Spread The Village by Luminar

[raw]
made by Luminar for LD32 (JAM)
Spread the village, fight with golems and rule the land. Do whatever it takes to help your villagers build 1000 houses.

Be a God and use your Uncoventional Weapon - Lightning Bolt!

Graphics: Kraskia
Music: http://www.bensound.com
Code and Models: Luminar Studios

Ratings

Coolness 100% 1
Overall(Jam) 2.91 766
Audio(Jam) 2.64 549
Fun(Jam) 2.96 580
Graphics(Jam) 2.53 840
Humor(Jam) 2.60 640
Innovation(Jam) 2.70 739
Mood(Jam) 2.69 773
Theme(Jam) 2.40 968

Feedback

SadSmile
20. Apr 2015 · 20:04 UTC
Overall a good game, even tho i dont like the sounds
dlowe
20. Apr 2015 · 20:47 UTC
we enjoyed blowing everything up with lightning strikes ;)
Ossi
20. Apr 2015 · 20:59 UTC
A fairly relaxing game except for the whole striking things with lightning bolts! I enjoyed just watching the villagers build their houses and helping them out by making more resources for them. I found myself wanting a way to skip ahead in time cause there is a lot of waiting around. Well done!
efonsecab
20. Apr 2015 · 23:05 UTC
Fun game. Love the lightning, who wouldn't. I wanted to destroy my own village lol
2Bit
21. Apr 2015 · 12:53 UTC
Awesome! I may be a little bias, this reminds me of my ld submission last theme.
Bananaft
21. Apr 2015 · 15:46 UTC
Web player, Wave 7, still didn't saw any enemies.
🎤 Luminar
21. Apr 2015 · 16:03 UTC
Thanks for the report! Fixed :)
Jadernak
21. Apr 2015 · 19:07 UTC
Glitchy style sounds were not that great and ill-fitting the overall mood. But otherwise wonderful relaxing game.
vortex
21. Apr 2015 · 19:10 UTC
I really liked the game except for the brakes between the waves that felt slow. I would have liked a speed up time button
jk5000
22. Apr 2015 · 17:10 UTC
A great gameplay. Whit a better graphics and sound I would love to spend some more time with this game.
Xanjos
23. Apr 2015 · 01:42 UTC
It was pretty fun zapping things with lightning bolts although I think the win condition (1000 houses) might be a bit too big.
goblin
24. Apr 2015 · 17:47 UTC
Nice game loved the music, good job
Check ours too http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=44367
eemmbbeerr
24. Apr 2015 · 20:10 UTC
Damn it! I've been playing for more than one hour and 137 before 1000 they runned out of stone. Aand when I put one for them they didn't start working again. Seriously?? Well about the game... It should be harder and should has more action: every single enemy comes from the same direction and they numbers not increase fast enough. But seeing my villagers building their houses was satisfying. Ah an other option to develop: you should give builders as the time passes. Well, I tried to accomplish your game but I failed. It's a cool game except you haven't balanced it. Wish I didn't let them run out of stone...
goerp
02. May 2015 · 18:24 UTC
Nice relaxed simple easy to understand gameplay.
I liked the music and the simple graphics, but 999 houses were to much for me. Especially when I forgot to pause the game went on a break and had a game over moment.

In the screenshots I saw blue houses, but never played long enough to see them I guess.

I think I will come back to this game to try again. It is a bit addictive.
CiderPunk
10. May 2015 · 23:10 UTC
I gotta say charging for your LD entry or sticking it behind an advert is a bit audacious.
mike.cullingham
11. May 2015 · 04:31 UTC
Seemed like part of the UI was cut off for me. I couldn't tell what was limiting my lightning strikes.
Nick Weihs
11. May 2015 · 04:49 UTC
Rather slow city building game where the main threat seemed to always come from the main direction. I didn't see the need to really build anything ever, just blow up the baddies before they got to anything. The music was relaxing, but the city expansion got to be glacial near the end. I think it needs a bit more gameplay to really hook me in. Overall pretty decent, good job!
Andrea
11. May 2015 · 10:30 UTC
Nothing much to do here, but it was very nice just to watch the city grow!
Great work!
sekaru
11. May 2015 · 14:06 UTC
Seemed somewhat boring.