You Only Get 1! by Danman9914

[raw]
made by Danman9914 for LD28 (COMPO)
Participate in Japan's top rated game show: You Only Get 1! While on the show, The Host will present you with 3 tasks. These tasks range from squishing an orange to slaying a vampire. The catch? You only get 1 item with which to complete all 3 tasks!

Instructions:
- point n click

If you are wondering about scoring:
- each 'task' has a maximum score of 10
- each round has a maximum score of 30


*** I did not get as much time as I would have liked to jam over the weekend. I was able to capture the look and feel of the game as I imagined it but content fell short in the end. If I had more time I would have created more items and more tasks!

EDIT: I did not realize until after submission that public domain music and sound weren't allowed and it's my fault for not fully reading the rules. Kindly mark me N/A for sound!
> NEXT IN RQUEUE

Ratings

Coolness 99% 2
Overall 3.80 49
Audio 3.33 128
Fun 3.86 25
Graphics 3.76 142
Humor 4.38 2
Innovation 3.98 30
Mood 3.67 67
Theme 4.20 11

Feedback

TobiasW
16. Dec 2013 · 03:56 UTC
Haha - that's great! The simple comic-like graphics fit rather well (although I am not totally sure about your choice of color everywhere), and I really like the animations - be it of the moderator, the reactions scenes and or the text.

What's really cool about this game is the humor and the interpretation of the theme though. It's funny and it works perfectly. I was extremely discontent with the theme, so I am doubly happy that others got creative results with it.

So - you might be short on content, but that's fine: What you have there is fun, original and on the point. Great job!

PS: The game show music was a great choice, but - uh, it's not really allowed in the competition. You are only allowed to include content you produced yourself in the 48 hours.

PPS: What did you use to make the vector art? And I guess the animations are made with Unitys animation system?
Danman9914
16. Dec 2013 · 04:48 UTC
@TobiasW

Thanks! I did not realize that we couldn't use public domain music and sound until my friend told me after submission :( My fault for not reading the rules.

The art was done in Flash and yes, the animations were done in Unity.
emmelineprufrock
16. Dec 2013 · 05:29 UTC
I had a lot of fun with this. You should really make a longer, full scale version outside of the jam. It was really entertaining, and I kept playing with it.
dalbinblue
16. Dec 2013 · 05:31 UTC
That's a great funny game! Not rating audio because of the source, but everything else is great! It's funny, innovative, and hilarious! The best score I got was a 29, but I think there is a bug. I got 11 points for stewing a strawberry. Not a big issue through.
OnlySlightly
16. Dec 2013 · 05:35 UTC
I love his reactions to everything. And awesome use of the theme and a really neat mechanic.
meek
16. Dec 2013 · 15:05 UTC
I liked the general idea and humor of the game. I would have liked to see some more animations relating to the different tasks...felt as though most of them were just seeing the object being thrown at something
postmodestie
16. Dec 2013 · 15:11 UTC
freezed by cucumber on orange..
ian_snyder
16. Dec 2013 · 15:11 UTC
Hilarious, and fits the theme perfectly :) Played like I was on the game show, that's the best praise I can give! Really polished overall.
mtrc
16. Dec 2013 · 15:38 UTC
Oh god this is fantastic. So funny. Such a cute and simple idea, but you executed it really well and it's a really fantastic take on the theme. Really well done!
Ayte
16. Dec 2013 · 15:42 UTC
i loved it, great work !
timtipgames
16. Dec 2013 · 16:23 UTC
I liked the game a lot.
I think usually people either remove the music from their games or switch to the Jam instead of compo. It's hard to judge a game with music as if it was without music and in your case the audio adds a lot to it.
LTPATS
16. Dec 2013 · 21:26 UTC
This was really fun, I liked the randomized rounds and it was fun trying different objects for different objectives and learning what works best for what. The art style and color palette was very fun and I think it fit with the idea of the game really well!
vallde
16. Dec 2013 · 21:32 UTC
lol pretty fun and random, it's awesome that bulls get angry when you throw them tomatoes but not when you throw the cucumbers xD
desmarkie
16. Dec 2013 · 21:35 UTC
So much fun :D
SerialVelocity
16. Dec 2013 · 23:52 UTC
Brilliant, love the comic-like graphics and the idea is hilarious
Gazpacho Games
17. Dec 2013 · 00:03 UTC
Is really fun and I like music so much :)
ParaPup
17. Dec 2013 · 00:38 UTC
This was weird xD but so good.
Christopher Schulte
17. Dec 2013 · 00:57 UTC
This really captures the "crazy game show" vibe. Where else do I have the opportunity to use a shuriken to calm a baby? Fun humor and fast paced choices with entertaining consequences. Good work.
Team-KwaKwa
18. Dec 2013 · 11:07 UTC
Feels like McPixel
MRvanderPants
18. Dec 2013 · 17:47 UTC
Ow this is great haha! Really like the audio and graphics of this game
whiteknife
18. Dec 2013 · 19:08 UTC
Funny concept and fun execution! Loved the music! Great job!
zkenshin
18. Dec 2013 · 20:17 UTC
Quite fun and funny. Played multiple times, love the guy in the corner.
MrTedders
19. Dec 2013 · 04:47 UTC
Lol wow this is a funny game. Well done!
mcapraro
20. Dec 2013 · 20:23 UTC
really funny and original concept
Xanjos
21. Dec 2013 · 01:41 UTC
Absolutely loved how you've captured the essence of zany Japanese quiz shows as part of the only one mechanic in the game. Some of the more stranger solutions to certain tasks were pretty amusing.
taocayo
21. Dec 2013 · 02:22 UTC
This is the funniest LD28 submission I've found so far. I also had a lot of fun guessing which item would work for each task. Did the Japanese come from google translate?
Danman9914
21. Dec 2013 · 15:43 UTC
@taocayo Yes I did!
lightsoda
22. Dec 2013 · 01:43 UTC
Love the concept, it has a nice style to it.

Even though I can't rate you for audio, I felt the music complemented the rest pretty well.

I do feel it's lacking a bit in the gameplay department, sometimes you get to interact with the object, like feeding the fire, and in others you don't. Maybe it could be more interactive in the scenes.

25 points was my best.
Alex Higgins
22. Dec 2013 · 23:03 UTC
Holy shit this is amazing. Really intelligent use of audio too.
stigmawall
23. Dec 2013 · 19:44 UTC
ohh the music is in my head... THE MUSIC IS IN MY HEAD!
Ahahaha, funny entry, I really play it a lot of times.
Several
06. Jan 2014 · 02:15 UTC
Hah. Nicely done capturing mood in the menus, interstitial screens, and brevity of the interactions. Good mix of activities, but I kind wish there were more.

Kind of a big issue: while trying to squash the orange by hurling the cat downward at it, I seem to have sent the cat through the table, never to return. It seems my only options then were to watch the orange and endure the music or reload.
pl0xz0rz
06. Jan 2014 · 22:16 UTC
Wow. Real good. Would've rated better in fun, if squishing the orange behaved more sonsistently.
binasa
09. Jul 2017 · 00:13 UTC
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