Gravity by Pinpickle

[raw]
made by Pinpickle for LD32 (COMPO)
-- If you are having any trouble with clicking or getting the mouse to move, try the "no overlay link". --
-- Working on an Android build but technology of choice (OpenFL) is not behaving --

You are controlling very precise reactions with your gravity robot. Move the mouse and hold down click to manipulate gravity and pull particles towards it.

I would have liked to include an interactive tutorial, but a little bit of explanation will have to do.

The player is the thing in the middle

You want to collect green circles
Purple squares want to go in the square holes
Red triangles want to be smashed together

Smashing a red triangle with anything other than another one (including the robot) is bad
Smashing purple squares together is bad
Letting anything fall off the screen, or into one of the holes (that isn't a square) is bad

Press M to mute

Changelog: Fixed font embedding

Ratings

Coolness 80% 2
Overall 3.26 469
Audio 3.39 184
Fun 2.85 728
Graphics 3.26 416
Innovation 3.41 344
Mood 3.21 321
Theme 2.82 900

Feedback

Os_Reboot
20. Apr 2015 · 03:15 UTC
Fun challenge, takes practice. Sound effects are awesome xD
madhoe
20. Apr 2015 · 03:16 UTC
Pretty interesting concept. I like how precise my actions are when playing! Yeah, I wish it was easier to understand. I also like the minimalism.

Possible suggestion: To support the linking of the shapes more, you can make use of color highlighting: Make the larger square holes have purple outlines, make the main thing in the center have a green outline.

Otherwise: A simple way to teach the player is to just show arrows pointing things.

Also, I wish you had an outline around the radius of the main thing to show where you can move around -- The first time I played it, I didn't realize there was a constrained mouse movement, and after a bit, it was in the bottom right, and I thought it was a bug where my mouse was stuck.

Anyways, had fun with it!
tininsteelian
20. Apr 2015 · 03:18 UTC
Really fun, this is my favorite game so far! The minimalistic graphics work really well for this game.
Tselmek
20. Apr 2015 · 20:43 UTC
Very nice concept, it is very challenging to both win the game or get used to the controls. It is true that a little tutorial would have been nice but I can't blame you knowing the time restrictions.

Good luck!
dyfer
21. Apr 2015 · 05:44 UTC
Wow Graphic and Game design are super clean. Rules are not obvious but super fun after I got it !
Ossi
21. Apr 2015 · 05:45 UTC
Great sound effects, it really sets the atmosphere. It took a while to get use to how the gravity works but it's a really cool idea. Great use of the theme, well done!
esayitch
21. Apr 2015 · 05:50 UTC
Requires a lot of skill (accuracy and speed). Pretty challenging, but very cool as well. SFX were great, and the graphics were not out of place and were very coherent. Liked it!

Good luck :)
seraphki
21. Apr 2015 · 06:08 UTC
I really love this entry =D
I've played it longer than any of the other games so far. Only managed 370, and have no idea if that's any good. But I'm going to pretend it is.

Only complaint is that the cursor seemed to stick to things. I'm not sure if that's part of the design - I noticed that the cursor could only go so far away from the player which I makes sense as design, but if the cursor has an intentional gravity or stickiness to it, I don't think its necessary.

Maybe my mouse just blows.
pixzleone
21. Apr 2015 · 06:28 UTC
Couldn´t find anything to interact with.Very nice audio though!
bradur
21. Apr 2015 · 06:32 UTC
Very stylistic. Quite impossible at first, but once you learn the mechanics it it gets easier.
phi
21. Apr 2015 · 07:24 UTC
Very interesting mechanics! A little bit confusing at the beginning, but it becomes more and more clear when playing. The minimalistic graphics and audio are highly effective and create a great mood. Awesome stuff!
Evergreen Games
21. Apr 2015 · 07:26 UTC
very cool concept, but its a little hard to move. the sound and visuals are very nice together
ElectroYak
21. Apr 2015 · 07:27 UTC
Good game. It takes a little time to get used to but once you have figured that out it starts to get fun
gillyadrien
21. Apr 2015 · 07:28 UTC
Very challenging, but extremely fun. Awesome work, definitely a great entry!
PaperBlurt
21. Apr 2015 · 12:26 UTC
Design wise it's soo good looking.
Fun gameplay too.
Matt Tuttle
22. Apr 2015 · 00:07 UTC
Love the audio effects! The gameplay was simple yet challenging.

I agree with madhoe that color highlighting would help. It may also help to present each shape one at a time. Also, I was expecting at some point the circles would increase my "health" in the game since they merged with the player object.
LukeZaz
22. Apr 2015 · 00:47 UTC
Fun game. Definitely could use an in-game tutorial as you mentioned, but once I figured it out it was great.
shcromlet
22. Apr 2015 · 15:53 UTC
Pretty difficult! Took me a while to get the controls down, but I liked the minimalist style.
francoisvn
22. Apr 2015 · 22:48 UTC
Interesting idea. I think the core design issue is that it kinda starts easy and then gets progressively more difficult if you make any mistakes, i.e. a downwards spiral. Maybe if moving around was more fun and you had to from the start it would be better. I'd like to see where you take this :)
MiniBobbo
23. Apr 2015 · 01:56 UTC
I agree with the previous comments that this game has a high learning curve, but once you get the hang of it it is a fun little game. I love the SFX and the mood you conveyed.
Foxarya
23. Apr 2015 · 11:58 UTC
Is hard to get the controls but i like it
SecondDimension
23. Apr 2015 · 15:37 UTC
Really fun, challenging game. Took me a while to learn what to do with each shape but once I did I enjoyed it.
Bendev
24. Apr 2015 · 05:24 UTC
Great atmosphere with the graphics and the sound effects.
I don't think tutorials are necessary, just matching colors on the shapes and an outline around the player to show the range of the cursor.
6DownStudios
25. Apr 2015 · 07:19 UTC
This is excellent! Innovative and intuitive gameplay, simple but elegant artwork and superb sound design. Hard to get the hand of but quite fun once you do. Bravo!
lucidsheep
01. May 2015 · 22:54 UTC
awesome concept! would love to see a more gradual progression and teaching
MrShoestore
10. May 2015 · 22:37 UTC
challenging, but super clever, and the atmosphere is great.