Cube Invaders 32 by cachila4408

[raw]
made by cachila4408 for LD32 (COMPO)
** CUBE INVADERS 32 **

Use Tetraminos to defeat the Invaders from the Space!


** HOW TO PLAY **

Rotate: UP

Move Left: LEFT

Move Right: RIGHT

Move Down: DOWN

Free Fall: SPACE


** CREDITS **

Created by Luca Andrea Raho

Font Visitor created by Brian Kent

Made with Unity

Ratings

Coolness 59% 3
Overall 3.03 693
Fun 2.79 779
Graphics 2.78 719
Theme 3.44 470

Feedback

ianburnette
20. Apr 2015 · 17:48 UTC
Haha, that last guy was MAD! Clever idea. It was made more difficult by the cursor resetting to center after every shot, instead of staying in the same place (A holdover from tetris as opposed to Space invaders, so I can see why you did it, though I ended up just using the space key as a fire button)
lparker
20. Apr 2015 · 17:52 UTC
So after trying on the web version, in which the controls didn't work for some reason, but once I got it running by downloading the file needed, the game itself was pretty good I liked the idea of using the tetris pieces to destroy the aliens.
PeerPlay
20. Apr 2015 · 19:43 UTC
Nice combination of Tetris & space invaders! Controls in the web version didn't work.
kyyrma
20. Apr 2015 · 19:49 UTC
Seconding PeerPlay, the web version is unplayable. Only interaction I could find is clicking on tetraminos to rotate them.
MaesK
20. Apr 2015 · 19:50 UTC
Great work with the last invader going crazy :D Too bad my tetrimino tower was ready to stop it. I'd like a sense of menace, other than losing pieces, but it's ok.

A bit of advice, be careful with that resolution in itch.io, as I could not see the piece I had to use.
Artylo
20. Apr 2015 · 19:53 UTC
Looks interesting, but web controls don't seem to work. Anyway. A nice combination of two classic games.
🎤 cachila4408
20. Apr 2015 · 19:55 UTC
Thank you for the feedback, toggle full screen mode should help
Docjekyll
20. Apr 2015 · 19:56 UTC
Fun, unexpected game mashup.

I like the use of simple colors and how clean/simple it feels. Gameplay gets old pretty quick though.
Cryotube
20. Apr 2015 · 20:23 UTC
Had a bit of difficulty getting web controls to work. Relaxing to play, though nothing is really Tetris about it aside from dropping down blocks. Game could stand to be more fast-paced.
ObscenelyTrue
20. Apr 2015 · 20:37 UTC
Original blend of two classic games.
ALobker
20. Apr 2015 · 20:40 UTC
Controls in web version didn't work for me either, both in small frame and full screen.
SmilingCat
20. Apr 2015 · 20:44 UTC
Good mashup, though the web controls were also weird for me. I had to reload it and double-fullscreen before it finally worked.
Hectate
20. Apr 2015 · 21:30 UTC
Neat idea but I feel like there's more that could be done with the game to make it interesting to keep playing.
PyroSneak
20. Apr 2015 · 21:32 UTC
Really fun game!
fasterthanlime
21. Apr 2015 · 15:30 UTC
Fun idea. Bit repetitive. For the web keyboard issues, see https://github.com/leafo/itch.io/issues/112 - it might help!
Embalaje
25. Apr 2015 · 16:50 UTC
Hey! neat idea, two clasics against each other!
TeamQuadratic
03. May 2015 · 01:26 UTC
Interesting idea. I feel like it should have been possible to take out multiple enemies with one piece to make shape more important.
uberscientist
03. May 2015 · 02:19 UTC
Linux version worked great, interesting concept!