{"author_link":"\/author\/jack-slinger\/","author_name":"Jack Slinger","author_uid":"109012","comments":[{"author_name":"Quicklyer","author_uid":"110555","time":"Aug 30, 2016 @ 12:33am","epoch":1472516880,"text":"Enjoyed what I played of this game!  Music fit nicely, simple effective graphics, fun platforming.\r<br\/>\r<br\/>But I got stuck early on at the checkpoint at the bottom of the level, where you drop the vase to reveal 4 wooden platforms.  I&rsquo;m probably just missing something obvious but I couldn&rsquo;t reach any jumps past the platforms.  It&rsquo;s running pretty framey on my aging laptop so maybe that is affecting the physics.\r<br\/>\r<br\/>Also I (should have but) didn&rsquo;t realize you could walk through the wooden spike sections so I had some fun narrowly clearing that spike trap after the second checkpoint.  That&rsquo;s probably why that&rsquo;s there.  Great way to teach that mechanic."},{"author_name":"Ebriosus","author_uid":"112622","time":"Aug 30, 2016 @ 12:51am","epoch":1472517960,"text":"Cool game. I love exploration type platformers like this."},{"author_name":"Rico The Jammer","author_uid":"112074","time":"Aug 30, 2016 @ 1:18am","epoch":1472519580,"text":"If you have some exploration or at the very least non-linear progression (like here a side room for the red key and a loop back for the blue key), it's a bit annoying to have check points that register only the first time you reach them."},{"author_name":"RubiksJr","author_uid":"54698","time":"Aug 30, 2016 @ 1:28am","epoch":1472520180,"text":"The level design in this game is great. I like how you have to backtrack sometimes after releasing\/depressing buttons. The graphics were nice, and I though the music choice really fit the game.\r<br\/>\r<br\/>However, the controls felt really floaty and unresponive. I had a hard time platforming with how slowly you move. It also looked a bit weird without a jump sprite. It looks like you're just walking on air.\r<br\/>\r<br\/>Overall it's a good game."},{"author_name":"Mimus","author_uid":"49652","time":"Aug 30, 2016 @ 1:42am","epoch":1472521020,"text":"good game, the graphics... and make the game easy."},{"author_name":"steph88","author_uid":"113244","time":"Aug 30, 2016 @ 6:00am","epoch":1472536500,"text":"Hi, nice game and congratulations ! We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.\r<br\/>\r<br\/>Can you add your game on indiexpo.net ? (it's free) \r<br\/>So we can include also your game in the video ;) \r<br\/>p.s. write #LDJAM in the game's description."},{"author_name":"Zathnic","author_uid":"11328","time":"Aug 30, 2016 @ 10:14pm","epoch":1472594940,"text":"Really nice! I liked the level design and overall feel of the game."}],"images":["ld36\/109012-62e5004ccf874e836852b1bae9d472ed.jpg","ld36\/109012-60342aa0b15e86cb73486a50113ba976.jpg"],"links":[{"url":"https:\/\/jackslinger.github.io\/ludum_dare\/","text":"Web"},{"url":"https:\/\/github.com\/jackslinger\/ludum_dare","text":"Source"}],"metadata":{"g_key":"10","g_author":"109012","g_event":"LD36","g_eventkey":"35","g_subevent":"JAM","g_urlkey":"10","g_title":"Curse of the golden skull","g_status":"UCHK1","g_place":"99999","g_commentcount":"7","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/109012-shot0-1472510099.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/109012-shot1-1472510099.png-eq-900-500.jpg"],"text":"Explore a temple full of traps and find the legendary golden skull. Arrow Keys to move and jump. All content is original with the exception of \"Desert City\" by Kevin MacLeod.\r\n\r\nThis is our first jam so all feedback is very much appreciated. Help us to make better games.","title":"Curse of the golden skull"}