Soup by JoshDBB

[raw]
made by JoshDBB for LD33 (JAM)
I'm not completely sure that I would call this a game; it is more something relaxing that you can space out on. There is no way to win or lose. Hopefully you will find it quite fun to mess around with.

I wasn't able to work on the first day so this was made in 48 hours even though it is a jam entry.

I realise that this doesn't fit the theme particularly well. I had originally intended to make a game about a blob monster that consumed things to grow bigger. My blob didn't really have a monstrous feel but I liked how it looked so I decided to go in a slightly different direction with the game.


Controls:

WASD/Arrows - to move
Left Click - to launch blobs (you must pick some up first)
1/2/3/4 - to change graphics mode


Many thanks to finefin for supplying the awesome music (http://ludumdare.com/compo/author/finefin/).


-EDIT-
I had purposefully not explained the mechanics of the game as I had hoped that figuring them out would be a part of the fun. I have had several comments from people who haven't managed to figure it out so I will explain the basic mechanics. It was my fault in not making things more obvious, I should have used better visuals/sound to let the player know what is going on.

1) Pink blobs and white blobs cancel each other out.
2) Touching a white blob will cause it to join you.
3) Clicking will launch a white blob that you have with you and turn it red.
4) One red blob will cancel out two pink blobs.

-EDIT-
Added the 4th graphics mode post jam. I intended to add this during the jam but ran out of time.

Ratings

Coolness 75% 2
Overall(Jam) 3.51 284
Fun(Jam) 3.46 243
Graphics(Jam) 4.06 197
Humor(Jam) 2.07 866
Innovation(Jam) 3.90 55
Mood(Jam) 3.39 320
Theme(Jam) 2.63 979

Feedback

SeaMonster131
25. Aug 2015 · 00:51 UTC
Really cool gameplay! I don't know how you did this bubbles. :)
djfariel
25. Aug 2015 · 00:53 UTC
An interesting take on the theme. I enjoyed how this very simple set of rules becomes a fight for survival with no added complexity. Great job!
CaptainKraft
25. Aug 2015 · 01:23 UTC
Really neat concept. 5 outa 5 for innovation. I enjoyed playing around with it.
Pusty
25. Aug 2015 · 01:27 UTC
Nice one! Neat physics you have there! :D
magenta
25. Aug 2015 · 01:37 UTC
Sleek, simple and very cool. Had a lot of fun just avoiding the other blobs :}
MarekkPie
25. Aug 2015 · 01:38 UTC
WHOOPS (accidentally rated a different game when thinking of this one. Sorry other duder!)

