Sasquatch Startler by mikekreein

[raw]
made by mikekreein for LD33 (JAM)
In "Sasquatch Startler", you take on the role of a Sasquatch. Reclusive by nature, Sasquatches can't help but leave clues to their existence, yet they love startling those who investigate.

Startle people by getting near them using a a controller, keyboard or mouse. Beware though - get too close to someone, and you might just get startled yourself!

Ratings

Coolness 39% 1668
Overall(Jam) 2.67 968
Fun(Jam) 2.48 929
Humor(Jam) 2.85 492
Innovation(Jam) 2.71 763
Mood(Jam) 2.67 845
Theme(Jam) 3.29 644

Feedback

mickanio
24. Aug 2015 · 20:16 UTC
Haha - I love how loud the menu is when it comes up. I've come to love the sasquatch.
Deadpan-Gamez
24. Aug 2015 · 20:57 UTC
Wow the modelling was amazing great job!
Deadeyejoe
24. Aug 2015 · 21:22 UTC
The 3D was great ! but unfortunately the game have no goal :/ whatever great job !
SkullPixel
24. Aug 2015 · 21:23 UTC
That Sasquatch is awesome. I love how the people jump when they are startled. The Animation and Art is awesome though!
Yaroslav Kravtsov
24. Aug 2015 · 21:27 UTC
Funny, but too simple.
teknic
24. Aug 2015 · 21:43 UTC
The best part is the end of game screen - a "monstering" meter. otherwise, play is unclear - failure feels random.
GertJohnny
25. Aug 2015 · 20:56 UTC
That's one scary looking sasquatch you got there. The floor looks pretty slippery though - if you tie the movement speed to the animation and make the footfalls match up it would look nice.
Kalm004
25. Aug 2015 · 23:15 UTC
The modeling is great.
tweedle
27. Aug 2015 · 04:12 UTC
Cool 3D graphics! A tutorial would have been helpful. Was a bit unsure of what I was supposed to do.
Fun idea!
Tosic
27. Aug 2015 · 06:56 UTC
Bad .zip file...
randomhuman
30. Aug 2015 · 10:03 UTC
I'm not really sure what results in a scare vs dying. Could be a fun concept if there was an environment and the gameplay mechanics were a little clearer e.g. sneaking up behind someone startles them, being seen results in failure.