Monsters Rescue by palsina

[raw]
made by palsina for LD33 (JAM)
Help Picopi to save his fellow monster friends from the annoying space tourists!

Instructions:
WASD - movement

catch your friends and they will follow you, create a group as big as possible by the end of the game!


Art by Alicia Pereira
Code by Pere Alsina

Done with Unity5.1, lots of cofee and three dogs!

Ratings

Coolness 66% 3
Overall(Jam) 3.86 92
Audio(Jam) 3.57 176
Fun(Jam) 3.61 156
Graphics(Jam) 4.75 10
Humor(Jam) 3.51 185
Innovation(Jam) 3.03 510
Mood(Jam) 3.89 88
Theme(Jam) 3.83 218

Feedback

MrNyarlathotep
24. Aug 2015 · 23:26 UTC
Really, really nice and coherent aesthetic.
In gameplay terms, a minimap might be nice to help find monsters and know the limits of the gameplay area without bumping into it.
Ithildin
25. Aug 2015 · 00:12 UTC
So cute! The creatures remind me of Adventure Time and some Studio Ghibli, they're really cool. Oh, and together with the scenery visuals, I love the way music also blends with the game, it all defines a great atmosphere.

Controls feel smooth, too, my main suggestion would be to give more feedback when those #%&aN$!· space tourists are going to screw the group. Oh, and some occassional animation glitches.

An impressive entry, I hope you both enjoyed making it, great job!

PS: I've had the debug console pop up with a NullRef. exception, but couldn't see what exactly caused it. I'll see if I can find something else in future runs.

PS2: Any possibility of releasing an android version? It looks like touch controls would definitely fit with the game as well 0:-D
Polith Games
25. Aug 2015 · 00:35 UTC
Really nice game!
Things really have a good harmony in this game. Really fun!

Good job. :)
Algerator
25. Aug 2015 · 06:52 UTC
The most cute thing that I've seen in months :)
Congratz team!
Fantasieleben
25. Aug 2015 · 10:55 UTC
Very well done art. Good match for the theme.
Snippety
25. Aug 2015 · 10:59 UTC
The game looks beautiful. Sound design is also really good. Gameplay is solid. I really liked it.
allinlabs
25. Aug 2015 · 11:08 UTC
The art and design of the monsters are just incredible. The controls are a little clonky though, and the gameplay gets quickly repetitive. But it's incredibly well polished, well done guys!
Sergi Montaner
25. Aug 2015 · 16:31 UTC
Amazing!
I love the art style (cute and modern) and the perspective of the camera.
Also the finish counting friends scene makes it feel very polished.

The only problem that i found is that the map navigation sometimes is a bit fustrating, encountering obstacles that won't let you move as you wish.
Also the boundaries of the mapa are too artificial.

Anyway, I liked the game a lot.
gnuwilliam
25. Aug 2015 · 17:17 UTC
Really good game! Great job. Love the art
Zener
25. Aug 2015 · 18:02 UTC
Good job! The art style fits perfectly and it's fun to play. Music is also nice, overall a very polished game!
Nikteddy92
26. Aug 2015 · 15:25 UTC
Yay! So many friends! :D
The game graphic is great and the idea really nice!
Well done! :D
bitdecaygames
26. Aug 2015 · 17:01 UTC
Cute little game. Got hung up on the environment quite a bit though.
Dianouille
27. Aug 2015 · 10:04 UTC
awwwww <3 that's really cute. Very well crafted ! It would be cool to have a tactile version :)
lemer
27. Aug 2015 · 15:17 UTC
This game has awesome graphics and nice gameplay. Good work!
Crocanti de Pollo
28. Aug 2015 · 13:08 UTC
Nice work on the art style and depth sense. The only problem I had was that passing under some powerups without getting them was a bit frustrating.
los.pixelados
28. Aug 2015 · 20:47 UTC
Great monsters and good use of the music to create the sense of urgency, the fonts looked great, the timer was helpful I wish it could had some stun mechanic for more interaction, overall it played well.

Cheers,
<Alin Putinelu> (of Los Pixelados team)
sergicollado
07. Sep 2015 · 21:24 UTC
Amazing stetic, I love art and mood