Going Around by daredevildave

[raw]
made by daredevildave for LD28 (JAM)
This is a point and click adventure. You only get one (game) hour to get all the things Ann needs to leave the house. It's based on video game radio show One Life Left (http://onelifeleft.com/)

This is a WebGL game and works well in Chrome, but seems to crash Firefox pretty reliably unfortunately :-(

Built using PlayCanvas.
> NEXT IN RQUEUE

Ratings

Coolness 84% 2
Overall(Jam) 3.75 54
Audio(Jam) 3.42 105
Fun(Jam) 3.35 105
Graphics(Jam) 4.21 65
Humor(Jam) 3.17 101
Innovation(Jam) 3.33 109
Mood(Jam) 3.33 130
Theme(Jam) 2.95 208

Feedback

archaeometrician
16. Dec 2013 · 17:14 UTC
Wow ! Great music, Wonderful graphics, the animation are really well done. Great job !
errorage
16. Dec 2013 · 17:24 UTC
Oh potato, how I want to take you with me on my journeys!
carlsommer
16. Dec 2013 · 17:44 UTC
Pretty neat! I loved the sounds and the modeling! (I don't know if this was a matter of time or decision, but I really enjoyed that all the models were very geometric.) It was fun to figure stuff out, except I never got past getting the phone to dry. It also would have been nice to get some kind of feedback when you hover over interactable items. Glad to see people take advantage of WebGL, too!
ovenchips
16. Dec 2013 · 17:52 UTC
DaredevilDave waves his game dev wand once more and brings a little magic into our lives. This is the awesomest game you've made EVAH.
GravityScore
16. Dec 2013 · 18:07 UTC
Wonderful walking animation and amazing graphics! Really had fun playing this!
Lizzip
16. Dec 2013 · 20:27 UTC
Really like the models, music and idea. Not seen this sort of thing in playcanvas before either :D
Yngar
17. Dec 2013 · 01:57 UTC
Oh wow this is really cool and ambitious for a jam. You should work this code into a starter kit, I would absolutely love to make adventure games in PlayCanvas!
Strangelander
17. Dec 2013 · 04:13 UTC
Impressive. The only bugs I got were getting hung up on door frames if approached too obliquely, and walking through the desk's surface.
sirival
17. Dec 2013 · 08:08 UTC
It was refreshing to play an adventure game after so long. Well done Dave amazing work!
Will Edwards
17. Dec 2013 · 11:20 UTC
I really struggled to wake up that roomate, but I had fun trying.

A third-person camera and arrow keys for movement would have been nice too.
jackolondon
17. Dec 2013 · 12:00 UTC
Wow oO
phi6
17. Dec 2013 · 12:25 UTC
The graphics are what make this. Absolutely fantastic low poly modelling. Great work!
SenorDiablo
17. Dec 2013 · 12:25 UTC
chill game, sometimes get stuck on corners etc though but ace
Alismuffin
17. Dec 2013 · 12:28 UTC
Man this is different, and EPIC. I did get stuck in the table, but I got out again
raisedmedia
17. Dec 2013 · 12:31 UTC
Great entry. Well done.
Lissar
17. Dec 2013 · 12:41 UTC
Glad to finally run across more adventure games. I really loved the look of this game. My only complaint is movement tends to be a bit difficult with pointing in 3D adventures, WASD would have been better, I think!
jacklehamster
17. Dec 2013 · 13:31 UTC
Nice work on the decor, lighting and ambiance.
daredevildave
17. Dec 2013 · 14:51 UTC
Thanks everyone.

Philippa did all the artwork. Which is why it looks so amazing!
SamH
17. Dec 2013 · 15:20 UTC
Nice escape game. The controls are pretty good, and I really liked the low-poly graphics.
evilindiegames
17. Dec 2013 · 17:33 UTC
Nice low poly art style! :)
01rafael
17. Dec 2013 · 17:35 UTC
you guys made all content in 72 hours?
daredevildave
17. Dec 2013 · 17:38 UTC
@01rafael The music was credited from elsewhere. Everything else was churned out starting on Saturday morning :-) It was a loooong weekend.
skysthelimit
17. Dec 2013 · 17:40 UTC
Well its a point and click game, and it works. Why re-invent the wheel?. Graphics are interesting. Was the blocky lack of smoothing groups a design choice? it works nevertheless.

