked identical I bounced off of. All in all though, very neat little game and I got to round three before I had to give up!
DanielSnd
19. Dec 2013 · 20:11 UTC
http://www.youtube.com/watch?v=WitVtxd07vs
My first impressions on the game :)
KunoNoOni
20. Dec 2013 · 02:38 UTC
I've been in a lot of LDs and I've played a lot of LD games and I have to say if any game every brought back the feeling of playing on the NES its this game! Simply wow! You did an outstanding job with this game. I don't think I would change anything.
BeardoGames
20. Dec 2013 · 20:15 UTC
Wow, the difficulty ramps up really fast! Once I got used to the controls it got a lot easier. Really attractive game that's got a nice muted color palette! Great job!
Todd Luke
21. Dec 2013 · 04:05 UTC
this is super difficult but i really enjoyed everything about it! best use of the theme out of the games i've tried. great work!
ratboy2713
21. Dec 2013 · 18:46 UTC
Very nicely polished. Loved the music and the slow down for bullet time.
kibertoad
22. Dec 2013 · 01:47 UTC
Excellent entry, could be fully-fleshed game.
johnfn
22. Dec 2013 · 07:00 UTC
VERY hard, and it wasn't very apparent to me that I could move the helicopter! Also I was surprised that walls that I couldn't break into at certain speeds could be broken at faster speeds.

Still though I'm just being hard on you. The idea is great, fits the theme well and is fun too! Good job overall :)
joppiesaus
29. Dec 2013 · 15:57 UTC
Very polished. Cool idea, but it was hard. It took me a while to get it, but it when I had it, it was an awesome game! Awesome job.
Husky
29. Dec 2013 · 16:35 UTC
It's pretty fit the theme! :D
A little hard for me, still trying go through it lol.
Avocado
29. Dec 2013 · 22:10 UTC
The controls were a little hard to get used to, but I liked you use of the theme and the art was charming.
AmmoreChicks
02. Jan 2014 · 19:28 UTC
Difficult but cool idea, good implementation, nice art. You have to tune controls and your game will shine.
nyrrrr
05. Jan 2014 · 02:14 UTC
very good game! I couldnT play thru it coz I were too dumb ;) but really cool.
I especially like how the objects shatter on hit :D
xhunterko
05. Jan 2014 · 02:29 UTC
Utterly brilliant and utterly difficult at the same time. Shot after shot it seemed like you switched up the controls on me. Like left was right and right was left. Also while you eventually got it, a little more distinction to help what was breakable and what was bounceable would be nice. Very neat idea!
Sean Noonan
05. Jan 2014 · 19:28 UTC
Incredible, can't believe I only found this on the last day of rating - one of my favourites of LD!
rincewind_cz
06. Jan 2014 · 02:19 UTC
Nice.. sometimes I'm really mad at myself when I don't read instructions.. but I figured that out and enjoyed this. Levels are hard but it's still fun :-)
radmars
06. Jan 2014 · 04:50 UTC
Awesome concept! A bit tough to figure out at first & gets hard pretty quickly but still great.