Rabbitville by Pilly
NOTE: You can use the SPACE BAR to skip the in-between sequences (if you're as impatient as I am).
Arrow keys to move.
A game about a village of rabbits, who are under attack by an unknown force. You must find the cause. When you figure out what's killing the rabbits, you'll know how to beat the game.
Arrow keys to move.
A game about a village of rabbits, who are under attack by an unknown force. You must find the cause. When you figure out what's killing the rabbits, you'll know how to beat the game.
| Web | http://willjager.com/files/LD/LD32.swf |
| Source | https://bitbucket.org/willJager/ld32_original |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=50246 |
Ratings
| Coolness | 58% | 3 |
| Overall | 3.28 | 450 |
| Audio | 3.26 | 237 |
| Graphics | 2.90 | 648 |
| Humor | 2.39 | 723 |
| Innovation | 3.23 | 468 |
| Mood | 3.74 | 78 |
| Theme | 3.13 | 737 |
I wish the timer let whomever you were talking to finish their conversation. I wasted a fair amount of time assuming I got the relevant bits when the timer ran out and that was not the case.
My only criticism is that it didn't really feel like a cursed forest with all the bright green and rabbits hanging about.
This is definitely the best narrative I've encountered so far. Thank you!
As for the game entirely, I'll just say this... after playing the game in hopes to find the way to finish the game, I came to a solution: I've stopped playing.
Interesting game overall. Like the music and dialog.
Apparently you have to hold a button down to activate the boots! I didn't know this, because the boots guy was cut off before he could finish his lengthy spiel, and when I went back later all he said was "how are you enjoying the boots". Are you kidding me with this? I spent 10 minutes wandering around trying other pointless stuff because you hid the instructions.
I love the concept and the story, but mechanically this game is just frustrating.
I'm sorry about the timer cutting off dialog - this is something that I realized late in the development cycle, and absolutely should have prioritized finding a solution to. Lesson learned.