Real Agar.io feel. Kind of unsatisfying since you can't really lose.
graebor
25. Aug 2015 · 02:08 UTC
Music fits well, cool vibe. I'd be interested in seeing a post on how you achieved this look in Unity, it's really slick!
BoskoSokolov
25. Aug 2015 · 02:14 UTC
nice innovation nice game but feels like missing something like score or anything good job :D
KerSplotchPolice
25. Aug 2015 · 02:19 UTC
Really cool physics going on and is good to mess about with for a bit, but didn't really fit the theme.
Nibble Bits Studio
25. Aug 2015 · 02:32 UTC
Wow, this game is really cool! How you did this bubbles in Unity?
Robot Souls Games
25. Aug 2015 · 02:37 UTC
Very cool! I like how you made a game without any tropes like health or score or HUD.
Very simple. It feels natural.
Josh H
25. Aug 2015 · 02:51 UTC
I enjoy games like this. This was very well put together. Good job!
Bloodyaugust
25. Aug 2015 · 02:56 UTC
This was a great demo of some serious shader-writing capabilities! I'm not sure I'd consider it a game so much as a... relaxing interactive wallpaper, but whatever it was, I really enjoyed it. I'd love to get a look at the shader code... Y U NO SOURCE?!
Lucho9
25. Aug 2015 · 03:14 UTC
i love this one, i recomend to my friends
Literal Games
25. Aug 2015 · 03:16 UTC
Nice controls, and really enjoy the different graphics modes
conradte3
25. Aug 2015 · 03:29 UTC
Cool concept, the graphics were intriguing which made it fun to float around but it was lacking in challenge for me and got old a bit too quick. Not really an issue in concept though I think, just needs some difficulty balancing imo. Nice game :)
grywhttl
25. Aug 2015 · 03:41 UTC
Smart!
Bloodyaugust
25. Aug 2015 · 04:51 UTC
We loved your game and featured it in our top five favorites here: http://blog.synsugarstudio.com/my-top-5-favorite-games-of-ld33-so-far/
GeorgeBroussard
25. Aug 2015 · 06:13 UTC
Sexy graphics and satisfying to move around and absorb. Great job. This is a great toy and a solid base to build a game on. I would pursue it for a few days and see where it leads.
mantis
25. Aug 2015 · 08:25 UTC
Nice graphics. Also, mode 1 is best mode! ;)
Simonaiso
25. Aug 2015 · 11:57 UTC
Great visuals and fun to play. Those liquid mechanics are amazing and using the game border like that is really cool.
TheMiggo
25. Aug 2015 · 11:58 UTC
Simplistic but beautiful
Jimjam
25. Aug 2015 · 12:16 UTC
Metaballs are awesome! You could've probably thrown in a timed score or something like that to give it a bit more gameplay goodness, but it's fun to play with in any case.
nicotuason
25. Aug 2015 · 12:17 UTC
Mezmerizing... That is a really neat effect and I had a lot of fun just moving around!
humanatee_studios
25. Aug 2015 · 12:23 UTC
This is what my brain feels like after Ludum Dare 33 - awesome job - loved the minimalism all round.
AtomicVikings
25. Aug 2015 · 12:28 UTC
WOOOOOOOOOOOW! :-)
Rocketship
25. Aug 2015 · 12:28 UTC
Very fun, very innovative. Nice to play around with even if there is no real target.
MoreRPG Team
25. Aug 2015 · 12:31 UTC
Good game =)
Azure_Kyte
25. Aug 2015 · 12:35 UTC
This is really cool. I must agree with graebor, you've done some excellent work here :D
Dell
25. Aug 2015 · 12:38 UTC
Great atmosphere and very stylish!
freaknarf
25. Aug 2015 · 12:39 UTC
Great experimental game ! I wish there was a score or some win/loss condition... Anyway this is really good looking and original ! Visual effects are amazing, and gameplay is very simple and pleasant !
Rongon
25. Aug 2015 · 12:39 UTC
Great liquid simulation, nice to have different graphics modes.
If only there was score, to somehow make the counting easier. Or timer. Or something to give me a clearer goal.
Grhyll
25. Aug 2015 · 12:41 UTC
Sweet!
I would have loved some goals or levels, but just as it is it already took some minutes of my life floating around and getting BIG!
WizzardMaker
25. Aug 2015 · 12:57 UTC
Really good looking game, so minimalistic this game, reminds me on agar.io, nice Idea
Legulysse
25. Aug 2015 · 12:59 UTC
Really cool visual developpement
Meat Us
25. Aug 2015 · 13:43 UTC
Wow, very impressive, I love it !
Darius
25. Aug 2015 · 13:46 UTC
I can't stop playing ! I love the 3 graphics modes. This game is really cool !
Clurect
25. Aug 2015 · 13:49 UTC
NIce, the fluidness is really entertaining. I had to force myself to stop because I wanted to take over the whole screen! :D
HiddenDepthGames
25. Aug 2015 · 13:51 UTC
Love it! I am SO intrigued as to how you achieved this. Well done mate
NidzaKornjaca
25. Aug 2015 · 13:58 UTC
Thoroughly enjoyable. I gotta find out how you did the bubble thing.
Kai20
25. Aug 2015 · 15:36 UTC
Really relaxing i enjoyed it really much. BUBBLES are cool
amy742
25. Aug 2015 · 16:09 UTC
very cool! I had a lot of fun with this one! very unique!
KodingNights
25. Aug 2015 · 16:21 UTC
Coolness through the roof!
recursor
25. Aug 2015 · 17:21 UTC
Not sure that it fits the theme very well but man it is a really cool little sandbox thing that is really fun to play with.
Tuism
25. Aug 2015 · 17:22 UTC
Really rad! I want Agar.io to look like this! :)

