{"author_link":"\/author\/jerrre\/","author_name":"Jerre","author_uid":"13020","comments":[{"author_name":"babilounet","author_uid":"51976","time":"Apr 19, 2015 @ 4:00pm","epoch":1429458900,"text":"Acees to http:\/\/www.jerreav.nl\/LD32\/ is forbidden"},{"author_name":"Jerre","author_uid":"13020","time":"Apr 19, 2015 @ 4:14pm","epoch":1429459740,"text":"Haha, you're to fast, was still setting up"},{"author_name":"jshaffer94247","author_uid":"41446","time":"Apr 20, 2015 @ 4:14am","epoch":1429502940,"text":"Love Zen puzzles. I can't get the last part of this puzzle level, but I'll probably come back to play more. Fun and interesting. Thanks for the game!"},{"author_name":"Nuclear Mosquito","author_uid":"50222","time":"Apr 20, 2015 @ 8:54am","epoch":1429519740,"text":"I like the mechanic, but your difficulty curve is all over the place. There is a huge spike at level 3"},{"author_name":"Figglewatts","author_uid":"18833","time":"Apr 20, 2015 @ 2:28pm","epoch":1429539780,"text":"An interesting concept, but I think it got too difficult at around the third level."},{"author_name":"Jerre","author_uid":"13020","time":"Apr 20, 2015 @ 5:07pm","epoch":1429549320,"text":"Thanks for the feedback all. I added a guide for the third stage that should help a bit."},{"author_name":"rantt","author_uid":"41103","time":"Apr 20, 2015 @ 6:52pm","epoch":1429555620,"text":"Cool, concept.  I could only make it to the third level, very challenging.   The art was really nice too.  Fun game, I enjoyed it :)"},{"author_name":"dyfer","author_uid":"50857","time":"Apr 21, 2015 @ 5:29pm","epoch":1429637040,"text":"I like the concept but level 3 is to difficult! I like the front image"},{"author_name":"FistBumpGames","author_uid":"30260","time":"Apr 21, 2015 @ 7:55pm","epoch":1429645800,"text":"Nice mechanic but level 3 is gonna break your balls, after the first two levels.\r<br\/>Nice mood and sound, and really liked the theme!"},{"author_name":"Anti","author_uid":"33991","time":"Apr 21, 2015 @ 7:56pm","epoch":1429645860,"text":"Good game. Loved the puzzles. I also liked the art style. It really grew on me for some reason. Probably because of the unified look. It was a really fun game to play."},{"author_name":"Taldius","author_uid":"12650","time":"Apr 21, 2015 @ 8:03pm","epoch":1429646280,"text":"The concept is good, it remind me of an attack of Yamcha in Dragon Ball Z. But the game gets hard really fast.\r<br\/>Good job overall!"},{"author_name":"TheMeorch","author_uid":"44776","time":"Apr 21, 2015 @ 8:12pm","epoch":1429646820,"text":"Making the player stand still while controlling the projectile creates interesting situations where you have to find ways to shoot without putting your character at risk.  I do wish the projectile controller were a little less sensitive, so I could feel more in control of it.  The third level does indeed have a huge difficulty spike, but you've definitely got a cool game here -- nice work!"},{"author_name":"Jerre","author_uid":"13020","time":"Apr 22, 2015 @ 7:19am","epoch":1429686840,"text":"Thanks for the good words all. That level 3 tho...."},{"author_name":"Embalaje","author_uid":"52106","time":"Apr 23, 2015 @ 7:35pm","epoch":1429817400,"text":"Its really hard to control the Qi, very, very good gameplay. I&acute;ve enjoyed it very much."},{"author_name":"hypp","author_uid":"14403","time":"Apr 23, 2015 @ 7:36pm","epoch":1429817460,"text":"Great idea, but perhaps a little too hard?"