INHUMANOIDS by felipeberquo
INHUMANOIDS
DESCRIPTION:
You're in control of a post apocalyptical monster trying to destroy everything in front of it. Smash, toss and burn humans and vehicles!
CREDITS:
Felipe Ramos as programmer - https://www.felipegamedev.com
Vinicius C谩rcamo (Vinnie Phael) as artist - https://www.behance.net/vinniephael
CONTROLS:
ESC - close the game.
A/D - move left/right.
Left mouse button - punch in the direction you're pointing at. There are 5 possible punches: left, mid, right, air left and air right.
The demon hits the ground with such a force that can toss enemies nearby the area of impact and kill them.
Platforms:
- Windows
- Mac OS X
UPDATES:
08/24/2015 - Added a game over menu, sounds and musics.
08/23/2015 - Adding a game over menu and bug fixing.
DESCRIPTION:
You're in control of a post apocalyptical monster trying to destroy everything in front of it. Smash, toss and burn humans and vehicles!
CREDITS:
Felipe Ramos as programmer - https://www.felipegamedev.com
Vinicius C谩rcamo (Vinnie Phael) as artist - https://www.behance.net/vinniephael
CONTROLS:
ESC - close the game.
A/D - move left/right.
Left mouse button - punch in the direction you're pointing at. There are 5 possible punches: left, mid, right, air left and air right.
The demon hits the ground with such a force that can toss enemies nearby the area of impact and kill them.
Platforms:
- Windows
- Mac OS X
UPDATES:
08/24/2015 - Added a game over menu, sounds and musics.
08/23/2015 - Adding a game over menu and bug fixing.
| Windows | https://db.tt/hZqsGcVt |
| OS/X | https://db.tt/7wn94EBx |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=49881 |
Ratings
| Coolness | 64% | 3 |
| Overall(Jam) | 3.53 | 261 |
| Audio(Jam) | 3.72 | 115 |
| Fun(Jam) | 3.30 | 352 |
| Graphics(Jam) | 3.94 | 256 |
| Humor(Jam) | 3.25 | 287 |
| Innovation(Jam) | 2.87 | 632 |
| Mood(Jam) | 3.54 | 225 |
| Theme(Jam) | 3.97 | 143 |
Thank you for your time!
Regards
\m/
(cool game)
Thx for playing our game and for your feedbacks!
I had a minor control issue. When in full screen, clicking the start button didn't register, so I ended up running in a window, this was fine except the frantic nature of the game had me clicking outside the game window a ton of times. I'm guessing this is an issue with Unity and not your game, so no points off for that.
Also, the game didn't seem to ramp up much as I played. I ended up getting around 516 kills, I don't know the exact amount as the score disappears the moment you die, but throughout that whole last play the number of enemies appearing for a given time seemed about the same.
Other than that, this is a wonderfully polished game.
And yeah, you're right: the kills disappears when you die. We didin't noticed that and we are going to fix that too! We kindly thank you for helping us to make our game better! Cheers
Music very appropriate too.
Couple of crashes but the fun makes up for it.
The gameplay seemed a little too simple to me -- I found that I could pretty much stand in the same place and kick the crap out of everything that came my way. I did have some problems with clicking outside of the game window, causing the game to lose focus. The nice thing is the game paused until it had focus again, but it was still kinda annoying.
Found a bug in the Windows exe where if I retry after loosing ill start with 0 health, become immune to damage and entities dont die after being hit, have to exit game and re-enter.
Gameplay was fun, but a little boring after a little while (nothing seemed to pose that much of a threat). Attacking the helicopters was a bit weird because you need to have the cursor well above them to punch at their height.
Awesome Job