Blabblelogue by ciaodavinci

[raw]
made by ciaodavinci for LD32 (JAM)
by Peter Rockwell, Cody Walker, Nicolas Munoz
consultant wizard: Henk Boom

You are a lonely traveller on a distant plain. Along your journey you cross paths with fellow travellers and stop awhile to chat.

Controls:
[ SPACE ] - hold to talk
[ F11 ] - fullscreen
[ ` ] - toggle debug mode

-- do not press space to listen to the full soundtrack --

Ratings

Coolness 22% 2192
Overall(Jam) 3.63 181
Audio(Jam) 4.06 36
Fun(Jam) 3.00 543
Graphics(Jam) 4.06 159
Innovation(Jam) 4.56 1
Mood(Jam) 4.31 12
Theme(Jam) 3.56 370

Feedback

Manou
23. Apr 2015 · 14:09 UTC
Kinda
Manou
23. Apr 2015 · 14:10 UTC
Kinda hypnotic, very original; 5stars innovation audio mood!
Logicon
25. Apr 2015 · 03:23 UTC
Very neat, would have enjoyed an ending more than it looping. Very nice art.
stvr
25. Apr 2015 · 04:17 UTC
Strangely, very captivating. I kept talking to people, even though I didn't know if I was doing well or not. I would love an expansion where you have to find the right speech pattern to impact the others' mood based on their facial expression!
Catwheel
25. Apr 2015 · 04:54 UTC
That was surreal. Definitely unconventional.
Dietrich Epp
25. Apr 2015 · 05:06 UTC
I'm not sure what impact, if any, my decision to talk had on the environment.
gelisam
25. Apr 2015 · 18:29 UTC
I don't get it. Is this a game or an interactive experience? Is there a goal to accomplish?
CornflowerBlue
27. Apr 2015 · 23:01 UTC
Surreal!
emmelineprufrock
28. Apr 2015 · 23:38 UTC
Very interesting. I'm not entirely sure what was going on.
mike.cullingham
06. May 2015 · 02:17 UTC
I'm intrigued, but not quite sure whether it's a game or not.
AdamW
11. May 2015 · 19:15 UTC
The game is a bit confusing, but you totally nailed the mood!