God's Going to Cut Em Down by emmelineprufrock
A short vignette game made for Ludum Dare 32. Think of it as the first chapter in a longer work. Contains references to sex work and smoking, so if either of those things bother you probably don't engage with the piece.
Ratings
| Coolness | 100% | 1 |
| Overall | 3.23 | 501 |
| Fun | 2.67 | 855 |
| Graphics | 4.25 | 46 |
| Innovation | 2.79 | 760 |
| Mood | 3.96 | 34 |
| Theme | 1.97 | 1103 |
This design is something else.
Like a nice looking Virtua Fighter.
Great mood I must say.
As always your LD stuff is good.
Actually, I wonder, if ever there was anything like this, that really was long like a movie. It would be so awesome...
Anyways, the graphics and the transitions between them were fabulous, it's adding so much to the game, it really is very good.
There is the intention to continue working on the piece. I enjoyed making it, and it feels to me like only the first chapter in a longer work. Thank you for the kind words.
But, the idea is interesting =D
My only issue was asking her 'What's in it for me?' implying I expected some payment, then I have to tell her she owes me nothing afterward. C'mon! I'm a capitalist! (or I misinterpreted something)
Also check my game please! x)
Would like to see an "complete" version of it.
My only criticism would be that I don't really feel like I had any player agency at all, my choices didn't seem to affect anything. But, I will replay it again to see how much my choices impact.
I was really pleased to read in your postmortem that you plan to continue the game, I think as soon as you make it less linear, and develop the story a bit, it'll be something really special.
The approach to art is unique, if a little obtuse in some pictures.
Not particularly edgy, implied atmosphere is effective.
Replay value is added due to the significance of choices, which is always good to see with a text-based game.
Definitely hints at something ambitious. With more time and effort this could make an engaging narrative.
It didn't feel like it mattered what choices I made, but that doesn't seem to be the point. It was still engaging.
It's a very interesting opening, and I would have definitely kept playing if it went on longer.
Logan Hayes
I don't think that makes it less of a game, though I understand that's a personal choice.
Definitely look forward to see more!
The "story", if we want to call it so, didn't take me [not that i understood where it want to go or mean].
i played the story 3 times choosing different answer, but i didn't see much difference.
With more work may become a good adventure.