There's not much of a game there, I actually hadn't realised that the purple blobs made you smaller, eventually you just get to a size that makes dodging impossible, then... what's the point after that? :)

Definitely find more game with this thing, it looks and moves amazingly :)
A_K_
25. Aug 2015 · 17:39 UTC
Nice shader work. GJ
WubAlliance
25. Aug 2015 · 17:47 UTC
This is an incredible game. Overall, everything feels very polished. The movement and physics feel very coordinated. The difficulty curve gave me just enough time to understand that some blobs hurt you. Solid entry!
A Flat Miner Studios
25. Aug 2015 · 17:47 UTC
Really like the visuals, whatever physics and shaders you used are really effective. You could make a killer biology game out of this...it looks like cell membranes!
wg_phancock
25. Aug 2015 · 17:54 UTC
Wow, that was actually a lot of fun to play with - you can sort of make up your own objectives, like how much to avoid the purple bubbles or how big to try to grow, etc.

Kind of reminds me of a single player scaled-down version of agar.io
kles4enko
25. Aug 2015 · 19:30 UTC
everything cool!
mitkus
25. Aug 2015 · 19:42 UTC
Cool idea. Not much of game though...
conormn
25. Aug 2015 · 20:47 UTC
Very very cool. I had a lot of fun with this :)
cjacobwade
26. Aug 2015 · 01:31 UTC
Enjoyed playing with the metaballs, but wish there was any kind of goal or conflict.
plusultra
26. Aug 2015 · 01:46 UTC
Very chill-- I like it a lot!
Solifuge
26. Aug 2015 · 02:01 UTC
What a cool way to use 2D fluid simulation! The music and minimalist graphics were solid, like a highly chill Spore Cell Stage. It wasn't really challenging per se, but it was fun. I'd love to see an Agar.IO clone with mechanics like these too.
CrunchyKingCrimson
26. Aug 2015 · 02:15 UTC
I'm not sure what that was but I enjoyed blobbing around the place, very cool stuff.
Rulrite
26. Aug 2015 · 02:20 UTC
Obviously not challenging, but very satisfying to just sit and play for a little while. It was fun to try and avoid the purple bubbles as much as I could! Great job with the feel of this one.
theshadowteam
26. Aug 2015 · 02:56 UTC
nice bubbles! maybe can develop more in the future, great job sir
dydx
26. Aug 2015 · 02:56 UTC
Awesome style and the controls felt awesome. Had a lot of fun.
el-pepi
26. Aug 2015 · 02:59 UTC
The graphics and gameplay are really cool. I just wish there was a win/lose condition.
mrcdk
26. Aug 2015 · 03:46 UTC
Really fun and nice game, the graphics are simple but the end result is really good!
reckhou
26. Aug 2015 · 03:57 UTC
My whole life flashed before my eyes while playing this game.
Andrew
26. Aug 2015 · 04:04 UTC
This was insanely pretty to look at.
cdunham
26. Aug 2015 · 04:30 UTC
Great game with great art and style :)
thebrickanator
26. Aug 2015 · 05:03 UTC
Really cool little toy that looks really nice and might make a good game if expanded upon :)
Geckoo1337
26. Aug 2015 · 05:12 UTC
I am an enzyme :)
Neat aesthetic and cool physics. Minimalist environment adds a funny mood. A really good idea for this entry. Thank you for this contribution ++
vividhelix
26. Aug 2015 · 06:42 UTC
Great graphics and mood. I'd love to see the source shaders for this one!
Kerdelos
26. Aug 2015 · 08:21 UTC
I like it ! It just took me a bit of time to understand that violet bubles were hurting me.
guoboism
26. Aug 2015 · 08:39 UTC
High technology there! Really innovative!
Awpteamoose
26. Aug 2015 · 09:16 UTC
2d metaballs?
SaintHeiser
26. Aug 2015 · 10:55 UTC
Looking awesome and nothing more =(
shimage
26. Aug 2015 · 10:56 UTC
Very good feeling and addictive! It reminded me of ramen noodles.
Elemental Zeal Games Studios
26. Aug 2015 · 16:22 UTC
Quite an interesting entry. Well done. :)
