{"author_link":"\/author\/rscar\/","author_name":"Rscar","author_uid":"26987","comments":[{"author_name":"winmac32","author_uid":"37191","time":"Apr 20, 2015 @ 2:26am","epoch":1429496460,"text":"Love the lighting. Neat game mechanic; it fits the theme quite well. Some sound would have been nice."},{"author_name":"ViliX64","author_uid":"29167","time":"Apr 20, 2015 @ 2:38am","epoch":1429497180,"text":"A bit too hard for me, but nice game."},{"author_name":"guoboism","author_uid":"24432","time":"Apr 20, 2015 @ 2:44am","epoch":1429497540,"text":"Love the graphic!"},{"author_name":"shyupuff","author_uid":"34906","time":"Apr 20, 2015 @ 2:45am","epoch":1429497600,"text":"I really like the lighting and the graphics. The mechanics are really awesome. The generated levels are really cool. Really awesome (:"},{"author_name":"Croze","author_uid":"24715","time":"Apr 20, 2015 @ 2:50am","epoch":1429497900,"text":"Very cool concept, very Portal-esque. The lighting was great, but it would have been nice if it was a little bright, it was hard to see what I was looking at. Great work though, the item swap is very satisfying"},{"author_name":"TheBigShot","author_uid":"52247","time":"Apr 20, 2015 @ 2:50am","epoch":1429497900,"text":"The lighting makes this game. Great lighting and visual effetcs coupled with a nice retro art style. However the gameplay itself was a bit to clunky for me."},{"author_name":"Uruca Games","author_uid":"51902","time":"Apr 20, 2015 @ 2:50am","epoch":1429497900,"text":"Light Effects is great!!!!"},{"author_name":"koredozo","author_uid":"12006","time":"Apr 20, 2015 @ 2:52am","epoch":1429498020,"text":"Really fun little game!\r<br\/>\r<br\/>My only complaint is that it's really hard to see archer projectiles. I also agree that some ambient sound and SFX, if not music, would have gone a long way."},{"author_name":"Justin Mullin","author_uid":"3128","time":"Apr 20, 2015 @ 2:57am","epoch":1429498320,"text":"Neat mechanic, though a bit frustrating.  Level generation is cool, but I seemed to get trapped fairly easily.  Overall I had a really hard time progressing, but it was still enjoyable."},{"author_name":"sydan","author_uid":"50347","time":"Apr 20, 2015 @ 2:59am","epoch":1429498440,"text":"Quite a fun game, I really like the mechanic. I love how you can bunny hop through the game and also along sets of walls. The glow makes it hard to see the edge of the level a lot though and not knowing where you end up when you use the staff sometimes leads to some irritating deaths."},{"author_name":"xn9q8h","author_uid":"52739","time":"Apr 20, 2015 @ 5:03am","epoch":1429505880,"text":"I really like the procedurally generated levels. It takes a while to get the hang of the shots, but once you do it's really satisfying. I wish they moved a bit faster! Some music or FX would have been choice."},{"author_name":"nicotuason","author_uid":"21669","time":"Apr 20, 2015 @ 8:04am","epoch":1429516740,"text":"Super smooth movement and amazing lighting effects! All it needs is sfx and atmospheric music to complete the immersion."},{"author_name":"DragonXVI","author_uid":"35553","time":"Apr 20, 2015 @ 10:28am","epoch":1429525380,"text":"28! Nice use of the dynamic lighting and interesting 'swapper' mechanic.  Is there some procedural generation of the level going on too? Pretty nifty for 30hrs!"},{"author_name":"esayitch","author_uid":"16000","time":"Apr 21, 2015 @ 6:03am","epoch":1429595880,"text":"Great concept! Could have used some audio. Graphics are fine. Effects are great.\r<br\/>\r<br\/>Good luck!"},{"author_name":"kabutakogames","author_uid":"51243","time":"Apr 23, 2015 @ 2:02pm","epoch":1429797420,"text":"I think the graphics are awesome and the mechanic works well - really nice little project"},{"author_name":"Somnium","author_uid":"50228","time":"Apr 25, 2015 @ 6:39am","epoch":1429943640,"text":"Love the graphics and the mechanic. It was a bit hard to differentiate the the ground from the empty air sometimes. \r<br\/>\r<br\/>Very hard, but very good :-)"},{"author_name":"TobiasNL","author_uid":"10964","time":"Apr 26, 2015 @ 10:48am","epoch":1430044980,"text":"Quite nice, good graphics! Gameplay felt alittle buggy, but it wasn't, really. Something in between :P Fun entry!"},{"author_name":"Jasonsumm","author_uid":"53045","time":"May 5, 2015 @ 6:57pm","epoch":1430851920,"text":"Love the look and feel of this :)!"},{"author_name":"Mathieu Muller","author_uid":"40544","time":"May 5, 2015 @ 7:53pm","epoch":1430855280,"text":"Very nice game, and very hard, too bad there wasn't any sounds; and very impressive for a second compo! Keep up the good work, you may end up in the top games soon!"}],"images":["ld32\/26987-1dfdd24aebb26396edc62cd94287ab5d.jpg","ld32\/26987-f7ef9d6bcdeffd4b8c53ec62f92a070e.jpg","ld32\/26987-b9ea019a58c2f704b65d5f9dce1eea22.jpg"],"links":[{"url":"https:\/\/github.com\/reidscarboro\/AATSOAA\/blob\/master\/AATSOAA.jar?raw=true","text":"Java"},{"url":"https:\/\/github.com\/reidscarboro\/AATSOAA\/tree\/master\/LD32","text":"Source"}],"metadata":{"g_key":"10369","g_author":"26987","g_event":"LD32","g_eventkey":"27","g_subevent":"COMPO","g_urlkey":"10403","g_title":"Arthur and the Staff of Arbitrary Arrangement","g_status":"UCHK1","g_place":"144","g_commentcount":"19","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/26987-shot0-1429493164.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/26987-shot1-1429493164.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/26987-shot2-1429493164.png-eq-900-500.jpg"],"text":"Arthur and the Staff of Arbitrary Arrangement - LD32 Compo - Second LD entry\r\n\r\n\r\nVenture far into the depths of the unknown, this is your destiny. You have but one companion, the Staff of Arbitrary Arrangement; to everything else, you are but a rat in the basement.\r\n\r\nUse the staff to translocate with any physical object. To complete your quest, this ability must be used with both finesse and caution. Falling off a ledge will kill you. Getting attacked by a zombie will kill you. Getting attacked by a fast zombie will kill you faster. Getting shot by a skeleton archer will kill you. Accidentally translocating into that one zombie you just tricked into running off the edge... will kill you. Good luck.\r\n\r\nPress onward Arthur... Do not go gentle into that good night.\r\n\r\n\r\nControls:\r\nWASD - Move.\r\nMouse - Aim.\r\nMouse 1 - Fire translocation bolt - if it makes contact with any object, you and that object will swap places.\r\n\r\nObjective:\r\nDiscover just how deep the rabbit-hole goes.\r\n\r\nToolset:\r\nGame Logic: Libgdx\/Eclipse\r\nImage Assets: Photoshop\r\nSound\/Music: There's no sound. Spooky dungeons are silent. Obviously. Have you ever been in a spooky dungeon before? With fast zombies... you don't hear them coming.\r\n\r\nTotal dev time: 30 hours\r\nThis was my second LD compo, and I had just as much fun as the first time! Looking forward to seeing everyone's finished games!","title":"Arthur and the Staff of Arbitrary Arrangement"}