I Saw Her and She Ran Away by Tommyno222

[raw]
made by Tommyno222 for LD32 (JAM)
Story-driven game about ordinary guy trying to survive during war time.

Unfortunately I managed to finish only the first chapter, so I am not sure how apparent the connection with the theme will be.

Anyway the first chapter also has its ending that is an important part of the experience.

If I receive good feedback, I'd like to continue on this game to finish the whole story as intended :)

Controls:
[Left/Right] - player movement
[Shift] - running
[Up/Down] - climbing
[Up] - jump
[F] - use

IF YOU GET STUCK ON THE ROOF
It's quite easy to jump over the gap - you just have to jump while sprinting with [SHIFT] and in the mid air hit the [UP] key again to catch the edge of the roof.

Ratings

Coolness 71% 3
Overall(Jam) 3.28 468
Fun(Jam) 2.93 602
Graphics(Jam) 3.69 316
Humor(Jam) 1.86 905
Innovation(Jam) 2.72 731
Mood(Jam) 3.53 191
Theme(Jam) 2.04 1030

Feedback

sugarbyte
21. Apr 2015 · 01:06 UTC
It's really well done in terms of graphics and movement. The art style is nice. It's a bit grim and unguided for me to spend much time in, though, and I'm not sure I see an unconventional weapon here!
monstersauce
21. Apr 2015 · 03:23 UTC
I love it *w*
If you do manage to finish it please let me know, I would love to play more.
siryakko
21. Apr 2015 · 05:40 UTC
Nice, wants more
BermudaCake
21. Apr 2015 · 12:06 UTC
Nice atmosphere. The buildings going opaque and transparent was a nice touch. I made it to the top of the first building and then got stuck, though. There's a gap I need to jump but I can't make it?
Windmill Games
21. Apr 2015 · 12:08 UTC
Very nice visuals, simple but coherent and well polished. The game has a powerful story, I love narrative driven games. This is a great entry and I hope that you do continue development on the game.

