{"author_link":"\/author\/scorched\/","author_name":"scorched","author_uid":"48268","comments":[{"author_name":"Andrew Deem","author_uid":"25356","time":"Aug 24, 2015 @ 6:09pm","epoch":1440439440,"text":"Couldn't get past the first level. Interesting idea though."},{"author_name":"scorched","author_uid":"48268","time":"Aug 24, 2015 @ 6:38pm","epoch":1440441180,"text":"@Andrew Deem, have you killed both victims? Or you don't get how to do it?"},{"author_name":"pixzleone","author_uid":"44497","time":"Aug 24, 2015 @ 7:32pm","epoch":1440444420,"text":"Nice idea. I like the music! Keep it up! :D"},{"author_name":"MegasDragos1","author_uid":"56468","time":"Aug 24, 2015 @ 8:15pm","epoch":1440447000,"text":"Nice Idea! Good job dev!"},{"author_name":"dmcfarline","author_uid":"22181","time":"Aug 24, 2015 @ 8:20pm","epoch":1440447300,"text":"Sorry, couldn't figure out how to catch the first victim, tried a few times but couldn't catch him, tried to sneak up to him, but no luck"},{"author_name":"scorched","author_uid":"48268","time":"Aug 24, 2015 @ 8:43pm","epoch":1440448680,"text":"@dmcfarline, no need to be sorry, I think I have the clue of where the misunderstanding is. I've added a hint in the description below screenshots"},{"author_name":"Infininete","author_uid":"14310","time":"Aug 25, 2015 @ 5:09pm","epoch":1440522240,"text":"text doesn't fit to my screen (I play on a very small windowed version). Game is too easy though, it's very obvious what you need to do :P. I won't ruin it for the other people what you need to do but I recommend just let the other people struggle and laugh at them (y)\r<br\/>\r<br\/>http:\/\/pasteboard.co\/9ciVofg.png\r<br\/>\r<br\/>Very fun though. Nice audio as well. For the last level i just went off screen, around, and that made it pretty easy to slaughter everyone."},{"author_name":"scorched","author_uid":"48268","time":"Aug 25, 2015 @ 5:15pm","epoch":1440522600,"text":"@Infininete, thanks for the feedback and screenshot, really helpful ;-)"},{"author_name":"foxboard","author_uid":"53159","time":"Aug 26, 2015 @ 2:44am","epoch":1440556740,"text":"Concept is quite interesting and fun"},{"author_name":"fafastudio","author_uid":"51600","time":"Aug 26, 2015 @ 7:01pm","epoch":1440615360,"text":"After a time for managing well the killing system, the game isn't bad ! \r<br\/>Sounds like a puzzle game, did you intend it like this ? =)"},{"author_name":"Waterman7","author_uid":"31692","time":"Aug 26, 2015 @ 7:10pm","epoch":1440615900,"text":"I really liked the music and overall feel of the game, good job!\r<br\/>There are some nice gameplay ideas in this, I would have loved to see them explored in some more challenging levels."},{"author_name":"StaNov","author_uid":"55257","time":"Aug 26, 2015 @ 7:11pm","epoch":1440615960,"text":"I wasn't able to get through the windy-level. The guys just got away every time.\r<br\/>\r<br\/>Nice graphics (great colors pick!) and nice background music.\r<br\/>\r<br\/>And you know what? I just looked outside the window to check whether it's snowy (it's summer here in Czech)! So 5* for mood! :)"},{"author_name":"scorched","author_uid":"48268","time":"Aug 26, 2015 @ 7:22pm","epoch":1440616620,"text":"@fafastudio, I meant it more to be survival\/stealth tactical game, but it misses more big and complex levels due to limited time (I am going to add those anyway since I am liking the concept myself, if interested, stay tuned at Twitter and\/or Ludum Dare site).\r<br\/>Also I just like puzzle games :-)"},{"author_name":"scorched","author_uid":"48268","time":"Aug 26, 2015 @ 7:30pm","epoch":1440617100,"text":"@Waterman7, @StaNov, thanks for your kind words, you can be playtesters of future versions if you wish :-)"},{"author_name":"aeveis","author_uid":"8854","time":"Aug 27, 2015 @ 4:32am","epoch":1440649620,"text":"interesting puzzles. I relied a lot on going through the top of the level and circling around so the people would run into things. The idea of sort of trapping people is interesting."