{"author_link":"\/author\/benmcnelly\/","author_name":"benmcnelly","author_uid":"31106","comments":[{"author_name":"MJaawa","author_uid":"52666","time":"Apr 20, 2015 @ 12:21pm","epoch":1429532160,"text":"Love the concept of the talking paintings, very fun psychological puzzler :)"},{"author_name":"rectangular Tim","author_uid":"39396","time":"Apr 20, 2015 @ 12:59pm","epoch":1429534440,"text":"This game was too annoying for me to beat. The last thing I need after dying is to slooooowly walk through the same long hallways making exactly the same choices as last time while listening to the same audio clips over and over and over again. Also it would have been nice, if choosing a door gave some kind of feedback - an animation, a sound, anything - instead of just silently teleporting you. It's impossible to play the game at the lowest resolution, because the play button is off the screen. The mood was perfect. If I had had the superior intellect required to never die, this would have been a fun movie to watch."},{"author_name":"Domicuc","author_uid":"44551","time":"Apr 20, 2015 @ 4:29pm","epoch":1429547040,"text":"Wooow nice! Concept is good, funny :)\r<br\/>also check my project x)"},{"author_name":"Hyoga-3D","author_uid":"23927","time":"Apr 20, 2015 @ 4:36pm","epoch":1429547460,"text":"Very diferente game, good entry."},{"author_name":"Ilseroth","author_uid":"50718","time":"Apr 20, 2015 @ 4:51pm","epoch":1429548360,"text":"Game was frustrating and not really fun to play. A game with a bunch of choices with no means of knowing what they are shouldn't warp you to the beginning when you make a mistake."},{"author_name":"EthanWebster","author_uid":"38791","time":"Apr 20, 2015 @ 4:59pm","epoch":1429548840,"text":"Very interesting concept. I think walkspeed could be increased. I'm not sure it fit the theme though, but overall it was enjoyable. I'd like to see you expand it."},{"author_name":"Barink-social","author_uid":"37570","time":"Apr 20, 2015 @ 5:00pm","epoch":1429548900,"text":"cool, never thought about the theme this way. good work with the paintings. did have some issue with the menu only being half on the screen when playing in windowed mode with resolution 800X600"},{"author_name":"swipefaststudios","author_uid":"24642","time":"Apr 20, 2015 @ 5:05pm","epoch":1429549200,"text":"Cool Mood but wish there were checkpoints so we didn't have to start over! Trust No One!"},{"author_name":"Techblogogy","author_uid":"25556","time":"Apr 20, 2015 @ 5:05pm","epoch":1429549200,"text":"Wow! This has given some chills. Fantastic game, nice mood"},{"author_name":"plams","author_uid":"3099","time":"Apr 20, 2015 @ 5:07pm","epoch":1429549320,"text":"Wow! Thumbs up in the art and mood department!"},{"author_name":"Kinzata","author_uid":"22931","time":"Apr 20, 2015 @ 5:12pm","epoch":1429549620,"text":"Love it!  With the exception of needing to walk allll the way back just because I made the wrong choice.  I realize that it's the punishment for choosing wrong, but it got old very quick."},{"author_name":"RainbowSexyFish","author_uid":"44447","time":"Apr 20, 2015 @ 5:17pm","epoch":1429549920,"text":"Shit. I should have listened to the picture guy DX\r<br\/>\r<br\/>I wound up getting caught in suspense. Good job. The walking is so slow, it kind of encourages giving up when you reset though."},{"author_name":"Alice","author_uid":"51483","time":"Apr 20, 2015 @ 5:35pm","epoch":1429551000,"text":"I won! Wow, I must have restarted that like though &gt;.&lt; I really love the idea, and you guys really managed to pull off a fantastic creepy atmosphere in the game. \r<br\/>\r<br\/>But I have to agree with the others saying the game is too frustrating. I don't know if there were clues about which door to pick other than the talking paintings, but the only clue I found and used was the one in the last room that listed all the doors by room number. I feel like more clues, or if there are some I haven't noticed, more obvious clues, would make the game a lot more fun.\r<br\/>\r<br\/>I have to say though the talking paintings, the music, the lighting all worked really well together to create the atmosphere, and the idea itself is great."},{"author_name":"benmcnelly","author_uid":"31106","time":"Apr 20, 2015 @ 5:40pm","epoch":1429551300,"text":"We made up clues to place through the levels but simply ran out of time, even though it was a Jam entry, we all have day jobs and had to finish it over the weekend. We know its punishing to have to restart but for us we wanted to make it worth it for those that finished the game! Congrats Alice!"},{"author_name":"garat","author_uid":"34801","time":"Apr 20, 2015 @ 6:16pm","epoch":1429553460,"text":"Very interesting concept! The music often overwhelms the audio coming from the posters is the only highly critical feedback. :) Made it hard to hear what was being said on occasion!"},{"author_name":"thenerdster","author_uid":"46343","time":"Apr 20, 2015 @ 7:04pm","epoch":1429556340,"text":"This was so much fun to work on. Thanks again Ben McNelly for the invite!"},{"author_name":"AlexDJones","author_uid":"41178","time":"Apr 20, 2015 @ 7:12pm","epoch":1429556820,"text":"Great entry! Really interesting concept and it looks great. Nice to have a slower paced game in the LD"},{"author_name":"LTPATS","author_uid":"29798","time":"Apr 20, 2015 @ 10:08pm","epoch":1429567380,"text":"This was really engaging and I liked the overall concept. Having to restart every wrong decision felt like too much personally, especially since the decision making was a bit random a lot of the time. Overall I had a lot of fun playing, great work!"