{"author_link":"\/author\/volvary\/","author_name":"Volvary","author_uid":"34008","comments":[{"author_name":"drakekin","author_uid":"21100","time":"Apr 20, 2015 @ 6:19pm","epoch":1429553640,"text":"Enemies just head straight towards you. There is no reason to turn the torch off. Enemies die immediately, there's no risk. Even a little sound or feedback when you killed something would have improved it a lot."},{"author_name":"DKoding","author_uid":"33865","time":"Apr 20, 2015 @ 6:20pm","epoch":1429553700,"text":"Not much of a challenge."},{"author_name":"ianburnette","author_uid":"44075","time":"Apr 20, 2015 @ 6:40pm","epoch":1429554900,"text":"At first, I killed three, and I was like &quot;oh, this is easy&quot;. And then like 40 of them started coming at me. It got my heart going!"},{"author_name":"Tselmek","author_uid":"48996","time":"Apr 20, 2015 @ 7:34pm","epoch":1429558140,"text":"The idea is pretty cool. I think a light battery indicator could make the atmosphere more tense. Also either a goal, a score disclaimer or both would make the player more involved in the game. Nice to play nonetheless.\r<br\/>\r<br\/>Good luck! ^^"},{"author_name":"Volvary","author_uid":"34008","time":"Apr 21, 2015 @ 4:44am","epoch":1429591140,"text":"Since I am so dissapointed at myself, I think I will improve on the concept and try to make a version with more features soon.\r<br\/>\r<br\/>What I'm thinking of currently:\r<br\/>\r<br\/>-Fix the faulty flashlight hitbox.\r<br\/>-More mobs. I will probably keep the mindless shades but add more dangerous mobs such as chargers and stuff.\r<br\/>-An incentive to closing the light (A battery charge meter, mobs become more aggresive when you have the light open, the screens darkens outside of the light when it's on, etc.)\r<br\/>\r<br\/>Suggestions for other features would be cool."},{"author_name":"43iscoding","author_uid":"35110","time":"Apr 21, 2015 @ 4:34pm","epoch":1429633740,"text":"The game is nice, but looks somewhat incomplete. Maybe because shade just disappear without actually dying in a flashy way."},{"author_name":"danidre14","author_uid":"32791","time":"Apr 29, 2015 @ 8:12pm","epoch":1430338020,"text":"The repetition gets a bit boring overtime. But nice entry!"},{"author_name":"eskivor","author_uid":"25329","time":"May 6, 2015 @ 3:04pm","epoch":1430924340,"text":"Left click would be better than spacebar to turn on the flashlight."}],"images":["ld32\/34008-6385c573f5b8cddd147d13612d19bfb3.jpg"],"links":[{"url":"http:\/\/www.kongregate.com\/games\/deritof\/no-light-without-dark","text":"Web"}],"metadata":{"g_key":"10500","g_author":"34008","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"10534","g_title":"No Light Without Dark","g_status":"UCHK1","g_place":"99999","g_commentcount":"8","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/34008-shot0-1429552646.jpg-eq-900-500.jpg"],"text":"Here's my entry for the Ludum Dare: No Light Without Dark\r\n\r\nYour weapon is a flashlight or more specifically, the light shining from it, which you use to dissipate the shades coming at you.\r\n\r\nControls-\r\n\r\nWASD - Move\r\nMouse - Aim the beam of light\r\nSpace(hold) - Activate the flashlight\r\n\r\nPost-Mortem of my First Ludum Dare\r\nI am pretty damn dissapointed in myself as I did a lot of things I told myself not to do before the LD started:\r\nFirst of all, I overslept.\r\nSecond, I stoppped working on the game at some point yesterday and never came back on it until this morning.\r\nFinally, I burned my brain way too early with the project and couldn't keep myself going on it for the full duration of the Dare.","title":"No Light Without Dark"}