Magnets & Lasers by Dustician

[raw]
made by Dustician for LD32 (COMPO)
This is a simple puzzle game where you use magnets to guide a metal ball into a waiting laser beam.


Change Log
=============
April 20 - Added Mac and Linux builds

Ratings

Coolness 66% 3
Overall 3.20 526
Fun 3.36 305
Humor 2.26 791
Innovation 3.30 417
Mood 2.29 958
Theme 2.64 975

Feedback

ZQMony
20. Apr 2015 · 03:06 UTC
Clever idea and a very a addicting game. Very hard though.
Rahazan
20. Apr 2015 · 04:23 UTC
Very challenging game!

The graphics could use some work (get rid of the default Unity camera background color!), but the mechanics are implemented flawlessly. Whenever I failed I felt it was my own fault.

That last level made me want to punch a baby, but with challenge comes more satisfaction when you finally make it :).
Sri Harsha Chilakapati
20. Apr 2015 · 04:25 UTC
Cute little game. I managed to play past 2 levels. After that, it's getting hard, couldn't complete more.
ViliX64
20. Apr 2015 · 04:25 UTC
You could have spent some more time on graphics and level design, but nice game :)
seankimdesign
20. Apr 2015 · 04:27 UTC
A seemingly simple game that turned out to be very fun and rewarding. My only suggestion would be for you to adopt different graphics for the magnets to differentiate when they're on / off. Kudos.
Joris
20. Apr 2015 · 04:27 UTC
Really interesting concept! Works perfectly. Some music and graphics would really go a long way (although the sound effects for activating and deactivating the magnets were very helpful already).
Lord bobyness
20. Apr 2015 · 04:28 UTC
Well. I hate you, but not in a bad way. More of a you made me lose half an hour playing your extremely hard game kind of way :P

Seriously though. That was fun!
bpvelloso
20. Apr 2015 · 04:35 UTC
Clever idea, but the game is very hard!!!!! If you set the control to be press and release, and not press to turn on and press again to turn off the magnet, the gameplay can be better.
rlangewi
20. Apr 2015 · 04:38 UTC
Very hard but addicting, the masochist in me end up beating all the levels though, evidenced by me following you on Twitter. :P Good job!
🎤 Dustician
20. Apr 2015 · 13:30 UTC
Thanks for all the comments guys. Regarding the difficulty: I didn't want the game to be to easy, I guess I over did it a bit.
gene-z
21. Apr 2015 · 00:43 UTC
Very nice concept
Red_Fan games
21. Apr 2015 · 00:49 UTC
Linux Bulid?
Adreqi
21. Apr 2015 · 00:54 UTC
I found it hard but I'm not a puzzle game person x) (also it's 3 a.m)
I liked the idea though, nice one. Surprised myself to stay much longer than I planned to x)
Huo-cuo
21. Apr 2015 · 04:52 UTC
Cannot press "1" to change the magnet orientation :( (Mac)
grillaface
22. Apr 2015 · 03:13 UTC
Dang that's hard!! I kept wanting to retry though, so something addictive about it.
mike.cullingham
22. Apr 2015 · 04:01 UTC
Cool puzzle game. Wow is it ever hard though.
diiq
23. Apr 2015 · 02:01 UTC
Boy this is very difficult! It's a great concept, though! I think the addition of some rhythmic music would help me time my re-tries; and better graphics would make me less mad when I fail. But that's all easy to improve now that you have time.

The core gameplay is clear and fair. Great work!
ianh
27. Apr 2015 · 07:32 UTC
Simple but tricky! Nice work.
bace1000
27. Apr 2015 · 15:20 UTC
Really difficult but it was very fun to play :)