},{"author_name":"babilounet","author_uid":"51976","time":"Apr 20, 2015 @ 10:15pm","epoch":1429567800,"text":"Great !"},{"author_name":"Finn","author_uid":"50231","time":"Apr 21, 2015 @ 10:57am","epoch":1429613520,"text":"I love the idea, but don't like the execution. I found that my biggest threat was overthinking things.\r<br\/>&quot;Ok, so I shouldn't trust my hallucinations so it MUSN'T be door 2! No, I was wrong. Ok, it is door 2. But he's saying door 2 again. He couldn't be right twice, can he? Nope, it was door 2.&quot;\r<br\/>&quot;Jesus it was door 2 three times in a row!?&quot;\r<br\/>&quot;Ok, so that investigation guy said always take door 3, and he was right the first time. So I should go through door 3 despite the painting saying door 1. Nope I was wrong&quot;\r<br\/>Then I gave up because I couldn't be bothered to walk down the hall for the tenth time, and I was using the sprint button!\r<br\/>I was expecting it to be a 'Detect the liar' puzzle or something, where you have 5 or so paintings and only one tells the truth. &quot;Listen to me, painting 2 and 5 always lie&quot; &quot;I always tell the truth, it's door 2!&quot; &quot;Painting 1 always lies, it's door 3&quot; etc."},{"author_name":"DesignerNap","author_uid":"21374","time":"Apr 21, 2015 @ 12:42pm","epoch":1429619820,"text":"Great idea but far too punishing\/time consuming for those who want to experiment. Take a page from the &quot;PT Demo&quot; and only restart the same room again instead of the beginning. Great execution though."},{"author_name":"edve98","author_uid":"45010","time":"Apr 21, 2015 @ 12:52pm","epoch":1429620420,"text":"I totally agree with Finn, it is really punishing to restart everything if you fail, and just print back to where you left off. Again, I was expecting to see a &quot;detect liar thing&quot;. Sometimes the occasional load sound was too loud"},{"author_name":"Hatsome","author_uid":"44151","time":"Apr 21, 2015 @ 5:45pm","epoch":1429638000,"text":"I really liked the talking paintings, to walk all the hallways again after loosing was a bit frustraiting."},{"author_name":"Sytech","author_uid":"9784","time":"Apr 21, 2015 @ 6:14pm","epoch":1429639740,"text":"Really nice atmosphere and good concept! It became very frustrating after a while though, mostly due to the slow walking\/running speed."},{"author_name":"retr0verse","author_uid":"51222","time":"Apr 23, 2015 @ 7:32am","epoch":1429774020,"text":"reminds me of the Stanley parable, though you walk really slowly."},{"author_name":"andrewkennedy","author_uid":"20990","time":"Apr 24, 2015 @ 1:41am","epoch":1429839360,"text":"Great atmosphere and cool voice acting. It was just too frustrating to have to keep walking down the hallway again and again."},{"author_name":"jplur","author_uid":"1066","time":"Apr 24, 2015 @ 1:46am","epoch":1429839660,"text":"Ah wow, this really had me on edge, in a good way!"},{"author_name":"ProjectX593","author_uid":"19774","time":"Apr 24, 2015 @ 1:52am","epoch":1429840020,"text":"Interesting concept but having to go through the entire game all over again every time you make the wrong choice is really annoying. Would have been better if there was a quick death screen and a retry button that put you back on the same level."},{"author_name":"ConflictiveLabs","author_uid":"15810","time":"Apr 24, 2015 @ 2:17am","epoch":1429841520,"text":"Loved it"},{"author_name":"Snicklodocus","author_uid":"22794","time":"Apr 25, 2015 @ 2:21am","epoch":1429928160,"text":"I'll repeat what people are saying about the lack of checkpoints. Still, I really enjoyed the mood and overall concept. It's cool that it's Oculus enabled as well. Good job!"},{"author_name":"01101101","author_uid":"5105","time":"May 11, 2015 @ 12:52pm","epoch":1431348420,"text":"Haunted mansion inspiration creepy moody !!!! yeah !"},{"author_name":"jk5000","author_uid":"50889","time":"May 11, 2015 @ 2:00pm","epoch":1431352500,"text":"For me the game was perfect. The lack of checkpoints makes the whole experience so much more intense. And when you finally reach the end, you feel that you really have achieved something. The combination of the sound of footsteps, the music, the videos and the dark hotel hallways, helping to make the right scary atmosphere. Well done!!!"}],"images":["ld32\/31106-f85fb71c6913aab1488202048ecc42fe.jpg","ld32\/31106-46557420ae1404d8ffb74e0d3c8554b0.jpg","ld32\/31106-59a578f75578d1ad93cbef699af77e43.jpg"],"links":[{"url":"http:\/\/benmcnelly.com\/LD32\/HALLAWAY.zip","text":"Windows"},{"url":"https:\/\/www.youtube.com\/watch?v=BWPOMGtWvJM","text":"Youtube"},{"url":"http:\/\/benmcnelly.com\/LD32\/HALLAWAY-MAC.zip","text":"OS\/X"}],"metadata":{"g_key":"10350","g_author":"31106","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"10384","g_title":"HALLAWAY","g_status":"UCHK1","g_place":"558","g_commentcount":"32","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/31106-shot0-1429513749.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/31106-shot1-1429513749.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/31106-shot2-1429513749.png-eq-900-500.jpg"],"text":"HALLAWAY: The greatest weapon is the one you forget you have. Use your superior intellect to follow the clues and save yourself. Keep your sanity, and your wits about you, and you should be able to read the subtle nuances in peoples faces and discern who to trust.\r\n\r\nW\/A\/S\/D to move, hold shift to move faster\r\nEsc to return to menu, or quit\r\n\r\nWe need sleep right now, but will put up a mac port and Oculus (DK2) version later!","title":"HALLAWAY"}