Devil Drinker by Ted Brown

[raw]
made by Ted Brown for LD33 (COMPO)
DEVIL DRINKER is a "sticky ball" platformer where you maneuver a squishy devil soul up a fabled tower, using the tears of penitents to get you higher, faster (it's all explained in the story, I swear!) :D

Controls are straightforward:
- Mouse aims
- Hold Spacebar or Left Mouse Button to charge a jump
- If you touch a Penitent's Tear, you will get a boosted jump. Be sure to aim while time is slowed down!
- GIANT TEARS come from people who did REALLY BAD THINGS. Mouse over them to see what they did!
- If you run into a wall, you will stick for a second before falling off. Use this time to start a new jump and climb higher.

Created in Unity, using Photoshop for graphics and Figure for music.

The game was inspired by Jose Luis Borge's short story Á Bao A Qu

Ratings

Coolness 0% 2355
Overall 3.10 493
Audio 3.35 182
Fun 2.68 700
Graphics 3.60 216
Innovation 3.30 277
Mood 4.00 31
Theme 3.15 614

Feedback

DantronLesotho
24. Aug 2015 · 03:02 UTC
No download link?
BtheDestroyer
24. Aug 2015 · 03:06 UTC
Gotta add a download link, bro
Stanleys_Stoop
24. Aug 2015 · 03:15 UTC
It looks like much time has been spent on the artwork. I was really looking forward to trying this out.
TheZiggy
24. Aug 2015 · 03:20 UTC
You might need a download link. Just a suggestion :P
cerity
24. Aug 2015 · 03:36 UTC
Really excited to try this game out, gimme that download!
🎤 Ted Brown
24. Aug 2015 · 03:38 UTC
Sorry everyone! I forgot to add "http://" to the front of my links. :(
Lissar
25. Aug 2015 · 02:41 UTC
I really enjoyed the mood here! Suitably creepy.
tanjent
25. Aug 2015 · 21:57 UTC
Looks outstanding and very polished/expensive. I have really hard time with the controls and the camera is a bit too unstable for my liking. I think this could be a really great game if the camera moved less frantically and if the difficulty level was a bit easier in the beginning.
highlyinteractive
26. Aug 2015 · 14:30 UTC
Creepy, but quite glitchy. Looks great, but hard to play.
Lady Beardo
27. Aug 2015 · 02:58 UTC
Very high concept! Tricky to get the hand of too. Great!
BeardoGames
27. Aug 2015 · 17:49 UTC
Love the control scheme, and dark feel is really great! There's a good amount of strategy involved in getting from point A to point B. Fantastic work as always, my good sir!
handkor
03. Sep 2015 · 19:52 UTC
Very interesting concept.
Ninja Garage
06. Sep 2015 · 01:14 UTC
Interesting, good mood, hard game!
nintendo master
14. Sep 2015 · 18:17 UTC
Very creative idea for your game. I like the how the music adds a lot to setting the mood. Excellent job on your game!