Rampaging Monster Mayhem by lurumdurum
Rampaging Monster Mayhem - Team Durum
!> IMPORTANT: To exit the game, you have to press ALT + F4, since we forgot to add an exit method.
Hi again!
This time we have brought you: Rampaging Monster Mayhem!
You are, obviously, the monster and the basic concept is to destroy as many enemies (good guys) as possible while staying alive for as long as you can.
For every good guy killed, you will receive evolve points. These evolve points can be spend to increase your attack power and survive even longer.
We are sincerely curious about what score you guys are able to get. We would appreciate if you could let us know. :D
Happy rampaging!
Controls:
- A and D to move left and right.
- E to enter and exit the evolve menu.
- LEFT MOUSE CLICK to shoot.
- ALT + F4 to exit the game.
EDIT (25-8-2015, 12:10)
We know that the biggest problem right now is balancing. We spend several hours on it and it's still whacky. We hope you can still enjoy the game for as far as balancing goes. :D
EDIT (29-8-2015, 10:04)
Just for the fun of it, we'll keep a list of high scores people get! :D
17000 - AlexSet
!> IMPORTANT: To exit the game, you have to press ALT + F4, since we forgot to add an exit method.
Hi again!
This time we have brought you: Rampaging Monster Mayhem!
You are, obviously, the monster and the basic concept is to destroy as many enemies (good guys) as possible while staying alive for as long as you can.
For every good guy killed, you will receive evolve points. These evolve points can be spend to increase your attack power and survive even longer.
We are sincerely curious about what score you guys are able to get. We would appreciate if you could let us know. :D
Happy rampaging!
Controls:
- A and D to move left and right.
- E to enter and exit the evolve menu.
- LEFT MOUSE CLICK to shoot.
- ALT + F4 to exit the game.
EDIT (25-8-2015, 12:10)
We know that the biggest problem right now is balancing. We spend several hours on it and it's still whacky. We hope you can still enjoy the game for as far as balancing goes. :D
EDIT (29-8-2015, 10:04)
Just for the fun of it, we'll keep a list of high scores people get! :D
17000 - AlexSet
Ratings
| Coolness | 94% | 2 |
| Overall(Jam) | 3.47 | 313 |
| Fun(Jam) | 3.61 | 156 |
| Humor(Jam) | 2.75 | 542 |
| Innovation(Jam) | 2.64 | 814 |
| Mood(Jam) | 2.90 | 686 |
| Theme(Jam) | 3.78 | 259 |
I like the concept but there are a couple of things that made gameplay less enjoyable:
1- there's no indication why i can't keep moving left/right. the monster suddenly stops after a certain spot
2 - some shots should clearly hit the targets but they don't. the opposite also happens some times.
Great job nonetheless!
We think there is a bug where hit detection isn't triggered correctly. We hope this doesn't ruin your gameplay too much.
Thx for entry!
The hit detection could use a little more accuracy but with the amount of weapons you can have, something's bound to land :)
PS: I update the Vampig stand alone build for windows.
I wished I could but I died very easily.
Also the map is small, can't go much to right and left, but the game was nice to play :)