As for the negatives: Lack of variation in the audio made it feel somewhat lacking. Some sound effects might have been nice.
Nisshoku
17. Dec 2013 · 17:44 UTC
Nice graphic, music and great models! My only advice is when transitioning between screens, put characters at a position so the player knows from which door or stair she came. Finished the game, was a fun challenge!
Venks
17. Dec 2013 · 18:20 UTC
Really good entry, looks great, very innovative, very fun. a bit weird. But awesome either way
Kvisle
17. Dec 2013 · 19:36 UTC
I think this entry has it all, really. I never figured out how to dry the phone, but I believe I figured out the rest. My feedback would mostly be about small user experience things, most of which has been mentioned by others.

Very good entry.
Coin Flip Games
18. Dec 2013 · 02:02 UTC
Pretty good game. The graphics are really good.
Hyde Wyvern
18. Dec 2013 · 05:58 UTC
I love point and click adventures and this one was amazing! I really like how realistic she felt as character the the funny solutions you had for every problem! amazing :)
30dogs
18. Dec 2013 · 16:11 UTC
Wow, great game. The music was very nice, and the string of objects and interactions was very well planned and written. Lovely graphics, too!
Xavier
18. Dec 2013 · 16:30 UTC
Good atmosphere! I love the graphics!
ThatGuy
18. Dec 2013 · 17:52 UTC
Fun game with some creative solutions, though I still can't get past the mighty Nibbles. Nice rendition of OAG too =P Great game!
atombrot
18. Dec 2013 · 19:02 UTC
Nice point and click. Sometimes it was a bit buggy (I only played the compo version though), but a cool idea to fit the theme and I had a good laugh with some of the puzzles (don't want to spoil ;) )
lasagnegames
18. Dec 2013 · 23:45 UTC
Really good graphic style and camera POW, well made, clever and fun to play, animations were a little too slow.
Kayelgee
19. Dec 2013 · 02:16 UTC
Funny game. It bugs me that Ann never returned Nibbles to his tank...
2HitAdam
20. Dec 2013 · 07:25 UTC
Great little game, the music and graphics were super neat. Trying to work out out to dry the phone nearly had me tearing my hair out, but I managed it! :)
JacksGamesSucks
20. Dec 2013 · 13:57 UTC
nice, but goal is not clear
Jgpicatoste
21. Dec 2013 · 11:34 UTC
The graphics were a bit creepy for me, and I found myself not knowing what to do next a few times. It's, tho, a fantastic effort for 72 hours. Good job.
jimmypaulin
21. Dec 2013 · 20:03 UTC
Amazing amount of content for the time available, very cohesive world and great characterisation - impressive tech as well ;)
Husky
23. Dec 2013 · 10:29 UTC
Amazing music and graphics!
Love the 3D adventure style :D
DustyStylus
24. Dec 2013 · 14:16 UTC
Really lovely graphics. Not really sure what I was meant to be doing. One of the nicest WebGL games I'm come across though.
van noctar
28. Dec 2013 · 00:15 UTC
Wao! Cool graphics and sounds! I like that!
capnramses
30. Dec 2013 · 09:50 UTC
i really enjoyed it. the music felt like it didn't fit and was just put in there to tick the music box in a hurry, but other than that i liked the rest of the game. interesting choice with the flat shading (alone in the dark style?) and webgl of course is a great idea for multi-platform. the only thing was when you leave a room it doesn't start you by the door that you came out of which is a bit disorienting but not a big deal.
Dry Tree
05. Jan 2014 · 11:17 UTC
Nice graphics and animation. I also like that it's a 3D adventure game where you still 'point and click' instead of controlling the character directly (too many main stream 3D adventure game titles went down the awkward latter route for my liking!)
Static 64
06. Jan 2014 · 02:16 UTC
I wasn't sure exactly what to do, and the walking seemed very slow (not sure if that's the game or my computer). I liked the writing and graphics though, and the interface was nice for a point and click game like this. It was still fun to just look around.
rezoner
06. Jan 2014 · 08:41 UTC
Wow mate, the art style - so adorable. Now I am also curious about the Playcanvas thing.
Cake&Code
06. Jan 2014 · 20:14 UTC
Great adventure game! I had fun figuring out how to get her out. I played a lot of these real life escape games, so I was pretty addicted to getting Ann out. :)