{"author_link":"\/author\/shadowtzu\/","author_name":"ShadowTzu","author_uid":"42080","comments":[{"author_name":"Joystikman","author_uid":"50944","time":"Apr 20, 2015 @ 11:54am","epoch":1429530540,"text":"The idea is pretty cool. Good luck for Superpowers, I wait the release ;)"},{"author_name":"callumW","author_uid":"30922","time":"Apr 22, 2015 @ 10:25am","epoch":1429698000,"text":"Really liked how the sound weapon mechanic worked. How it spread out and bounced."},{"author_name":"GAFBlizzard","author_uid":"12278","time":"Apr 23, 2015 @ 5:53am","epoch":1429768080,"text":"I liked the waves bouncing everywhere.  It did not seem like the waves went in order though.  If you have green-blue-yellow-red, I think it would make more sense for the waves to fire in that order.\r<br\/>\r<br\/>Also, I got to 800 score and I think defeated all enemies, but did not find anywhere else to go.  I am guessing that is the end of the game?"},{"author_name":"ShadowTzu","author_uid":"42080","time":"Apr 23, 2015 @ 8:58am","epoch":1429779180,"text":"yes, sorry, I do not have time to make a &quot;Game over&quot; screen. Your opinions are important thank you!"},{"author_name":"monkeedude1212","author_uid":"43464","time":"Apr 24, 2015 @ 5:03pm","epoch":1429894680,"text":"I like the idea of it - the weapon feels right and it just needs some extra work to take this from a prototype to something really really good. It's like, you've got just enough there that you can see what you're trying to achieve, and you can tell it's a good idea that just hasn't yet come to fruition."},{"author_name":"runvs","author_uid":"29172","time":"Apr 24, 2015 @ 5:08pm","epoch":1429894980,"text":"I did not know at first what to do with the powerup on the floor.\r<br\/>\r<br\/>I liked the idea."},{"author_name":"Diventurer","author_uid":"7567","time":"Apr 24, 2015 @ 5:12pm","epoch":1429895220,"text":"It's a great concept, but it's a type of game that requires more polish. Well done for a Ludum Dare. You should finish this game! :)"},{"author_name":"Jellyhard","author_uid":"42032","time":"Apr 24, 2015 @ 5:20pm","epoch":1429895700,"text":"I really liked the concept, and I had some fun figuring out what each power-up does."},{"author_name":"Qui","author_uid":"51383","time":"Apr 24, 2015 @ 5:22pm","epoch":1429895820,"text":"I enjoyed it!"},{"author_name":"Hectigo","author_uid":"3671","time":"Apr 24, 2015 @ 5:42pm","epoch":1429897020,"text":"This project has potential, with some tweaking this prototype could be made into a really cool game. First of all I'd slow the rate of fire considerably, try to add more interesting enemy behaviors and level design to play up what's special about the game. On the graphics side maybe the weapon could be presented as a musical instrument to make the concept even more unique."},{"author_name":"ShadowTzu","author_uid":"42080","time":"Apr 24, 2015 @ 5:51pm","epoch":1429897560,"text":"I agree with your opinion, thank you!"},{"author_name":"TheScopelessOne","author_uid":"50730","time":"Apr 24, 2015 @ 6:13pm","epoch":1429898880,"text":"The game crashed when I tried to trag the Lo powerup to the bar, otherwise it would be nice with some explenations in game."},{"author_name":"plams","author_uid":"3099","time":"Apr 25, 2015 @ 10:51am","epoch":1429958760,"text":"Fun mechanic, felt satisfying to spam enemies. I would have liked a boss or something - I think I killed everything :)"},{"author_name":"Shimone","author_uid":"35053","time":"Apr 25, 2015 @ 10:52am","epoch":1429958820,"text":"I can't play the game... It crashes as soon as it loads on Safari."},{"author_name":"ShadowTzu","author_uid":"42080","time":"Apr 25, 2015 @ 11:44am","epoch":1429961940,"text":"yes, Superpowers is not compatible with Safari"},{"author_name":"TeamFlare","author_uid":"25793","time":"Apr 26, 2015 @ 10:29pm","epoch":1430087040,"text":"Cool game - could have needed the techno beat playing all the time though :)"},{"author_name":"jhell","author_uid":"50845","time":"May 11, 2015 @ 8:53am","epoch":1431334080,"text":"Cool idea, but I didn't notice the attack sounds were changing, just the colors? The former would have been super cool! Anyways, clean execution, liked it mostly."},{"author_name":"Borkleby","author_uid":"50895","time":"May 12, 2015 @ 12:37am","epoch":1431390720,"text":"Wow, this is really well made. I love the bouncing off the walls effect, and the customizable weapon made it even better! 5 stars!"},{"author_name":"MegaBrutal","author_uid":"16637","time":"May 12, 2015 @ 12:43am","epoch":1431391080,"text":"I think it's too hard to kill enemies, and I have no idea what to do with the icons dropped by enemies. Probably it's because the game is unfinished.\r<br\/>\r<br\/>You get 3 in all categories, and I'll be curious about the finished version. :)"}],"images":["ld32\/42080-7f17d693659043e6e5ba450cab012bb3.jpg","ld32\/42080-b232eb4cd00d501b9b42abded6164174.jpg"],"links":[{"url":"http:\/\/shadowtzu.free.fr\/soundcolor\/","text":"Web"},{"url":"https:\/\/www.dropbox.com\/s\/rnsfy61ijquwh0w\/ludum-dare-32.zip?dl=0","text":"Source"}],"metadata":{"g_key":"10465","g_author":"42080","g_event":"LD32","g_eventkey":"27","g_subevent":"COMPO","g_urlkey":"10499","g_title":"Color Sound","g_status":"UCHK1","g_place":"794","g_commentcount":"19","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/42080-shot0-1429492870.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/42080-shot1-1429492870.png-eq-900-500.jpg"],"text":"Hi,\r\nI present my game using a new TypeScript and not finished tools available in early access there are 1 month: Superpowers. So if you like it, be gentle :)\r\n\r\nMy basic idea was to create a sound-based weapon. When you kill monsters (pretty Slims) made you drop on the floor of items representing a sound. Each sound can be dragged and dropped into the interface. Then when you use your weapons now sounds above are played randomly.\r\nUnfortunately, I do not have time to finish them.\r\n\r\nTry still have fun!","title":"Color Sound"}