Forge Valley by thiagowaw
You are a slave blacksmith in the middle-ages, you need to make the best swords in order to survive.
*To play you just need to use the mouse.
*To play you just need to use the mouse.
| Windows | http://gamejolt.com/games/forge-valley/184303 |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=92276 |
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.
Wish there were more swords.
Looking forward to the improvements you mentioned, might come back later.
Amazing work regarding the graphics, sounds and music, you manage to establish the middle-age mood very well.
It obviously needs some work put into it. First and foremost, it's quite buggy. By the 4th sword, I couldn't put anything on the table, because the leads (how is it called anyway? I mean those things which blink when you hover with a material over the table, indicating you can put it in place) just stopped appearing. I'm curious, how did you even manage to create a bug like that? ;) It seems to get worse with every new level, maybe there's some colliders left behind or something?
Anyway, enough technical talk. I missed some sort of a brief tutorial, or at least some labels on the materials, so I knew what I was putting on the table. Sure, most of the time you could tell by the colors and some guessing, but it would be helpful nonetheless.
Putting the sword together at the end feels buggy as well, and you are able to assemble it in a way that... doesn't even make physical sense (parts not even connected to each other), and when you hand it over to the customer, he tells you the sword is perfect. You should probably implement some fail mechanics. Is the game losable anyway?
Also, the few bits of Unity stock GUI were a punch in the eye, especially considering how nice the rest of the game looks.
I realize a lot of these issues were due to time constraints, but I thought I'd write out some things I noticed anyway.
Fix the bugs, add some more swords, more materials and more mechanics (y'know, make a complete game ;) ), and ship it, good work!
Many bugs ruins the impression of the game.
Need some time to make it shine and then it must be an full game)
Cool Idea.
4/5 and please check our games on paingames.itch.io