Negotiation Tactics by Cosmologicon
Strategy game with some timing elements. I knew I'd made it too hard, but it's even harder than I thought. See below for tips and cheats.
Use the mouse. Esc to pause/quit. Chrome recommended.
I challenged myself to take the theme in a different direction than anyone else, while still deriving the core mechanic from my interpretation. Thus I came up with "U.N. Convention on All Weapons". In this game you play as a group of supervillain lobbyists who think that banning weapons will put them out of business (they wouldn't want to break the law!), and are willing to go to great lengths to see that the treaty does not get passed.
Each country has a vote leaning: negative (red), neutral (gray), or positive (blue). You lose if the number of positive countries is ever more than the number of negative countries. All countries start out on the negative end and increase over time. Use actions to bring them back into the red. Some actions also affect every country bordering the one you use them on. Countries with maxed out positive leanings will influence neighboring countries upward.
Timing is important. Since they all go up at the same rate, many countries will turn gray or blue at the same moment.
Guide for Region 1 (Multinesia): start by blackmailing all 5 countries right away. Wait for them to go into the gray and almost blue, then bribe 3 of them. Let the other 2 go blue, and keep getting money from those 2, but continue to bribe the other 3 to keep them in the red until the timer runs out.
Cheat/unlock:
F1-F6: level select on title screen
F8: get money within a level
F9: beat level
Use the mouse. Esc to pause/quit. Chrome recommended.
I challenged myself to take the theme in a different direction than anyone else, while still deriving the core mechanic from my interpretation. Thus I came up with "U.N. Convention on All Weapons". In this game you play as a group of supervillain lobbyists who think that banning weapons will put them out of business (they wouldn't want to break the law!), and are willing to go to great lengths to see that the treaty does not get passed.
Each country has a vote leaning: negative (red), neutral (gray), or positive (blue). You lose if the number of positive countries is ever more than the number of negative countries. All countries start out on the negative end and increase over time. Use actions to bring them back into the red. Some actions also affect every country bordering the one you use them on. Countries with maxed out positive leanings will influence neighboring countries upward.
Timing is important. Since they all go up at the same rate, many countries will turn gray or blue at the same moment.
Guide for Region 1 (Multinesia): start by blackmailing all 5 countries right away. Wait for them to go into the gray and almost blue, then bribe 3 of them. Let the other 2 go blue, and keep getting money from those 2, but continue to bribe the other 3 to keep them in the red until the timer runs out.
Cheat/unlock:
F1-F6: level select on title screen
F8: get money within a level
F9: beat level
| Web (HTML5) | Windows | OS/X | Linux | http://universefactory.net/ld32/ |
| source repo | https://github.com/cosmologicon/jsjam/tree/master/ld32 |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=1151 |
Ratings
| Coolness | 32% | 1952 |
| Overall | 3.16 | 570 |
| Audio | 2.50 | 631 |
| Fun | 2.79 | 779 |
| Graphics | 3.00 | 579 |
| Innovation | 3.89 | 90 |
| Theme | 4.16 | 49 |
I don't know if that's me or what but I find your game very difficult (that's why you add cheats I guess).
My difficulties aside I found myself enjoying the game, good job.
It's really, really difficult, though - an easier rampup over the first few levels would help a lot, I think.
I liked that it made me think about strategy quite a bit. I tried to use the cheats, but they don't work on the web version.