Love or gold by Copix

[raw]
made by Copix for LD28 (COMPO)
Your girlfriend is in danger, you must save her, but you have a terrible choice to make...

Goal : Kill the robots

Controls : Arrow keys (left/right) to move the guy
Arrow keys (up/down) to switch between the turrets (in the corner)
Mouse to shoot

My tools were : as3 with flashpunk
paint and gimp
not enough time for the audio (sorry...)
> NEXT IN RQUEUE

Ratings

Coolness 56% 3
Overall 2.07 984
Fun 1.63 993
Graphics 2.00 908
Humor 1.83 685
Innovation 1.93 967
Mood 1.63 920
Theme 1.84 960

Feedback

syawqy
16. Dec 2013 · 06:34 UTC
sorry, can you explain more clearly how to play this again?
and just for suggestion, I prefer using WASD + mouse rather than arrow key + mouse
Alink
17. Dec 2013 · 00:57 UTC
Really weird control choice. The bullet push mechanic is a good idea but I miss a jump ability to use it correctly.
Copix
17. Dec 2013 · 16:21 UTC
I'm here to learn so, I take note of those things thanks... But for the jump I would add a bonus but not enough time... I did it in less than 24 hours and that was too short (sorry), next time maybe...
bsowers
17. Dec 2013 · 16:51 UTC
WASD controls would've been good. It was really hard for me to aim with my left hand.
StMatn
17. Dec 2013 · 16:54 UTC
Nice idea!
Once I realized, you can stand in the left corner and have enough time to shoot the bots, I made it. Then I was to make my choice, but couldn't move... That made me discover the secret ending O.O Starting over, i realized, the game did not loose keyboard focus, but I was trying to move with WASD :D
I had fun anyway ;)
Is the endboss able to kill you? he seemed to just push me around.
SamH
17. Dec 2013 · 17:17 UTC
Interesting, but very hard to control because the same hand controls the player and the turrets. Also, the bullet is not very visible, it could be slightly larger I guess.
Gamelabbers
17. Dec 2013 · 20:26 UTC
I agree with Alink. Shooting from above to protect your guy on the ground is totally cool, jumping would make it a lot easier :)
Zenkerdus
19. Dec 2013 · 22:20 UTC
I don't think this needs a jump button. I like how i have to use the correct gun so i dont knock the enemies closer to the player. The mechanics are not perfect but its a good concept!

Since it takes some effort to hit the enemies, some more satisfying feedback for hitting the enemy would be great, (sounds or different frame)

The boss wasnt much of a challenge since single enemies doesn't seem to hurt you.
Shot my girlfriend by accident, nice little touch ;)

Interesting game, i think. Good work!
zatyka
20. Dec 2013 · 14:11 UTC
I like the idea of controlling 2 objects at once, and using one object to protect the other, but I think it could have been more cleanly executed. Switching between turrets felt a bit unnatural. Also,the bullets were a bit hard to see. Perhaps making them larger,or with a more contrasting color would help.

I don't think jump is necessary either. Beefing up the capabilities of the turrets would replace any need for a jump.
frogcheese
23. Dec 2013 · 19:02 UTC
I liked the part with controlling both two turrets and a character, but since I played it on a laptop it would've been a lot more comfortable to control with WASD instead of the arrow keys since I have to use a touchpad instead of mouse.
MaTX
23. Dec 2013 · 20:37 UTC
Quite short, and can be tweaked a bit to make it more entertaining. I loved rescuing my love, though.
ayame9joe
26. Dec 2013 · 15:19 UTC
I have no mouse, so this game is incredible hard for me. It is cute though.
rosa89n20
26. Dec 2013 · 15:41 UTC
Keep getting one hit kill :'( control is little bit odd..
ratboy2713
31. Dec 2013 · 04:40 UTC
Much rather would have had WASD than arrow keys, though I guess that is a preference. There wasn't a lot of feedback about whether or not I was doing damage.