},{"author_name":"adsilcott","author_uid":"49637","time":"Apr 23, 2015 @ 7:40pm","epoch":1429817700,"text":"Great concept and mechanic! Those last few were really hard (but fair)!"},{"author_name":"SmilingCat","author_uid":"21630","time":"Apr 23, 2015 @ 7:46pm","epoch":1429818060,"text":"Great mood, and good use of the theme. One suggestion I would make would be to have separate keys for controlling the Qi to prevent unintended movement of the character once the Qi hits something."},{"author_name":"snesgaard","author_uid":"2066","time":"Apr 23, 2015 @ 7:54pm","epoch":1429818540,"text":"Wow, think this is the most fun I have had with an entry into LD32 so far. I think level 3 and 4 should be swapped as the former is pretty brutal. Also hitboxes seemed to, at times, be larger than the visual model, which was a bit frustrating.\r<br\/>Music and art was very good at building the atmosphere of being a monk that fires autonomous mind bullets :D"},{"author_name":"jglrxavpok","author_uid":"27499","time":"Apr 24, 2015 @ 5:27pm","epoch":1429896120,"text":"The Qi is hard to control but it's a great idea!\r<br\/>The level 3 is too difficult though"},{"author_name":"Snicklodocus","author_uid":"22794","time":"Apr 30, 2015 @ 3:41am","epoch":1430364960,"text":"Cool game! I liked the music a lot. The different control schemes for walking and controlling Qi helped mix up gameplay. Good job!"}],"images":["ld32\/13020-ac98d613078abc9ee566f02958199547.jpg","ld32\/13020-d8d8fbe78a0a29ca10db9c57fd08b1d7.jpg","ld32\/13020-3d21fef8ed43bb9b28894073ee1edd38.jpg"],"links":[{"url":"http:\/\/www.jerreav.nl\/LD32\/","text":"Web (Unity)"},{"url":"http:\/\/www.jerreav.nl\/LD32\/WIN64\/The Qi Disciple.zip","text":"Windows 64bit (change 64 in 32 for 32 bit)"},{"url":"http:\/\/www.jerreav.nl\/LD32\/OSX\/The Qi Disciple.zip","text":"OSX"},{"url":"http:\/\/www.jerreav.nl\/LD32\/LINUX\/The Qi Disciple.zip","text":"Linux (untested)"},{"url":"http:\/\/www.jerreav.nl\/LD32\/Source\/The Qi Disciple Source.zip","text":"Source"}],"metadata":{"g_key":"10387","g_author":"13020","g_event":"LD32","g_eventkey":"27","g_subevent":"COMPO","g_urlkey":"10421","g_title":"The Qi Disciple","g_status":"UCHK1","g_place":"333","g_commentcount":"20","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/13020-shot0-1429471955.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/13020-shot1-1429460003.gif-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/13020-shot2-1429549619.png-eq-900-500.jpg"],"text":"The Qi Disciple\r\n------------------\r\nPlay a monk discovering his inner Qi (also known as chi) powers on his quest to become the Qi master.\r\n\r\n\r\nControls:\r\n-------------------\r\nMovement: arrow keys.\r\nUsing Qi: spacebar.\r\nControlling the Qi: arrow keys.\r\nMute: M\r\nBack: escape\r\n\r\n\r\nEDIT:\r\n===================\r\nSince I get a lot of feedback about the difficulty of level 3, I added a visual guide to the screenshots, which should help a bit. The squares mean a safe spot to stand still if you keep close to the walls.\r\n\r\n\r\nExplanation:\r\n-------------------\r\nThere are four levels (should take max 10 minutes to beat). The game should explain itself, so you if you haven\u2019t played it stop reading here and try it out now. \r\n\r\n\r\n\r\nIf you\u2019re still here: the twist is that you can control a ranged weapon (your Qi), but the second twist is that you cannot move anymore if you do so. I have done my best to create interesting levels to showcase the possibilities of this mechanic, and had a lot of fun doing so. Enjoy! ","title":"The Qi Disciple"}