Canker Blossom by Headmade
Warning: This game contains Shakespearean swearing.
To run the game download and run the Canker_Blossom.jar
Drag and drop the Words from the left onto the ??? on the right. If you arange the words correctly you can attack.
Made with LibGdx, Audacity, Photoshop, Krita.
Music: http://www.abundant-music.com/
To run the game download and run the Canker_Blossom.jar
Drag and drop the Words from the left onto the ??? on the right. If you arange the words correctly you can attack.
Made with LibGdx, Audacity, Photoshop, Krita.
Music: http://www.abundant-music.com/
| Canker Blossom on Headmade Games | http://headmadegames.github.io/canker-blossom/ |
| Windows & OS/X & Linux | https://github.com/headmadegames/LudumDare32/releases |
| Web | http://headmadegames.github.io/play/canker-blossom/ |
| Android APK | https://github.com/headmadegames/LudumDare32/releases |
| Source | https://github.com/headmadegames/LudumDare32 |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=42076 |
Ratings
| Coolness | 53% | 3 |
| Overall | 3.21 | 512 |
| Audio | 3.55 | 131 |
| Fun | 3.03 | 571 |
| Graphics | 3.63 | 241 |
| Humor | 3.69 | 121 |
| Innovation | 3.34 | 392 |
| Mood | 3.36 | 226 |
| Theme | 3.90 | 141 |
is what you are looking for. I just checked, it's there. It's probably confusing that the jar has a different name then the game, so I will change that if I can.
I often wanted to switch the words around once I put them in, and it would be really helpful if I could pick them up from my speech bubble and switch them in that way.
That's about the only critique I can think of.
The most infectious pestilence upon thee! :)
also the font used didn't help me :P
Thanks for sharing.
So this was like a whole new experience for me. And after getting stabbed in the temple a couple of times in a row, i got the hang of it, and it's like Monkey Island's sword fights in a very lovely medieval setting. Bonus points for the coat of arms with a joystick :)
I only wish that I had more time preparing longer replies, because the combination of the choice of font, the old language and making sense of the right order puts me under exactly the same amount of stress like I had in my English exams. Did I mention I failed the course? ;)
I also liked the animation of the oncoming knight, music is OK though could have been more "medieval" maybe, and ofc loved the mini laugh voice-over.
To answer your comment on MagDef: Yes, I totally used abundant-music :). For the progression, I'm afraid that if I make it quicker, the later planets will become too difficult. I'll think about it.
I think a faster-paced game would suit this premise nicely, like multiple rounds of assembling insults against the same opponent. I'll confess I'm thinking specifically of the end of the Panic Talk Action sequences in Danganronpa 2, where you have to assemble the final statement which refutes your opponent's claim by quickly pressing four buttons (corresponding to parts of the statement) in the right order.
...on that note, if battles involving words are your thing, DEFINITELY give the two Danganronpa games a go.
I loved the audio, though, and the graphics were nice. Interpretation of the theme was too obvious in my opinion.
It's a bit difficult to hit the right spot to drop the words, which is a bit frustrating.