one-sec by rottenmage

made by rottenmage for LD28 (JAM)
Created by a team of 2 in 48 hours using haxeflixel. Our very first Ludum Dare!


Coolness 63% 3
Overall(Jam) 3.77 50
Audio(Jam) 3.43 102
Fun(Jam) 3.82 29
Graphics(Jam) 3.34 231
Humor(Jam) 2.47 235
Innovation(Jam) 3.14 171
Mood(Jam) 3.32 134
Theme(Jam) 3.64 47


16. Dec 2013 · 19:32 CET
This is pretty fun, i like it a lot!
17. Dec 2013 · 05:58 CET
Particle systems is very cool !! Thakyou for web version
17. Dec 2013 · 05:59 CET
So. Satisfying.
17. Dec 2013 · 06:01 CET
thanks!! =D
17. Dec 2013 · 06:01 CET
Lots of fun. Awesome particle effects. Theme conveyed well, overall pretty good!
17. Dec 2013 · 06:02 CET
I really enjoyed this game, quite addicting, I could wind up playing too much of this one!
17. Dec 2013 · 06:04 CET
Very challenging with a touchpad. Fun though.
17. Dec 2013 · 06:55 CET
Great job for your first ludum dare! Really solid game. It just feels right. Love the audio and the visuals.
17. Dec 2013 · 08:19 CET
Man, this is outrageously addictive! Bookmarked to play some more later ;)
Highscores would be so nice..
17. Dec 2013 · 08:37 CET
Simple and fun! And cool ranking system!
17. Dec 2013 · 09:21 CET
Nice! i like the idea, its simple but does its job. good job!
17. Dec 2013 · 09:28 CET
Very fun and satisfying, i'm not a fan of how the theme was conveyed, but maybe it's just me.
17. Dec 2013 · 09:41 CET
Great audio direction! And the starfield background adds a level of polish too. I really like this game!
17. Dec 2013 · 09:42 CET
Wow well done. A good balance of reaction and timing is needed. Very well designed balance of that.
17. Dec 2013 · 09:44 CET
Nice work ! you really should try to put that on a mobile device. Would feel even better !
17. Dec 2013 · 10:39 CET
I like this! Very good and fun gameplay, appropriately selected particles and graphics. Catch high mark from me :)
17. Dec 2013 · 11:57 CET
Nice simple concept. Kept me in an addictive trance of mindless clicking for longer than I'd like to admit. :)
17. Dec 2013 · 13:10 CET
Nice little game, loved the particles. You should consider making a mobile version for this!
17. Dec 2013 · 14:10 CET
I wanna play it on my mobile! Good!
17. Dec 2013 · 14:14 CET
Really nice and simple. I got 3800, rank: Peon :)
17. Dec 2013 · 18:58 CET
Simple and eloquent! This is a lot of fun. Would also make for a great mobile time-waster.
18. Dec 2013 · 18:56 CET
Nice particles and sounds! You need fast reflexes for this game.
18. Dec 2013 · 20:24 CET
A very pretty take on the whack-a-mole genre. Would work nice on a touch screen!
20. Dec 2013 · 04:51 CET
My first impressions on the game :)
20. Dec 2013 · 20:27 CET
Nice and simple. Particularly liked that the sounds seem to arrange into some kind of melody as you play.
21. Dec 2013 · 08:17 CET
I really liked your game. It was a good use of the theme!
The difficulty ramped pretty fast but was still fun.
26. Dec 2013 · 11:36 CET
I'd enjoy a bigger version so I don't push my face against the screen. Or that Android version I read you'd made, it's probably the kind of game I'd like to play on my mobile phone. Great work!
26. Dec 2013 · 14:20 CET
That was a lot of fun. Simple, and satisfying. The gameplay affecting the audio was a very smart decision, and added to the experience.
26. Dec 2013 · 15:36 CET
Great entry! Mechanics are simple, yet fun and addicting, nicely fitting the theme.
Visuals look quite polished, too, and I like how we can create the music somehow as we go. Congrats!! :D
26. Dec 2013 · 16:05 CET
Pretty fun! Awesome graphics. I am satisfied!
26. Dec 2013 · 17:15 CET
Loved the game! Will play again on my phone.
Especially liked the risk/reward gameplay of waiting for 200 points.
local minimum
26. Dec 2013 · 17:35 CET
I liked how you got more points for being reckless, and the particles + sounds. I kept dying quickly though, so I would suggest that one gets more than one fail before death and maybe ease in the player a little with slower expanding things to start with. If the sound effects from the clicking also made themselves more into a song as one progresses, it would be awesome.
26. Dec 2013 · 20:59 CET
Nice use of audio. It wasn't totally clear that I had to time it correctly to get the most points though, at first I was just clicking them as fast as possible and confused as to why I was getting 'meh'. Creates a nice risk/reward mechanic though, very fun. Would be awesome if you could sync that up to some music!
27. Dec 2013 · 16:28 CET
Very good game, simple but very hard the further you get ;)
03. Jan 2014 · 14:19 CET
The sounds making out a melody was awesome. I kinda played it safe because trying to get excellent each time meant imminent instant death. Funny ranks xD
If there were some beats to time the clicks to, it'd be really cool. But well executed, the 'Ready' parts with the bg movement changing felt cool.