qkerguelen
26. Aug 2015 · 17:13 UTC
Very nice one! Controls are good, graphics beautifully minimalistic! Good one! :)
pirate_shell
26. Aug 2015 · 18:03 UTC
This was the most oddly satisfying game I have played this LD. The graphics were sleek and the audio was good. Not sure if it fit the theme as it was stretching the term monster quite a lot. The gameplay was fun and simple, though so I don't mind. Overall, a really solid entry!
smotko
26. Aug 2015 · 18:30 UTC
Amazing graphics, I love it! I wasn't able to figure out if there is a win/loose condition, but even without a reason for doing anything in the game it was still a lot of fun. Good job!
Alexbrainbox
26. Aug 2015 · 22:15 UTC
A nice little time-wasting game, and I like the different graphic modes!
Granat
27. Aug 2015 · 08:16 UTC
Very nice visuals! For some reason I was not able to grow as big as I wanted. My tiny blob melted together with the other blobs but never really had any affect on their movement. Maybe just an issue with the web player?
pereubu
27. Aug 2015 · 11:50 UTC
I spent a lot of time watching the wobbly things
Slapunas
27. Aug 2015 · 11:53 UTC
how come windows version weighs 2.5 times linux or mac? it's a fun concept, obviously lacking gameplay, how did you do the bubbles?
Slapunas
27. Aug 2015 · 11:55 UTC
how come windows version weighs 2.5 times linux or mac? it's a fun concept, obviously lacking gameplay, how did you do the bubbles? reminds me of agar.io
CrownCity
27. Aug 2015 · 12:06 UTC
I just got called by my girlfriend(who talks A LOT) during this game and I found out that this was the ultimate thing to do while listening to her. Thanks for that!
Nanolotl
27. Aug 2015 · 12:31 UTC
Very cool jelly effects. Wibblewobble
OFF
27. Aug 2015 · 13:46 UTC
Nice game but lack of a game over to create more tension like osmos, or agar.
I would personnaly also prefer a control with the mouse to let me have à more organic feeling.
It lack only few element to make this more a game(score, game over) and less an interactive experiment.
But still one of the more interesting entry i saw.
Dizzyman572
27. Aug 2015 · 13:53 UTC
THIS GAME IS AWESOME!!! The graphics are amazing! How the heck did you make them so jiggly!?! It so much fun just ramming into other cells and getting bigger or smaller! This is a superb game and I'm adding it to my list favorite games in this LD. What's this? A downloadable exe? Don't mind if do.
NamNam
27. Aug 2015 · 15:28 UTC
Very nice. The visual effects are amazing
tripleVisionGames
27. Aug 2015 · 20:03 UTC
Amazing visual style, really well pulled off too. Very hypnotic game overall and I could have sat here for hours (if it wasn't for the crying baby behind me).
Matt Hartley
27. Aug 2015 · 20:50 UTC
Really fun and great graphics!
Qaterknan
27. Aug 2015 · 22:45 UTC
Great toy with beautiful graphics. It's a shame it doesn't have any objectives but maybe they would do more harm than good in this case :-)
superfreak
28. Aug 2015 · 00:02 UTC
Really interesting movement - had a great deal of fun experimenting with how I could move around and grow. Overall great entry.
dunin
28. Aug 2015 · 15:48 UTC
what a strange game...
good mood
but not so relaxing when you try to become the bigger blob...
Antonio Elizio
28. Aug 2015 · 18:26 UTC
just perfect! Really great job!
K.Chplr
28. Aug 2015 · 21:02 UTC
This is agar.io done right ;)
inbetweengames
29. Aug 2015 · 06:52 UTC
That was very innovative and mesmerizing!
voidstar33
29. Aug 2015 · 10:51 UTC
This is brilliant. The best concept so far.
DAT.NOT.MY.GAME!
29. Aug 2015 · 12:58 UTC
Nice effects!
los.pixelados
31. Aug 2015 · 14:12 UTC
I really liked this, although I'm not sure how it's related to the theme.

