{"author_link":"\/author\/interface\/","author_name":"Interface","author_uid":"42145","comments":[{"author_name":"LTPATS","author_uid":"29798","time":"Apr 20, 2015 @ 3:44am","epoch":1429501140,"text":"This was fun! I'd recommend listing the controls and ability descriptions somewhere so people won't be too confused at first. Overall I really enjoyed it and would definitely play again if there were more levels!"},{"author_name":"ViliX64","author_uid":"29167","time":"Apr 20, 2015 @ 4:04am","epoch":1429502340,"text":"The mechanics and idea is really fun, but the graphics &amp; menu settings could be improved.\r<br\/>You should have made some levels instead of asking the player to configure one itself.\r<br\/>\r<br\/>Despite all that, it's a well made game!"},{"author_name":"Armanky","author_uid":"22901","time":"Apr 20, 2015 @ 4:57am","epoch":1429505520,"text":"Looks like you were planning on having more options than you wound up with.  Pretty fun idea, though it would've been nice to have explanations on some of the upgrades.  You should make a post-compo version, I'm sure there's a lot you could do with more time."},{"author_name":"GAFBlizzard","author_uid":"12278","time":"Apr 20, 2015 @ 5:54am","epoch":1429508940,"text":"I like the wind-up car mechanic.  If you expand it to a bigger game, you might link all the missions together, and put some sort of arrow on the ground that shows which direction the car is aimed at.  :)"},{"author_name":"khahem","author_uid":"5209","time":"Apr 20, 2015 @ 2:19pm","epoch":1429539240,"text":"Cool idea and fun to play. The menus are a bit repetitive to use, I just wanted to play again immediately. Good job on the car behavior, especially the steering clearing."},{"author_name":"Luke Nizik","author_uid":"40149","time":"Apr 21, 2015 @ 7:03am","epoch":1429599480,"text":"Funny game, very finished gameplay :)"},{"author_name":"GTA LUDUM V","author_uid":"3968","time":"Apr 21, 2015 @ 7:06am","epoch":1429599660,"text":"Never seen game like this, i enjoyed this game very much."},{"author_name":"dix","author_uid":"30021","time":"Apr 21, 2015 @ 7:39am","epoch":1429601640,"text":"Nice idea! Very funny game :D"},{"author_name":"kevinthr","author_uid":"51076","time":"Apr 22, 2015 @ 2:34am","epoch":1429669740,"text":"I could see a great puzzle game coming from this concept"},{"author_name":"ForSpareParts","author_uid":"13996","time":"Apr 22, 2015 @ 2:59am","epoch":1429671240,"text":"At present the game feels really difficult and obtuse. I think that the core mechanic is SUPER cool, though! I want to play more of it in a context where it's easier to find my footing and learn how to play, and then move on to the super hard stuff."},{"author_name":"Leandrus","author_uid":"31764","time":"Apr 22, 2015 @ 8:12pm","epoch":1429733220,"text":"Nice game, Thanks for sharing."},{"author_name":"sorlok","author_uid":"28370","time":"Apr 25, 2015 @ 12:32am","epoch":1429921620,"text":"Very fun! Nice mechanics, and interesting assortment of powerups."},{"author_name":"murilo","author_uid":"6882","time":"Apr 27, 2015 @ 5:35pm","epoch":1430155800,"text":"Nice concept. Had some quick fun. It seems a lot of good puzzle can come out that! I like the simple graphics too."},{"author_name":"OnePixelMonster","author_uid":"49641","time":"May 2, 2015 @ 5:09pm","epoch":1430586240,"text":"Fun! That music!"},{"author_name":"kadealicious","author_uid":"50259","time":"May 7, 2015 @ 2:23am","epoch":1430965080,"text":"Kind of confusing at first, but I liked it."},{"author_name":"SledKnight","author_uid":"52123","time":"May 7, 2015 @ 3:35am","epoch":1430969400,"text":"I was never able to get the car going any direction but straight... not sure what I'm doing wrong..."},{"author_name":"Jacob Eriksson","author_uid":"49719","time":"May 10, 2015 @ 4:09pm","epoch":1431273840,"text":"Best soundtrack I have found in this competition! Fun game and I really enjoyed it. :)"},{"author_name":"sP0CkEr2","author_uid":"7135","time":"May 11, 2015 @ 4:22am","epoch":1431317820,"text":"that was really fun - i think you have something here - great game"}],"images":["ld32\/42145-70311416c56f64715e775c6b86b250f1.jpg","ld32\/42145-894a52d905fefb0582e18e4a3a357526.jpg","ld32\/42145-9124c819d0a8cdd6eccf432532e45a25.jpg","ld32\/42145-428cbf7dd5663cc85430e8b44ff3e9be.jpg"],"links":[{"url":"http:\/\/www.redhybridrobot.com\/LD32\/","text":"Web"},{"url":"http:\/\/www.redhybridrobot.com\/LD32\/WoundUp_Winx86.zip","text":"Windows"},{"url":"http:\/\/www.redhybridrobot.com\/LD32\/WoundUp_MacOSxX86.zip","text":"OS\/X"},{"url":"http:\/\/www.redhybridrobot.com\/LD32\/WoundUp_LinuxX86.zip","text":"Linux"},{"url":"http:\/\/www.redhybridrobot.com\/LD32\/WoundUp_UnitySource.zip","text":"Source"}],"metadata":{"g_key":"10247","g_author":"42145","g_event":"LD32","g_eventkey":"27","g_subevent":"COMPO","g_urlkey":"10281","g_title":"Wound Up","g_status":"UCHK1","g_place":"501","g_commentcount":"18","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/42145-shot0-1429489146.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/42145-shot1-1429489146.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/42145-shot2-1429489146.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/42145-shot3-1429489146.png-eq-900-500.jpg"],"text":"WOUND UP\r\n\r\nPhysics puzzle game with a wind up car. Your car is your weapon, with or without extra upgrades and \"weapons\".\r\nPick a mission and configure your upgrades and weapons. Aim and hold mouse button to wind up your car. Release and watch the physics at work.\r\n\r\nUpgrades and weapons may help or hinder your mission, so choose wisely.\r\n\r\n\r\nCONTROLS:\r\nPoint to the direction you want the car to drive. Hold mouse down to wind up car (longer wind means it will run a bit faster and run longer). Release mouse to let the car go.\r\n\r\n\r\nUPGRADES:\r\nSteering Clearing : When your car hits something that slows it down drastically, it will go in reverse and turn 90 degrees. When it reaches 90 degrees or more, or when it hits another obstacle, it will go forward again.\r\n\r\nWEAPONS:\r\nTarget Vaporizer : Targets disappear when your car hits them.\r\nFruit Shoot : Your car will throw fruit out its doors while it's driving.\r\n\r\n\r\nNOTES: You can technically start the game without selecting a mission, which basically gives you a sandbox. This is a left over artifact from my mission-editing system I used. There also seems to be a physics thing where the car gets stuck when it hits a wall perfectly perpendicular.\r\nThe plan was obviously to add a lot more (funny) upgrades and weapons. I think I showed the potential but didn't quite realize everything I had in mind.\r\nThere were also plans to have information on each upgrade or weapon as you selected them. Again, not enough time - the UI took too much time already.","title":"Wound Up"}