Ghost Alone by PoQA Games

[raw]
made by PoQA Games for LD32 (JAM)
You're a ghost. You find looters coming after some of your most prized possessions. You pass right through the looters... but you can push around small objects! Push everything you find at them to get them to leave!

Made in Unity5 by a small group of current and former game testers, and a guy who's good at drawing skulls and stuff.

PoQA Games
Victor Hallock - Audio
Tanner Johnson - Programming
Derrick Powell - Design
Tina Zhang-Powell - Art

Jonathan Drain - Art
Rye Johnson - Animations and particles

Ratings

Coolness 44% 1566
Overall(Jam) 3.69 152
Audio(Jam) 3.28 277
Fun(Jam) 3.65 139
Graphics(Jam) 3.27 531
Humor(Jam) 3.22 341
Innovation(Jam) 3.77 118
Mood(Jam) 3.75 109
Theme(Jam) 3.81 187

Feedback

doitle
21. Apr 2015 · 02:04 UTC
This feels pretty polished and stands on its own not even just as an LD48. I would think this could do well on a flash portal or other games site.
TwittleCreator
21. Apr 2015 · 02:40 UTC
I. Love. It. All 5 stars.
cdrch
21. Apr 2015 · 06:18 UTC
I surprised myself by being able to beat this fairly quickly, only losing a level once (the third/next-to-last). That one seemed the most difficult, since the looters were on different paths. It's a well-polished game, especially for a game jam. Add more levels and play around with the idea a bit, and this could be a successful small web game. Great job!
Indiestry
22. Apr 2015 · 06:00 UTC
Really good and really charming, knocking around furniture was fun
okacat
22. Apr 2015 · 06:07 UTC
That was fun and original, I think you really nailed the theme.
Bsevers18
22. Apr 2015 · 06:12 UTC
Nicely polished game. Really fun! I loved just WRECKING my house haha. Fun concept and it turned out really well. Actually beat it!! Very enjoyable and straight forward!
Erfeo
22. Apr 2015 · 17:16 UTC
Is destroying items good or bad?
🎤 PoQA Games
23. Apr 2015 · 20:04 UTC
< Erfeo - it's just a stat. As long as you protect your loot (the glowing items), you've beat the stage.
🎤 PoQA Games
23. Apr 2015 · 20:04 UTC
I'm working on an Android version!
pythong
24. Apr 2015 · 17:08 UTC
that was fun! i'm a baaaaad ghost
calavera
25. Apr 2015 · 03:25 UTC
Sweet! very clean and great art. The level with all of the small rooms was tough!
syncxzoz
25. Apr 2015 · 03:57 UTC
cool.. now i know how to be a ghost..
ShawnFeatherly
27. Apr 2015 · 08:12 UTC
Awesome, your pretty much did "choose your unconventional weapon". Found myself just bumping the ghost randomly around in whatever room the bad guys were in. Another mechanic that might work better could be clicking an item for the ghost to posses it, then do an angry birds aiming thing with that possessed item.
Park
30. Apr 2015 · 23:23 UTC
Awesome. I'm a bit sad that the menu music doesn't play during more sections, because it sounds excellent!

Perhaps the ghost's smoke trails could glow more brightly, either in the violet hue it currently uses or maybe in a ghostly cyan. Partially for supernatural effect, partially for improved visibility.

The destructible credits were a great touch. ;)

Also.. high five for the good bookshelf asset. That piece of furniture demands quite a bit more time than other props to get right. I really half-assed it in my game. (⸝⸝^▽^⸝⸝)ゞ
Xanjos
05. May 2015 · 01:12 UTC
Seems pretty easy to kill the looters thanks to the physics system in the game but this was a really fun and addictive concept.
JenniNexus
05. May 2015 · 02:06 UTC
Endearing & love the art, level design, sound fx & music!! Very enjoyable... Wish the guys looked a little more scared when I dropped chandeliers on their heads lol :-D <3 Great work!!