Beta Bot by Josh Riley

[raw]
made by Josh Riley for LD32 (COMPO)
Survive as long as you can in the Beta Bot testing facility! Use the resources you scrap together and the always changing set of installed abilities and weapons to beat the top score!

Ratings

Coolness 35% 1856
Overall 4.00 36
Audio 3.84 60
Fun 4.21 7
Graphics 3.84 149
Innovation 3.89 90
Mood 3.75 74
Theme 3.84 178

Feedback

jacketsj
20. Apr 2015 · 01:21 UTC
Intersting concept. I'm not very familiar with the genre (nor am I sure there is one), but the progressive choice thing was kind of cool. Would have liked it more if it explained a little more though.
AlfalfaStudios
20. Apr 2015 · 02:52 UTC
Liked buying/ changing weapons.
YM
20. Apr 2015 · 10:47 UTC
haha I love the idea that you have to earn basic functionality like attacking. Really fun to play
siryakko
20. Apr 2015 · 19:53 UTC
Really great game and interesting mechanics
CodeNMore
20. Apr 2015 · 19:56 UTC
I like the style of this, and the turn-based movement feels good!
Artylo
20. Apr 2015 · 19:59 UTC
Really nice, interesting puzzle mechanic. The upgrades are cool!
ohai1
20. Apr 2015 · 20:00 UTC
Very nice concept, I think it can be developed into something nice in the future.
plams
20. Apr 2015 · 20:00 UTC
Nice game. Reminds me of 868-HACK
zzForrest
20. Apr 2015 · 20:01 UTC
I like the idea, and the art and sound is really nice, but I don't really see the theme coming through. It's a fun puzzle - like game, but there really isn't any "unconventional" weapons.
Saymon
20. Apr 2015 · 20:01 UTC
Really cool game !
chromebookbob
20. Apr 2015 · 20:03 UTC
Great art style, and cool music. Slightly confusing gameplay. Great work!
rectangular Tim
20. Apr 2015 · 20:36 UTC
Quite interesting. It takes a few tries to figure everything out. I can easily imagine an extended version of this game, that would have kept me playing for hours. Very well done.
careless
21. Apr 2015 · 12:49 UTC
Really fun, worked out the attacks pretty quickly. Audio is good and the graphics are clean and simple. The mechanic would be great for a mobile game. This is something I would play while stuck on a train. Lots of fun nice one!

Scored 19 first time, wasted too many shots!
Jupiter_Hadley
22. Apr 2015 · 19:28 UTC
At first, I had no idea what to do, but once I figured it out, this game is pretty cool! I included it in part 3 of my Ludum Dare 32 compilation video series, if you would like to take a look :) https://youtu.be/Q8RvVjW24Io
Vaughn
24. Apr 2015 · 05:43 UTC
This game definitely has some great depth and replay to it. I think some balancing and tweaks could be made to further the enjoyment for me, but otherwise it's incredibly solid. The mechanics, generation and gameplay are all top notch. I did a playthrough of it here: http://www.twitch.tv/drathy/c/6585865
rudra
24. Apr 2015 · 17:00 UTC
Pretty cool game , interesting concept and a nice graphics.
Cheers !
ianh
29. Apr 2015 · 21:51 UTC
The two-resource system kind of reminds me of 868-HACK. I felt like I often couldn't attack due to a lack of resources or the proper ability (e.g. all the enemies are below but I can't shoot down, and I don't want to spend the resources on a "KILL"). Really compelling gameplay overall, though -- I agree it would make a great phone game!
Alistesios
09. May 2015 · 21:36 UTC
Great idea, interesting gameplay.
Simple but nice graphics.
Good music.
xandy
11. May 2015 · 17:03 UTC
more explanations for the skills would have helped. loved the concept and the sound/music combo. this game is worth improving!