},{"author_name":"inbetweengames","author_uid":"56968","time":"Aug 27, 2015 @ 5:35pm","epoch":1440696600,"text":"Neat little game with some great progression and core mechanics. The wind is a really nice touch!"},{"author_name":"ManuelGF","author_uid":"56960","time":"Sep 6, 2015 @ 10:14pm","epoch":1441577340,"text":"I love the idea of looking for a strategy to kill someone, like using environmental obstacles and that sort of thinks.\r<br\/>Great work :)"},{"author_name":"nihilaleph","author_uid":"49665","time":"Sep 7, 2015 @ 9:19pm","epoch":1441660440,"text":"The idea of trapping people was great, but it felt a bit silly when they would just stop running because of one tree. Art was nice, I missed some animation, but you can only do much with the time frame ^^; Mood was nice, and I really liked the wind mechanic! Nice ending too!\r<br\/>Anyway great job!"},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Sep 8, 2015 @ 9:17pm","epoch":1441746720,"text":"Nice concept! I included it in part 22 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https:\/\/youtu.be\/CgBnxdy5Yfk"},{"author_name":"stupidmindlessf","author_uid":"58068","time":"Sep 9, 2015 @ 9:41am","epoch":1441791360,"text":"liked the style and the audio. Managed to eat two guys but the third one on the far right always escapes."},{"author_name":"scorched","author_uid":"48268","time":"Sep 9, 2015 @ 4:17pm","epoch":1441815120,"text":"Thanks for the play, guys.\r<br\/>@nihilaleph, yes, it looks weird because of lack of animation, the initial idea was to make him run into tree, fall, then sit and fear :-)"},{"author_name":"nihilaleph","author_uid":"49665","time":"Sep 12, 2015 @ 1:51am","epoch":1442022360,"text":"@scorched I see, that makes a lot more sense! xp"}],"images":["ld33\/48268-c0e24c198384a772cf150a593f94e2cd.jpg","ld33\/48268-a03b40067de562ba0ceb38d7516b1add.jpg","ld33\/48268-066545154e470d9d2e248c72284d1379.jpg"],"links":[{"url":"http:\/\/ludumdare.com\/compo\/2015\/09\/06\/cave-sweet-cave-post-mortem-the-monster-died-the-game-designer-was-born\/","text":"Post-Mortem"},{"url":"https:\/\/drive.google.com\/drive\/folders\/0B2actlkGK6rxfmxQMTlYNTc4eUU1VTg5RzNyZzJLNUZ1ZzdyYzJaaFBYV2pva0lYMEtSNEk?usp=sharing","text":"Windows (compo version is pt2) + WebGL post-compo"},{"url":"https:\/\/github.com\/starry-abyss\/yeti","text":"Source"}],"metadata":{"g_key":"10022","g_author":"48268","g_event":"LD33","g_eventkey":"29","g_subevent":"COMPO","g_urlkey":"10056","g_title":"Cave Sweet Cave","g_status":"UCHK1","g_place":"815","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/48268-shot0-1440376527.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/48268-shot1-1440848060.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/48268-shot2-1440444072.png-eq-900-500.jpg"],"text":"A game about yeti struggling in icy forest to survive.\r\nContains in-game tips. Total of 4 levels (total 16 levels post-compo).\r\n\r\nAction button by default is Space, LeftMouseButton or GamePad's (A).\r\n\r\nHINT: don't get \"just push everyone\" too literally. It's for clarifying controls, the actual method of killing is a bit trickier ;-) Please see post-compo version\r\n\r\nCHANGE LOG:\r\nVersion 0.4 (major update)\r\n- now all 16 levels are in place\r\n- improved yeti sprite, added font (stay tuned for more graphics updates)\r\n- new gameplay elements\r\n- different soundtrack for every episode\r\n- episode selection menu\r\n- WebGL version is available\r\n- tweaks here and there in the first levels\r\n- fanfares after level win :-)\r\n- bug fixes\r\nPlaytest 3:\r\n- tweaked level 1 message, added simple to get victim for tutorial purpose\r\n- raised difficulty and fixed cheating in level 3\r\n- the player can't now go completely above the screen\r\n- fixed message dialog sizing at different screen aspect ratios\r\n- fixed message font blurriness\r\n- fixed and added Web Player build (but not WebGL yet)\r\n- improved snowfall code and added it to more levels\r\nPlaytest 2 is the compo entry\r\n\r\nI'm available at Twitter: @IgorsGames","title":"Cave Sweet Cave"}