Loredana,
los.pixelados team
crafteverywhere
31. Aug 2015 · 15:37 UTC
One of my favorite games by so far.
CodeNMore
31. Aug 2015 · 15:43 UTC
The graphical effects are amazing, well done and well balanced!
Larzan
31. Aug 2015 · 16:08 UTC
Beautiful, how in the world did you program that, well done!
Drunkteam
31. Aug 2015 · 16:11 UTC
Great atmosphere!!!
hunttis
31. Aug 2015 · 16:51 UTC
Almost reminds of some demoscene stuff with the graphical style you have chosen. Nice selection of music as well.

The controls are quite good when you get the hang of it and the blob looks very blobbular. I like the idea and the game almost realizes it completely, the lack of a loss condition brings it down a bit, but otherwise a very solid entry!
Linus123xbb
31. Aug 2015 · 18:13 UTC
Very innovative game and indeed quite relaxing. I'd love to have this as an interactive wallpaper on my desktop!
Bravekat
31. Aug 2015 · 18:19 UTC
Really Love the game and even made vid of it on yt with bubble song: https://www.youtube.com/watch?v=NKVWG-E85Cw&feature=youtu.be I hope you enjoyed creating it becease i enjoyed playing it :D
Waterman7
31. Aug 2015 · 18:33 UTC
Great visuals, I'd love to see how you did those...
AdayMC
31. Aug 2015 · 19:12 UTC
BRUTAL experience. Real amazed with that final product, did Unity really was able to do that!?!?!

