COPY GUN by jukimv1986
COPY GUN!
COPY GUN!
COPY GUN!
{Story}
The little tangerine has finally made its escape from the mad scientist lab. At last free! But the way to its home in Mandarina Land is far from easy peasy mandarin-squeezy, as the animals in the vicinity of the lab have been affected by the lab's tests and now exhibit strange and lethal qualities...
However, hope is not yet lost. This mandarin is a very resourceful fruit, thus before exiting the lab got itself a strange, glowing device, a COPY GUN which seems to be able to clone animals from which it captures an image.
Will this new and unconventional weapon enable our hero to get home safe? Help it through the increasingly challenging 20 levels!!
(And finish the game to unlock 5 director's cut bonus levels on the level selection screen)
{Controls}
Move to the left with left arrow key or "a" key on the keyboard.
Move to the right with right arrow key or "d" key on the keyboard.
Jump with up arrow, space key or "w" key on the keyboard.
Capture a new animal with a right mouse-click.
Shoot the materials to make a copy of an animal with a left-click. Click another time afterwards with a left-click to materialize the copy.
If you find yourself stuck, restart the level with the "r" key on the keyboard and try another strategy ;)
If you wish to return to the selection menu, press escape on the keyboard.
{Issues}
To play with Chrome please follow the instructions on the top of the page to activate NPAPI, and then restart the browser. The shortcut to do this is the following:
chrome://flags/#enable-npapi
Windows will be available later today Tuesday.
{Feedback}
It would be greatly appreciated! Please rate our game fairly and comment on your experience playing COPY GUN. It would be awesome if you named one feature you liked and one thing you disliked about the game.
{Developers @MandarinaGames}
Alicia Ortiz - Art
Sergi Valls - Code
Joaquim Virgili - Levels
Visit us at mandarinagames.com to play more of our games.
Thanks for playing!
COPY GUN!
COPY GUN!
{Story}
The little tangerine has finally made its escape from the mad scientist lab. At last free! But the way to its home in Mandarina Land is far from easy peasy mandarin-squeezy, as the animals in the vicinity of the lab have been affected by the lab's tests and now exhibit strange and lethal qualities...
However, hope is not yet lost. This mandarin is a very resourceful fruit, thus before exiting the lab got itself a strange, glowing device, a COPY GUN which seems to be able to clone animals from which it captures an image.
Will this new and unconventional weapon enable our hero to get home safe? Help it through the increasingly challenging 20 levels!!
(And finish the game to unlock 5 director's cut bonus levels on the level selection screen)
{Controls}
Move to the left with left arrow key or "a" key on the keyboard.
Move to the right with right arrow key or "d" key on the keyboard.
Jump with up arrow, space key or "w" key on the keyboard.
Capture a new animal with a right mouse-click.
Shoot the materials to make a copy of an animal with a left-click. Click another time afterwards with a left-click to materialize the copy.
If you find yourself stuck, restart the level with the "r" key on the keyboard and try another strategy ;)
If you wish to return to the selection menu, press escape on the keyboard.
{Issues}
To play with Chrome please follow the instructions on the top of the page to activate NPAPI, and then restart the browser. The shortcut to do this is the following:
chrome://flags/#enable-npapi
Windows will be available later today Tuesday.
{Feedback}
It would be greatly appreciated! Please rate our game fairly and comment on your experience playing COPY GUN. It would be awesome if you named one feature you liked and one thing you disliked about the game.
{Developers @MandarinaGames}
Alicia Ortiz - Art
Sergi Valls - Code
Joaquim Virgili - Levels
Visit us at mandarinagames.com to play more of our games.
Thanks for playing!
| Web | http://www.mandarinagames.com/games/copy-gun |
| Mac | http://www.mandarinagames.com/games/copy-gun/copyGun_Mac.app.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=5402 |
Ratings
| Coolness | 67% | 3 |
| Overall(Jam) | 3.16 | 568 |
| Fun(Jam) | 2.78 | 696 |
| Graphics(Jam) | 3.59 | 361 |
| Humor(Jam) | 2.88 | 506 |
| Innovation(Jam) | 3.26 | 403 |
| Mood(Jam) | 2.82 | 686 |
| Theme(Jam) | 3.46 | 435 |
As others have said, there needs to be more audiovisual feedback when using the clone gun. I didn't really get confused, but as the game's primary mechanic it should have more pizzaz!
Also, the level design could be tighter. A lot of your levels have cool ideas, but don't always fully realize the concepts. For example, on a number of levels toward the end I could *tell* that I was supposed to do a cool trick, and I appreciated the idea of doing it, but I just solved it a different way instead. Now, having levels that can be solved multiple ways is a good idea! Except when the alternate method the player discovers is easier and less interesting/fun than the cool thing you thought of. (one level I'm thinking of involved the skunks to destroy baddies, but instead I just used some well-placed sheep to jump over everything. this could have been prevented if the level was tweaked to make the jump too big to do with sheep).
Finally, the mechanics could use some fine-tuning. The jumping, and hit detection (both for platforms and enemies), and the way the pre-cloned bullets work all aren't bad (in fact, they're probably about average for ludum dare games), but they can definitely be improved. I actually stopped playing on the last level because I was annoyed by the general looseness of the level and mechanical design (however, I might go back and beat it later).
One thing I liked (besides in-general) was the skunks. Having one weapon be a "bomb" is a simple enough idea, but the fact that you have to actually jump on them to activate, then jump back off makes it more interesting!
Again, my special compliments to Ms. Ortiz for the adorable graphics, and good job to everyone else too!
Great work!
The hero animation is awesome! <3
I agree with what people have said about having more audiovisual feedback for when you copy things.