Pacmon by SpiritJZL
Hi!This is SpiritJZL,with my little monster game :)
This is the first time for me to take part in LD, so I intend to make a small project.As the theme goes, the first game came to my mind is the famous Pac-man.My game "Pac-mon" is just contrary to it. You will control the little ghost to get all the pacmen around the map!
But only a chasing game will not be fun, so I made another rule that pacmen will becomer the chaser after they collect 1000 gems. Luckily there is a safe zone for you to hide,but cost 1 life point every 2 second. Being caught by pacmen will cost 5 of your life points, while catch them will gain 1.
Pacman is good at running, we can place roadblocks by press "space" to trap them. Of course WSAD is for moving, the detail rule can be found in game
Due to time lacking and my poor skill, there is no sound in game...the source project is in the download file, and it is created in UE4.7.6
That is all about my game,please enjoy playing!
This is the first time for me to take part in LD, so I intend to make a small project.As the theme goes, the first game came to my mind is the famous Pac-man.My game "Pac-mon" is just contrary to it. You will control the little ghost to get all the pacmen around the map!
But only a chasing game will not be fun, so I made another rule that pacmen will becomer the chaser after they collect 1000 gems. Luckily there is a safe zone for you to hide,but cost 1 life point every 2 second. Being caught by pacmen will cost 5 of your life points, while catch them will gain 1.
Pacman is good at running, we can place roadblocks by press "space" to trap them. Of course WSAD is for moving, the detail rule can be found in game
Due to time lacking and my poor skill, there is no sound in game...the source project is in the download file, and it is created in UE4.7.6
That is all about my game,please enjoy playing!
| Windows | http://spiritjzl.itch.io/pacmon |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=54893 |
Ratings
| Coolness | 30% | 1942 |
| Overall | 3.50 | 204 |
| Fun | 3.38 | 229 |
| Graphics | 3.38 | 308 |
| Innovation | 3.44 | 203 |
| Theme | 3.88 | 160 |
I found myself getting stuck on corners a lot, and when the pacmen finally got their powerup they weren't very smart at coming to get me...
All in all, pretty good idea
Great mechanics! Roadblocks made a new twist to the game! AI seems nice when running, but not so much when chasing. I just think there should be an end to the game, it seems the only way to get game over is dying, and it's not that hard to survive. Maybe a time limit so you have to get high score, or limit the number of pacmen and multiple stages.
Anyway great job!