{"author_link":"\/author\/slozigec\/","author_name":"SloZigec","author_uid":"20040","comments":[{"author_name":"RyanNielson","author_uid":"13891","time":"Apr 20, 2015 @ 1:23pm","epoch":1429535880,"text":"Decent little multiplayer game. It probably would have been better with out control for aiming, but it gets the job done. Nice work."},{"author_name":"freeholdgames","author_uid":"52756","time":"Apr 21, 2015 @ 1:33am","epoch":1429579680,"text":"This game has appeal."},{"author_name":"psychomonster","author_uid":"17723","time":"Apr 22, 2015 @ 10:52am","epoch":1429699620,"text":"Hi. Cool game. Is this a remake of the an IBM-Game of the 80s or early 90s? Very cool... played it on my 286 with 8mhz ^^ ... hey found it... it was made with qbasic :) https:\/\/www.youtube.com\/watch?v=UDc3ZEKl-Wc"},{"author_name":"MaesK","author_uid":"30782","time":"Apr 22, 2015 @ 12:54pm","epoch":1429706940,"text":"It's gorilla.bas! Whoa, bonus points for reminding me a classic. But I can't vote much for innovation :D \r<br\/>\r<br\/>I even tried the old bug of weird numbers, that caused bananas to ignore some collisions, hahaha. Just put lots of numbers and it will start to overflow in a similar way. Nice work!"},{"author_name":"dunin","author_uid":"32902","time":"Apr 23, 2015 @ 1:13pm","epoch":1429794480,"text":"fun remake.\r<br\/>You could have change something compared to the original (multi online, or not turn-based with one player with the keypad, etc...)"},{"author_name":"kunzbe","author_uid":"20508","time":"Apr 23, 2015 @ 10:18pm","epoch":1429827180,"text":"wont start:\r<br\/>'Unsopported major.minor version 52.0'"},{"author_name":"raisedmedia","author_uid":"32069","time":"Apr 27, 2015 @ 12:29pm","epoch":1430137440,"text":"Well put together game, definitely would have like to have seen something angry birds style for the shooting mechanism."},{"author_name":"CiderPunk","author_uid":"7534","time":"Apr 27, 2015 @ 1:02pm","epoch":1430139420,"text":"looks familiar! would have been nice to modernise the concept with a click and drag interface or something"},{"author_name":"Portals","author_uid":"35005","time":"Apr 29, 2015 @ 3:36pm","epoch":1430321460,"text":"Fun little mini game. Nice graphics! Sort of hard to hit each other though. But other than that, good job!"},{"author_name":"Langouste","author_uid":"30245","time":"Apr 29, 2015 @ 4:45pm","epoch":1430325600,"text":"Super Game! I love it ;) Thanks"},{"author_name":"calavera","author_uid":"45053","time":"Apr 29, 2015 @ 5:49pm","epoch":1430329440,"text":"Oh man the nostalgia! classic remake."},{"author_name":"KaiseanGames","author_uid":"44370","time":"Apr 29, 2015 @ 5:58pm","epoch":1430329980,"text":"You have reminded me of my childhood. That was the game that caused me to play around with programming. I guess I wouldn't participate in LD if it weren't for that game. :)\r<br\/>\r<br\/>Well done implementing it. \r<br\/>I was just unsure if the bananas were discarded if another player throws before your falls."},{"author_name":"SloZigec","author_uid":"20040","time":"May 1, 2015 @ 9:01am","epoch":1430470560,"text":"No, bananas will only disappear on landing... or falling out of the screen."}],"images":["ld32\/20040-9a16235980e8b6d1b389a4712f70f640.jpg","ld32\/20040-9e95196df1e0c39b67eb864989ee1a96.jpg","ld32\/20040-09c7ae799bd4b58175f6c395dffc988a.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/c5hxcqu5a5lxfpc\/LD32v4.jar?dl=0","text":"Java .jar File"},{"url":"https:\/\/www.dropbox.com\/s\/3c6i0p81mt6nyzw\/LD32%20-%20The%20Banana%20Standoff.rar?dl=0","text":"Source Code"}],"metadata":{"g_key":"10244","g_author":"20040","g_event":"LD32","g_eventkey":"27","g_subevent":"COMPO","g_urlkey":"10278","g_title":"The Banana Standoff","g_status":"UCHK1","g_place":"739","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/20040-shot0-1429446413.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/20040-shot1-1429446413.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/20040-shot2-1429446413.png-eq-900-500.jpg"],"text":"Hello!\r\n\r\nAnother fun Ludum Dare has come to an end. I again decided to make a game in JAVA. I used the most basic Graphics library Java provides. Other than that, I user Audacity to produce sounds, Eclipse for programming and Paint.NET for creating the few sprites I use.\r\n\r\nThe Monkey Standoff is a turn based 2 Player game where both players try to eliminate each other with bananas. 1 hit kills.\r\n\r\nStanding on top of randomly generated buildings players must use both buildings and wind to their advantage. Players input the angle and the speed of the throw. (ca. 0-90 degress, 0-150 banana speed would be recommended (enter to confirm the values)).\r\n\r\nI am looking forward to your feedback!\r\n\r\nHave fun playing!\r\n\r\nSloZigec\r\n\r\nps. long time programmers and\/or games might recognize the game concept from  and old DOS game.  ","title":"The Banana Standoff"}