Super Cute DNA Sucker! by larkkkattack
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WASD: Movement
Right mouse button: Aim
Left mouse button (when aiming): Shoot
Left mouse button: Melee
Space: Flash aka teleport
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Twitter: @larkkkattack
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I wanted to do some more features but actually I´m happy cause my last (and first) try doing a LD alone wasn't too good and I couldn't finish a solid game.
This one is simpler but it looks polished to me, which is really satisfying :DDD
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enjoy <3
Made in less than a day! Woohoo!
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WASD: Movement
Right mouse button: Aim
Left mouse button (when aiming): Shoot
Left mouse button: Melee
Space: Flash aka teleport
/**/**/**/**/**/**/**/**/**/**/**/**/**/**/**/
Twitter: @larkkkattack
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I wanted to do some more features but actually I´m happy cause my last (and first) try doing a LD alone wasn't too good and I couldn't finish a solid game.
This one is simpler but it looks polished to me, which is really satisfying :DDD
/**/**/**/**/**/**/**/**/**/**/**/**/**/**/**/
enjoy <3
Made in less than a day! Woohoo!
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| Web | https://dl.dropboxusercontent.com/u/15927736/AncientLD/index.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=50923 |
It reminds me a bit in game boy color games because of the music. What if you add an extra button-changing palette to a GB palette with greens? It could look more retro!
Congratulations!
* I don't see why you need to aim. You can show continuosly the guiding arrow, and slow down the character movement while shooting
* I think the collider with enemies is little big
* I think you can increase the speed of the main character. It will give you better feeling
I like it.
I think, as it was said before, melee is really OP but it balance quite well when there's hordes of ennemies.
Good job, congratulations.
The game feel was impresive for a game done in less than a day. The last weapon feels amazing when shooting.
Some minor problems with enemy spawning and hitboxes, but overall a really good job, congratulations!