Well done!
aaronjbaptiste
21. Apr 2015 · 12:10 UTC
Love the art work. Wasn't sure where to go after you get onto the roof? The gap is too large to jump.
BoyWithStick
21. Apr 2015 · 12:25 UTC
The artwork is really cool. It was unclear of what to do at some points, but I managed. I got frustrated and kept hitting jump at one point, then I noticed I could climb up ledges. That was a rewarding discovery of mechanics. Would have like to hear some music or sounds of war in the distance to set the mood a bit more. I did really like the narrative at the points of the game. After the "She ran away part", I found myself trying to jump over a landmine and kept dying. On my first death, I kept hitting the up key and my character wiggled around. That was pretty funny.
Nikteddy92
21. Apr 2015 · 12:59 UTC
Mmmh I really like the atmosphere of the game, and you also realized well animated and nice background sprites with really fex pixels. Nice Job!
Fitscat
21. Apr 2015 · 13:00 UTC
Nice graphics, good character movement. Bit sad though :(
Matsuki
21. Apr 2015 · 16:41 UTC
The art is fantastic, and movement feels good, good job
Perjoka
21. Apr 2015 · 20:33 UTC
Well done, great graphics!
AtomicVikings
21. Apr 2015 · 20:39 UTC
Nice story driven game, the story lacked a bit flavor, but the graphics are nice, and everything works well together.
I'd love to see the rest of it <3
Split82
21. Apr 2015 · 22:18 UTC
Very cool. Great job!
fluidvolt
22. Apr 2015 · 02:26 UTC
Wow, really nice. Feels really good to move around, and the story looks to be off to an interesting start. You should continue this!
Sergi Montaner
22. Apr 2015 · 11:46 UTC
This is a well rounded game.
There is a lot of effort on the map for such a short jam.
Some sound would have benn nice.
Nilq
22. Apr 2015 · 17:51 UTC
The graphics are so cool! I like it. :3
Budaniel
22. Apr 2015 · 17:55 UTC
Simple/clean art style, but the controls were a little finicky for my tastes. I didn't see any use of the theme, though.
Techblogogy
22. Apr 2015 · 18:10 UTC
Very solidly done game, great visuals, nice story. Job well done!
Dege
22. Apr 2015 · 18:24 UTC
Nice graphics and very polished gameplay!
Domicuc
22. Apr 2015 · 18:31 UTC
Nice atmosphere, great game! :) also check my please (Czech support! =D)
DarkGrisen
22. Apr 2015 · 18:32 UTC
The only thing i don't like is that the animeations is not smooth enough. Finnish the story and the game will be awesome!
conniejoern
22. Apr 2015 · 18:43 UTC
very nice atmosphere.
spin-down
22. Apr 2015 · 18:44 UTC
Lovely graphics with an intresting story. Maybe could have done with fitting the theme into the first chapter somewhere, just so it was in there, but apart from that I enjoyed playing it.
DesignerNap
22. Apr 2015 · 19:08 UTC
Great tone and atmosphere. Would have loved some audio. That roof jump is far too tricky when you hit it and I nearly gave up BUT I am glad I didn't as I really enjoyed the rest of the game. Good job.
kyyrma
22. Apr 2015 · 19:12 UTC
Neat artstyle, game reminds me a bit of This War of Mine. I really liked the climbing and all the mechanics felt solid, but some of the jumps were just a bit too hard for my taste.
BraindeadGeo
22. Apr 2015 · 19:35 UTC
Looks gorgeous! Couldn't clear that jump though :)
flummox3d
22. Apr 2015 · 20:02 UTC
You know, the title screen misses that running is an option. I spend three minutes flailing around on the roof until I saw in the description that the shift key is for running :D But anyway, very good job, awesome little game you got here. Not sure how it fits the theme, but that's maybe because I didn't finish it yet :)
Tommislav
22. Apr 2015 · 20:36 UTC
It feels very close to This War Of Mine (which I only played for about 30 mins), but it is still very well executed, and the graphics is excellent! Very moody, and with an interesting storyline!
However, level design-wise I wouldn't place those difficult jumps so early in the game. I nearly quit because I didn't manage to do the second big jump (where you have to press "up" an extra time to grab the ledge). Overall a 4/5! Impressive!
Tiago Ling Alexandre
22. Apr 2015 · 20:36 UTC
Very nice entry, the only problem is that it was too short - no real gameplay there. Overall a very polished game for the short time, hope you continue it!
sararyCow
22. Apr 2015 · 21:37 UTC
Nice prologue for a game! The story really hooked me up, I'd love to see what happens next. I also enjoyed graphics and gameplay. Congrats!
Photon
23. Apr 2015 · 02:17 UTC
Pretty interesting what you have so far. Would have really liked a little audio, but otherwise it was quite intriguing and the platforming was well done for what was there. Very nice.
Raiyumi
23. Apr 2015 · 05:00 UTC
Really cool!

This game definitely needs some ambient sounds. The rooftop stumped me for a bit until I read the directions.. but even then I thought you meant just run off the edge and press the up key mid-air, not push it once I touched the other ledge. :P

Anyways, I'd love to see the story continue!
Foxarya
23. Apr 2015 · 11:47 UTC
Love it. But it is too short, i want more
LeReveur
23. Apr 2015 · 20:52 UTC
I like stories. So I would really like to know the end of this one. And understand where the theme lies, too. ^^
thejash
23. Apr 2015 · 21:28 UTC
nice game, bit frustrating of not being able to get to certain areas but part of the charm, having to figure out how to get things done. nicely done
Drauthius
23. Apr 2015 · 22:22 UTC
Nice game, the graphics are pretty good and the story starts pretty interesting too. Like sugarbyte commented, I'm not sure what the unconventional weapon is in this game.
ehtd
24. Apr 2015 · 00:41 UTC
I did get stuck on the roof. Nice game.
SteveSalmond
24. Apr 2015 · 10:16 UTC
Definitely an interesting setting for a game. The story left me wanting to play more, which is a good sign.. :) Nice work!
PapyPilgrim
24. Apr 2015 · 10:44 UTC
A few bugs here and there (the girl was running in place, my avatar disappeared but I could still move..) but a nice tone, I like it
zatyka
27. Apr 2015 · 01:16 UTC
Cool style and interface. I know how time consuming it is to create this type story in such a short time. Looking forward to seeing the rest of the game.
MaesK
29. Apr 2015 · 11:03 UTC
Nice entry, a little grim with interesting mechanics.
Filip
03. May 2015 · 19:36 UTC
Very nice visuals! It seems the game could make a very interesting low-res cinematic platformer.
I think sound could improve the atmosphere a lot.
The basic premise seems similar to that of This War Of Mine.