Trading Post! by Digitaldude555
There is no goal to this game sadly other than amass loads of wealth. Basically you buy resources in one town and then sell in another for profit, you can also haggle to lower the prices and there are events that happen as you travel around the world. There is also an upgrades system that I didn't really develop you can upgrade your carrying capacity and hire a mercenary who helps you in events sometimes.
| Web | https://digitaldude555.itch.io/trading-post |
| Web Fixed Haggle and upgrade button version. Post Jam. | https://digitaldude555.itch.io/trading-post-post-jam-build |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=57517 |
The art style is funny, but the choice of fonts and notes' colors is really awful, dude. It was merely hard to read.
Otherwise, the main idea is quite interesting and the horse are beautiful.
The game needs a goal in my opinion. Play or watch "swindle" for a good example. Gaining wealth should have a purpose.
Nice idea Good Job!
@teamBallShui Well it says mercenary is 50 coins, the goal of the game was coin management but you can't really lose the game or win it...
@MrErdalUral You are right, this was first time I made a ui heavy game, yeah game doesnt have a goal sadly, I didn't have the energy left to keep going. Swindle seems like completely different game than mine, try to play frontier on kongregate instead.
I had a bug when I was playing fullscreen which made it so that all the stores were blank and I could only ever see the town background. There are also 2 different fullscreen buttons (one on the itch.io embed, and one in the Unity webgl export). You should probably try to set it up so that you only need one.
@Sean
@oskardevelopment
@cubotrox_toni
As I see it, I think you would have been able to finish it with more time. I see potential, it would be really interesting to see it developed further :)