Monster Chomper by PokeyOne
This is a simple downloadable java game that you can download and run right out of the box. literally just download and then run. All the source is open for you to look at on github.
in the game you are a monster that eats other monsters, but only if they are smaller than you. if they are bigger, you must jump over them.
enjoy!
on github the source is updated to post competition. you can still look at the source from the competition by looking at release v1.1.
I am currently working on an iphone/iPad version but by the time it gets approved, the competion will most likely be over
in the game you are a monster that eats other monsters, but only if they are smaller than you. if they are bigger, you must jump over them.
enjoy!
on github the source is updated to post competition. you can still look at the source from the competition by looking at release v1.1.
I am currently working on an iphone/iPad version but by the time it gets approved, the competion will most likely be over
| Itch.io | http://pokeyone.itch.io/monster-chomper |
| Source | https://github.com/mokomama/MonsterChomper/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=56015 |
Ratings
| Coolness | 69% | 3 |
| Overall | 2.58 | 856 |
| Fun | 2.54 | 771 |
| Graphics | 2.47 | 766 |
| Humor | 2.00 | 738 |
| Innovation | 2.24 | 839 |
| Mood | 2.00 | 857 |
| Theme | 2.42 | 873 |
-tux
java.io.FileNotFoundException: res\scores.save (The system cannot find the file
specified)
at java.io.FileInputStream.open0(Native Method)
at java.io.FileInputStream.open(Unknown Source)
at java.io.FileInputStream.<init>(Unknown Source)
at java.io.FileReader.<init>(Unknown Source)
at com.pokeyone.ludum33.Game.loadScores(Game.java:94)
at com.pokeyone.ludum33.Game.<init>(Game.java:68)
at com.pokeyone.ludum33.Frame.<init>(Frame.java:7)
at com.pokeyone.ludum33.Frame.main(Frame.java:20)
Error: Could not find or load main class MonsterChomper.jar
It can be fixed by copying the files from the root of the jar into a subfolder called res in the jar-file (or taking the res-folder from the source, and copying it into the jar-file), f.x. by opening it in 7zip and fixing it from there :-)
Windows 7, 64-bit, Java 1.8_60
thanks to anyone who rates and plays my game
just jump ? okay
Leaderboards were a nice addition. Always fun to try and beat your high-score.
My suggestion here is that the game doesn't seem to ramp up fast enough; it went super slow until about 180. Additionally at about 1200, the numbers were so blurry that I had to rely more on pattern recognition that reading the actual number to continue playing. Despite this well done on what I'm guessing is your first entry (you have no blog posts so I can't see your profile to see if you made any other games).
The graphics are sufficient, the mechanics are minimalistic, but why not. My wife said it can be good to teach kids math :)
My highscore is 9178 =D
This actually got more enjoyable the longer I played it. I just wish it had sound effects. And maybe some nice juicy gibs for when you eat a monster.
Looked nice.
The jump physics was also really awkward. I was expecting a parabolic path, but the jump and fall are both linear. For someone raised by Mario games, that just feels weird.