I don't rate you with more stars because there aren't :P

Really good work!
KeyboardCat
31. Aug 2015 · 19:34 UTC
Looks great but... I don't really understand :)
Jupiter_Hadley
31. Aug 2015 · 22:57 UTC
Neat game! I included it in part 14 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/CvW_HEqR1oI
zatyka
02. Sep 2015 · 00:57 UTC
Very pretty and sounds nice, but without much variety, the gameplay quickly runs its course. I didn't really feel the theme in this game. I still enjoyed playing it.
CrazyMinnowStudio
03. Sep 2015 · 02:02 UTC
Amazing implementation of the blob dynamics. I played for quite a while and wasn't sure if there was an end or objective. Seems like no matter what I did, the 'bad' blobs remained present. Is there a 'win' situation? Great job.
uheartbeast
03. Sep 2015 · 02:11 UTC
Nice mood and graphics. The gameplay wasn't really my thing but I think that is just personal preference.
foodzilla
03. Sep 2015 · 02:30 UTC
:)
Gaius Baltar
03. Sep 2015 · 02:54 UTC
There isn't a score and you can't die so it seems kind of like a tech demo.
jackrugile
03. Sep 2015 · 04:11 UTC
I love that blob effect. I could see this type of mechanic making a super fun game if you were to expand on it and develop some more. Nice work!
BUNN1E5
03. Sep 2015 · 05:07 UTC
Really cool! Although i can't really see the theme.
ruerob
03. Sep 2015 · 07:19 UTC
Nice work. I like how the bubble thing works. Graphic mode 3 is my favourite! Looks awesome! A possibility to win or lose or points would be great. I really like your entry!
Chris M
03. Sep 2015 · 08:40 UTC
Absolutely beautiful, would love to see the source.
Modoc73
03. Sep 2015 · 09:58 UTC
Real neat bubble effect. Although, I have no idea how it relates to the theme...?
dregamr
03. Sep 2015 · 16:32 UTC
I'll love you forever if you say me how you did the bubbles.
Omiya Games
03. Sep 2015 · 23:10 UTC
I feel like the game might be better if it was more like a relaxing simulation, kind of like those moving lamps. In that sense, the music was rather jarring, as was the repetitive sound effects. The super-tight controls was also a bit annoying and unexpected for this game.
Goutye
04. Sep 2015 · 01:56 UTC
Bubbles bubbles <3 Nice take on the theme! Enjoyed it a lot!
Super Hamster
04. Sep 2015 · 02:59 UTC
Very impressive stuff, I'm trying to understand how you did it but I have no idea where even to start. :D Great job!
valid4life
04. Sep 2015 · 04:26 UTC
The bubbles were fantastic! Id love to know how it was done!
peterthehe
04. Sep 2015 · 09:50 UTC
Really really cool. Like next-gen agar.io :P
Almax27
04. Sep 2015 · 12:14 UTC
Simply beautiful, beautifully simple :D
puppetmaster
04. Sep 2015 · 21:24 UTC
Cool and unique gameplay, animation and graphics style is also very good!
shawn42
04. Sep 2015 · 22:01 UTC
I'm very impressed with what you created here. Lots of fun and innovation, not much on the theme. great entry!
Dining Philosopher
05. Sep 2015 · 13:07 UTC
Interesting mechanic, I had fun playing around with it. :)
nihilaleph
05. Sep 2015 · 20:16 UTC
Tried the both jam and post-jam version, the following error occurs: Array index is out of range
And for some reason there is no music... Running on windows 10 firefox

Anyways, great concept! I really like the feel of the graphics, really relaxing~
nihilaleph
05. Sep 2015 · 20:28 UTC
Oh never mind about the music, windows 10 was being weird, restarted the computer and now the music is playing.
oakus
06. Sep 2015 · 08:06 UTC
I really like the concept and simple visual. In one point my monster grew nicely and from this point it was not necessary to play any more, because the enemies was really small. So I think there should be bigger challenge, because I couldn’t lose :).
bombjack
08. Sep 2015 · 10:14 UTC
amazing technical job! the game is repetitive but fun. good job.
wooltech
09. Sep 2015 · 12:06 UTC
Love the look and the feel of the game. Not sure if there's a win condition as I never got really large, but it was fun to play with.
deepnight
11. Sep 2015 · 21:26 UTC
Very original gameplay :)
The game lacks a feedback that gives a real sense of progression: when you are a large blob, it doesn't feel like you're achieving something. And you usually quickly hit purple blobs that shrink you back. Maybe some kind of exponential scoring that rewards these moments you manage to keep a large form?
LukeZaz
12. Sep 2015 · 03:24 UTC
Fun to look at. Ended up playing quite longer than I intended.
bloomingbuds
12. Sep 2015 · 11:45 UTC
Nice concept and fluid gameplay!
thatwhichis
13. Sep 2015 · 22:27 UTC
chill experience :-D
crucknuk
14. Sep 2015 · 19:27 UTC
Well done on your game! i loved the graphic style and it plays like heaven!
congrats! :)
Zccc
14. Sep 2015 · 23:20 UTC
This is really nice to play around with. I was expecting the source though, this seems hard to do!
yuigoto
15. Sep 2015 · 00:22 UTC
This is really cool! The blob graphics are really nice!

Even though it doesn't fit much into the theme, it's a nice abstract game. I didn't read much of the description, so it was quite some fun to discover how the game worked and all.

It gave me that "eureka!" moment only games like this can give the player. Good work! ;)
dos
15. Sep 2015 · 00:26 UTC
Very simple effect, yet pretty impressive!